With Exodus I can't shake the looming push by the narrative that for me trivialises the progression, because I don't care about the narrative. The cast is boring, the premise is a dull set up and delivered awfully due to a messy audio mixing, and so any moment I'm engaging with NPCs and having the narrative build its world I either have no idea what's going on or don't care. And because there's no real sense of open progression, it's all an illusion, I can't help but feel all my secondary exploring is just burning the fuse, buying time unnecessarily as the game inevitably funnels me towards some NPC-related story objective of which I have no choice in or sense of presence.
Basically, I don't give a flying fuck about anyone or anything, and I don't feel the game cares enough to reward my investment in the world its created. Maybe I could go explore that area over there? Yeah but then I have to chew through a ton of mutants with my already limited ammo in faux-open areas and be rewarded with nothing that really helps me progress into the story missions I'll be rapidly funnelled into anyway, wherein I'll inevitably have several boring characters talk over each other, have to shoot scripted mutant and/or human encounters, and then be talked at or forced into situations my mute protagonist is just a passenger in. Scatter a ton of self indulgent first person over scripted cinematic moments and we're done.
i get where you are coming from but somehow...isn´t this a good merge of Metro and Stalker? Metro is linear, narrative driven and Stalker is more open and here you have both...i don´t see how they could have done it otherwise.
it is certainly a bold decision they´ve made because basically they stripped the game off the things people liked about Metro: claustrophobic environments and tight tunnels. As a big Stalker fan Metro Exodus hits all the right notes for me while still maintaining a tight narrative but if someone isn´t interested in the narrative then yeah, it falls flat for sure because it doesn´t have those expansive systems other than crafting health kits and bullets and finding upgrades.
For me this is basically Stalker 2019 edition and i love it for that, it is more the buggy AI and bad controls that hamper the experience for me