Certainly MGS4 has some issues with the plot as well as dialogue editing. And the cutscenes were widely criticized for their length resulting in Kojima opting for a less story-heavy approach going forward.
But with that said, holy cow, it can be overlooked that many of the cutscenes are absolutely great visual setpieces in this game. For example, the intro (linked below), Act 2 ending (from Snake being saved by Drebin to Raiden fight), Act 3 getting ready for motorcycle chase (hype as heck), etc. Just really superb from a visual eyecandy standpoint. Further, most of the cutscenes (with a few exceptions) seem to run in-engine which makes this an even greater accomplishment. Really good camera work, absolutely ridiculous animation for the main characters for a PS3-era game, at times the scenes look so freaking good even today despite the lower resolution it could pass for current generation.
I actually miss the times when we had more games like this. I think there is nothing wrong with having longer cutscenes in a game.
Intro:
But with that said, holy cow, it can be overlooked that many of the cutscenes are absolutely great visual setpieces in this game. For example, the intro (linked below), Act 2 ending (from Snake being saved by Drebin to Raiden fight), Act 3 getting ready for motorcycle chase (hype as heck), etc. Just really superb from a visual eyecandy standpoint. Further, most of the cutscenes (with a few exceptions) seem to run in-engine which makes this an even greater accomplishment. Really good camera work, absolutely ridiculous animation for the main characters for a PS3-era game, at times the scenes look so freaking good even today despite the lower resolution it could pass for current generation.
I actually miss the times when we had more games like this. I think there is nothing wrong with having longer cutscenes in a game.
Intro:
Metal Gear Solid 4 Opening Cutscene in HD
This is the opening cutscene for the game Metal Gear Solid 4.Disclaimer:I do not own any of the clips shown
www.youtube.com