Please ask yourself why preorders wouldn't be included. Preorders are sales.How am I being obtuse if you cant answer the reply here ?
What timeframe ? Pre-orders included ? How many units ? :)
Please ask yourself why preorders wouldn't be included. Preorders are sales.How am I being obtuse if you cant answer the reply here ?
What timeframe ? Pre-orders included ? How many units ? :)
You will never get that info because it would mean giving out Steam and Valve information which they can't
You all know that but you'd rather call that shady infirmation
Please ask yourself why preorders wouldn't be included. Preorders are sales.
Because it would give Steam's numbers by proxy and because they are trade secretsWhy wouldn't Epic be able to release sales numbers for their own store?
Because it would give Steam's numbers by proxy and because they are trade secrets
Just luke Sony, Nintendo and MS don't share raw data with you
Or... gasp.. Valve
Yes. (And Steam preorders not from Humble or Razor store were canceled).
Physical copies also, and cd key resellers that get keys from store. Altought they aren't clear if those are included or not. (Seems like Steam key sales are not)
Because it would give Steam's numbers by proxy and because they are trade secrets
Epic can't publish Valve's numbers.They aren't trade secrets. Devs can freely publish their Steam numbers.
I didn't say that. There's no way to know but it wouldn't surprise me. Also physical copies exist so the statement in OP means very little.
Let us hope EGS isn't successful though if we don't want to get fucked in the future. It's weird that people actually want the EGS to be succesful as it will result in a worse experience for consumers in the short and long run.
If we have the first few weeks sales of Last Light on Steam, and the concurrent peak number of players for Exodus on Steam... we can get an estimate of how it did on Steam vs EGS.
https://www.destructoid.com/metro-ll-first-week-sales-surpass-2033-lifetime-sales-254953.phtml...and across all formats worldwide Last Light has sold more units in its first week than Metro 2033 managed in three months.
https://www.engadget.com/2012/06/05/metro-2033-sales-reach-1-5-million/It's no secret that THQ's Metro 2033 "wasn't properly nurtured," but the game's cult status has translated into over 1.5 million sales since its launch in March 2010 across Xbox 360 and PC.
Switch is DOA, everyone knows that.Remember that this is the community that thought the Vita TV was going to be a smash hit
Pretty much.All that number tells me is that a new entry on one store in a franchise sold 2.5x as its previous entry on another store which was 6 years ago.
Epic can't publish Valve's numbers.
Are you going to keep arguing in bad faith?
If we go by steam spy (Unreliable I Know). Metro last light did 20K on Steam. So 2.5X of that on Epic is 50K sales for Metro Exodus. That seems like the closest we're gonna get on numbers, since I doubt this data is referring to Metro Last Light Redux, which has done like 2 million on the platform looking at the achievement leak from awhile back.
The goalpost moving is hilarious. First it was "good luck" and the game would bomb without Steam. Then people tried to pretend Steam sales were part of this announcement. Next it's "the last game was 6 years ago". Then "highly promoted sequel, blah, blah, blah".
Whatever it takes, right? People can't just accept that maybe they aren't as dialed in as they thought and that maybe the rest of the world doesn't care about your attachment to a game launcher.
And why do I keep see the same 5 or so people in every thread pulling this shit? I can't wait until the next EGS success thread, I'm sure same people will be in there trying to tell the rest of us why it's not really a success...lol.
Next: "Playing games during release week wasn't that cool 6 years ago"The goalpost moving is hilarious. First it was "good luck" and the game would bomb without Steam. Then people tried to pretend Steam sales were part of this announcement. Next it's "the last game was 6 years ago". Then "highly promoted sequel, blah, blah, blah".
Whatever it takes, right? People can't just accept that maybe they aren't as dialed in as they thought and that maybe the rest of the world doesn't care about your attachment to a game launcher.
And why do I keep see the same 5 or so people in every thread pulling this shit? I can't wait until the next EGS success thread, I'm sure same people will be in there trying to tell the rest of us why it's not really a success...lol.
