Last topic from this interview if mods wants to combine it with my other topic that fine :)
I thought this was really cool.
I thought this was really cool.
GC: Do you also see Dreams as an educational product? Because it seems to me it'd work great in the classroom.
MH: Yep, absolutely. We've had a lot of schools and universities already get in touch with us about wanting to use it the curriculum.
GC: So even a university would use it?
MH: In a game design course or something it's perfect, because you can prototype stuff so quickly. That's the thing, it is genuinely a full-on, comprehensive set of tools to make games or films… and there's a learning curve to that but I would argue it's much quicker than trying to learn all the other software you'd have to learn. And crucially you've got all these different tools in one place. They're not separate packages that you've got to work out how to get them to communicate with each other, it's all in the same place using the same interface.
Dreams review and interview – video game construction kit
GameCentral reviews the new game creation tool from the makers of LittleBigPlanet and talks to creative director Mark Healey about its future.
metro.co.uk