• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.

The Artisan

"Angels are singing in monasteries..."
Moderator
Oct 27, 2017
8,096
Does this bother anyone else? There was the Dreams review thread where the vast majority of us thought it would score within the 90s. And for quite some time we were right, me being the debbiedowner voted all the way down but now it's dropped to 89. If you look at MC now it's going to say "generally favorable reviews"

Now, I do believe that because video games can be an expensive hobby that acclaim should be in higher regard than film or television, which will cap their "acclaim" status at around 80, I think. But I don't think it's fair to say a video game isn't acclaimed if its score is 89. To me there should be room to go until 86-99 for critical acclaim. I know that's only giving room for 4 fewer points but very often we have games that score from 86-89 that aren't regarded as critically acclaimed when in many case in my opinion, they should.

What do you think?

Mod edit: updated title from 'critical' to 'universal' based on Metacritic's descriptives
 
Last edited by a moderator:

Raijinto

self-requested ban
Banned
Oct 28, 2017
10,091
It's just an arbitrary line that they had to draw somewhere, they must think that's fair enough. Don't see the issue.
 

Atheerios

Member
Oct 27, 2017
7,097
The difference has to be somewhere. If it was lower (for example 86), then again somebody will inevitably complain that an 85 should also be considered critical acclaim.

It's a never ending loop.
 
Oct 25, 2017
14,741
I don't think it has anything to do with being expensive, it's more that games get higher scores in general. Just look at how low movies can go before they're no longer green reviews and compare it to games.

If anything gets a 7, then below 9 is hardly universal acclaim.
 

DrArchon

Member
Oct 25, 2017
15,485
I don't care about Metacritic at all, so whatever Metacritic deems as "critically acclaimed" doesn't matter to me.
 

Mary Celeste

Member
Oct 25, 2017
12,176
not particularly important but it is an odd way to do things I guess. Cumulative GOTY winner Death Stranding not being considered "critically acclaimed" is pretty funny
 

ClickyCal'

Member
Oct 25, 2017
59,510
Very arbitrary. No one really says spiderman or horizon aren't critically acclaimed, yet both are just under 90.
 

gitrektali

Member
Feb 22, 2018
3,189
I'm sure this matters to the developers and publishers, given how much stock they put into scores and MC already.
 

GrrImAFridge

ONE THOUSAND DOLLARYDOOS
Member
Oct 25, 2017
9,667
Western Australia
You shouldn't let this sort of thing bother you. A game that settled at 89 isn't somehow notably worse than one that ultimately landed on 90 just because Metacritic's arbitrary scoring system doesn't consider it "universally acclaimed".
 
Last edited:

Alvis

Saw the truth behind the copied door
Member
Oct 25, 2017
11,227
Spain
It's a chicken and egg problem, sure, a 7 should be considered a good score, but it isn't, so an 8 can't be considered "universally aclaimed"; even thougj it should, but in order for an 8 to be considered universally aclaimed, then a 7 shouldn't be consiered a bad score, and a 8 should be considered a great score. But that's not the case...
 

Htown

Member
Oct 25, 2017
11,318
no, metacritic does not need to change their entire scoring system because a game you like didn't hit the critical acclaim category

games get higher review scores from critics than movies or tv shows do, so setting 90 or above as the "critical acclaim" point makes sense
 

Syril

Member
Oct 26, 2017
5,895
Review scores are arbitrary and companies should stop putting so much stock in them, especially metacritic specifically.
 
Oct 25, 2017
1,685
People who argue over and base their purchases and enjoyment of games on a metacritic or opencritic number never fail to amaze me.
it doesn't matter, at all.
 

abellwillring

Member
Oct 25, 2017
8,919
Austin, TX
It doesn't bother me, but it surprises me. I'd think 85% would be the cut off on this sort of arbitrary scale. Especially because they independently interpret scores without a number score I believe.
 

Dodgerfan74

Member
Dec 27, 2017
2,696

It's this. No matter what reviewers or aggregation sites do, they're going to always be criticized by gamers, a traditionally calm and thoughtful group. No matter what the cutoff or metric used, people will be upset when a game they like doesn't receive it's "deserved" credit and people feel their opinions aren't being validated.
 

