Operation: Harsh Doorstop on Steam
Operation: Harsh Doorstop is an Unreal Engine powered shooter sandbox similar to mod-friendly games like Ravenfield and Garry's Mod but with roots in tactical shooters like Squad and Arma III. Our game is entirely donation funded, completely free, and has full Steam workshop support!
store.steampowered.com
Operation: Harsh Doorstop is a free, community developed, multiplayer tactical shooter devoid of micro-transactions, paid downloadable content, or loot box mechanics. Traverse large-scale open environments, employ a wide range of military equipment, and communicate with your team to emerge victorious.
The first versions of Operation: Harsh Doorstop will cover basic infantry combat, with dynamic objectives that encourage teamwork and coordination. Future versions of Operation: Harsh Doorstop will include new factions, weapons, vehicles, mod support, and increasingly brutally realistic gameplay mechanics.
Deploy to eastern Afghanistan into a fictionalized conflict between Soviet and NATO forces during the summer of 1991. Participate in Operation: Harsh Doorstop, an aggressive NATO campaign directed to halt Soviet expansion into the middle-east.
Additional operations will be released in future updates... including operations during World War 2, The Gulf War, and new fictional conflicts (occurring in past, modern, and future settings.)
So as with nearly all their games, this is been in development a while but only recently acquired by Microprose for publishing.
Operation: Harsh Doorstop is ... devoid of micro-transactions, paid downloadable content, or loot box mechanics.
The game will be free. Forever. Patreon supporters may be granted access to alpha builds of the game, however our public releases will never be charged for.
You can subscribe for $5+ a month for alpha access. Not quite sure that'll be sustainable as an income stream. Out of all of Microprose's games, this is by far the biggest.
"The full version of Operation: Harsh Doorstop is planned to include a wide variety of ambitious features, including large-scale environments, destruction, pilot-able aircraft, command-able naval craft, and a significant amount of new content.
Early versions of Operation: Harsh Doorstop will focus exclusively on infantry combat, until we get that right. Once that is done, we will move onto ground vehicles, then aircraft, and lastly naval vessels."
It will have bot support. Hope it doesn't take 5 years just to make it halfway through their roadmap.