If we go by steam spy (Unreliable I Know). Metro last light did 20K on Steam. So 2.5X of that on Epic is 50K sales for Metro Exodus. That seems like the closest we're gonna get on numbers, since I doubt this data is referring to Metro Last Light Redux, which has done like 2 million on the platform looking at the achievement leak from awhile back.
You understand that direct sales comparisons between two stores giving out numbers for both of them by proxy is a no no in the industry right?Epic can't publish Deep Silver numbers. Deep Silver are the one to disclose THEIR numbers.
You understand that direct sales comparisons between two stores giving out numbers for both of them by proxy is a no no in the industry right?
Even pat games OR gave sales across all systems and is the standard in the industry unless it's an exclusive and will remain so.
Just look at any Switch success story with only pies and pourcentages and launch aligned comparisons. This is how it works. If you want more numbers start with Valve instead of barging on calling the numbers and the PR disingenuous
Welcome to the games industry. "Transparent numbers" are rare, not the norm. Don't expect them.Whatever it takes ? Pretty simple: Transparent numbers, not some cryptic wording without any specific period. :)
I see the handful of posters that protest EGS in every thread are in here again, moving goalposts.
I literally don't know, I just wish the number was less vague because this 2.5x ain't telling me much.The game was also supposed to have received a whole lot of backlash that should have dampened sales. Certainly on this forum quite a number of folks outright confirmed they were boycotting it..
Unless - of course - you're insinuating that the backlash is largely confined to a vocal minority.
Welcome to the games industry. "Transparent numbers" are rare, not the norm. Don't expect them.
They shared splitsHow is that a no-no ?
A lot of indie devs actually shared split between stores such as GoG or Steam or even console ones.
The reason it doesn't happen with Switch success stories is that console manufacturers dont allow it. Valve does though.
They shared splits
They never shared numbers and they're usually by systems (Switch/PC/Ps4 etc)
Go into the nod thread and by all means call out Matt for his shaddy and disingenuous numbers and worded PRs
There are devs that disclose how many games they sold on PC/Switch/XboxOne/PS4/etc. :lolYou understand that direct sales comparisons between two stores giving out numbers for both of them by proxy is a no no in the industry right?
Even past games PR gave sales across all systems and is the standard in the industry unless it's an exclusive and will remain so.
Just look at any Switch success story with only pies and pourcentages and launch aligned comparisons. This is how it works. If you want more numbers start with Valve instead of barging on calling the numbers and the PR disingenuous
lmao, you dont even have a proper argument for such a vague number being thrown at a slide. You yhourself have no idea yet you defend egs like a blind sheep cause what? oh thats right, competition.The goalpost moving is hilarious. First it was "good luck" and the game would bomb without Steam. Then people tried to pretend Steam sales were part of this announcement. Next it's "the last game was 6 years ago". Then "highly promoted sequel, blah, blah, blah".
Whatever it takes, right? People can't just accept that maybe they aren't as dialed in as they thought and that maybe the rest of the world doesn't care about your attachment to a game launcher.
And why do I keep see the same 5 or so people in every thread pulling this shit? I can't wait until the next EGS success thread, I'm sure same people will be in there trying to tell the rest of us why it's not really a success...lol.
Outselling by more than double a predecessor seems pretty good to me.Transparent numbers are not rare when they are favorable to the narrative. Which just maybe isn't the case here.
Sure, link us to actual numbered splits. (As in, exact sales numbers for each and every store).There are devs that disclose how many games they sold on PC/Switch/XboxOne/PS4/etc. :lol
Yeah I sure as hell bought it on Steam and it became the top seller on Steam instantly when it was announced it would be exclusive to a shittier platform for a year. I was originally gonna wait for reviews but that drove me to go and preorder it.So? You think the majority of those sales are from Steam preorders? Give me a break! Some people just can't accept that EGS is successful.
Epic can't publish Valve's numbers.
Are you going to keep arguing in bad faith?
Nice, this dude has been shit posting the entire thread. Most of these people don't use pc as a platform.I mean they need something to do since they have nothing to play while all of their games are moving off of Steam for a year lmao