Jay Shadow

Member
Oct 28, 2017
2,604
Never even heard of Metacritic calling something critically acclaimed in the first place so doesn't bother me. If it was something that was considered more prestigious than being called critically aclaimed by metacritic maybe it would bother me cause it is quite a high bar.
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
It doesn't bother me, but it surprises me. I'd think 85% would be the cut off on this sort of arbitrary scale. Especially because they independently interpret scores without a number score I believe.
80 is the cut off point for universal acclaim on metacritic for other forms of media, but considering the generally inflated scores that video game reviewers give, it's a good decision imo to have a different system for games.

screenshot2020-02-24a54ki7.png
 

Kill3r7

Member
Oct 25, 2017
24,403
Who cares?

MC has a set of arbitrary rules. You can choose to follow or ignore them. For the most part outside of internet/forums no one gives a shit, unless you happen to have an incentive clause in your contract dependent on a specific MC score.
 

Rodelero

Member
Oct 27, 2017
11,510
Practically everything about Metacritic, and the way that people think about Metacritic is dumb as hell.
 

Naga

Alt account
Banned
Aug 29, 2019
7,850
It's the case since a long while, and yeah it's dumb, but it's also adapted to gaming reviews not using the full scale for reviews.

It's weird that it took Dreams going from 90 to 89 to lead to this tbh.
 

Edgar

User requested ban
Banned
Oct 29, 2017
7,180
nah. 90 is the bar and the games that go over are considered my metacritic critically acclaimed . Its fine as it is .
 

Edgar

User requested ban
Banned
Oct 29, 2017
7,180
Who cares?

MC has a set of arbitrary rules. You can choose to follow or ignore them. For the most part outside of internet/forums no one gives a shit, unless you happen to have an incentive clause in your contract dependent on a specific MC score.
a lot of people care about metascore than not , be it on internet or not . Most people dont care about opencritic tho, well most people dont even know about it
 

Charamiwa

Member
Oct 25, 2017
6,055
Calling an 89 "generally favorable" does seem a bit ridiculous. 85 would be a better cut off point.

Not very important though.
 

LinkStrikesBack

One Winged Slayer
Member
Oct 27, 2017
16,351
Does this bother anyone else? There was the Dreams review thread where the vast majority of us thought it would score within the 90s. And for quite some time we were right, me being the debbiedowner voted all the way down but now it's dropped to 89. If you look at MC now it's going to say "generally favorable reviews"

Now, I do believe that because video games can be an expensive hobby that acclaim should be in higher regard than film or television, which will cap their "acclaim" status at around 80, I think. But I don't think it's fair to say a video game isn't acclaimed if its score is 89. To me there should be room to go until 86-99 for critical acclaim. I know that's only giving room for 4 fewer points but very often we have games that score from 86-89 that aren't regarded as critically acclaimed when in many case in my opinion, they should.

What do you think?

Games are higher than television and films because a large chunk of games media basically has 5 scores. 0-6 is typically reserved for unplayable junk, and 7-10 for games they actually want to give a score to. That makes an average between 9-10 roughly the top fifth of the score range and that seems like as fine a arbitrarily decided cutoff as any.
 

Kill3r7

Member
Oct 25, 2017
24,403
a lot of people care about metascore than not , be it on internet or not . Most people dont care about opencritic tho, well most people dont even know about it
The majority of people who are not on ResetEra and also anyone who is on Era that enjoys critical consensus sites and reviews.

If "a lot" or "majority of people" were true then how do you explain all these 75-85 games dominating the sales charts year in and year out?

I have no opinion on opencritic outside of it being an alternative to MC.
 

Nikus

Avenger
Oct 25, 2017
10,362
Large group of people not giving a shit about the subject coming into the thread to make clear that they don't give a shit about it.
You're so cool.
 

Iwao

Member
Oct 25, 2017
11,781
Metacritic is unbelievably flawed. It's not perfect, but Opencritic is the new standard.
 

DontHateTheBacon

Unshakable Resolve
Member
Oct 27, 2017
10,321
The line has to be drawn somewhere, it was drawn here, some games will be affected, some won't, it'll be okay.
 

Weebos

Member
Oct 25, 2017
7,060
That's not a bad bar for "critically acclaimed". There is plenty of room on the spectrum between that and "terrible"
 

lightning16

Member
May 17, 2019
1,763
Doesn't really bother me. Not sure if it's supported by fact, but it at least feels like video game reviews run higher than other mediums, so it'd make sense for these types of scales to be shifted up a bit. Would be interesting to see how they decided on those exact numbers of if they just kinda picked them randomly.
 

Shining Star

Banned
May 14, 2019
4,458
It's just a meaningless agregate anyway. Shouldn't having just one review above a 9 be enough to make a game "critically acclaimed?"