Orí is a good looking game, but it is not as good as a platformer as you trying to say. HK has very good platforms and precise jumping, but the world is repetitive and dull. Figths are good, but nothing else.
If anything Celeste beats both hk and ORI.
Metroid has interest lore, interesting caracteres, awesome combat, and over all the map.
Ok yeah, no. At least not compared to Ori and definitely not HK. And I love Metroid, those just simply are not its strengths in the slightest.
Metroid didn't even have good combat until Returns, let alone "awesome". Before that it was kinda serviceable at best with some standout bosses here and there that managed to make the most of a mediocre system. Now, Returns' combat is great and I'd say it stands alongside the rest of the genre fairly well so that's not really a weakness of the series anymore.
There really isn't much in the way of characters either besides in the Prime games and like, kinda Fusion? And of course Other M but that hardly went over well. Samus and I guess Adam are basically the only characters in the series with a personality that takes more than one word to describe (and for all the other defined characters, that word is "evil")
And the lore is interesting enough but it's also basic sci-fi stuff that's a background element for most of the series. It's certainly no "people have made YouTube careers off of this" like Hollow Knight's, and the story never even gets close to approaching the emotional moments of an Ori game.
Edit: I should note, I don't think Dread needs any of these things to succeed. Metroid can and should succeed off being Metroid, which is, imo, providing unparalleled level design with rewarding exploration and great atmosphere. The fact that it has good combat now is even better. But let's not make light of the excellent work being done by others in the genre just because you might like Metroid better.