That game looks pretty different.
But, BD2 sold pretty poorly in comparison and the franchise kind of died so maybe
That game looks pretty different.
Any sources that said Bravely Second sold poorly?That game looks pretty different.
But, BD2 sold pretty poorly in comparison and the franchise kind of died so maybe
It still suffers from the same extremely poor emulation performance issues. In its vanilla state, the PS Classic is an ill conceived product that failed to perform in every marketThe pricing itself might still be more expensive in Japan, but in the context of the Japanese market, it's still a profound move. The PS Classic doesn't suffer from 50Hz stigma here, and the catalog is thought to be quite good and representative of the PS1.
Moreover, Japan rarely sees coordinated discounts like other countries. It's essentially the bomba bin or nothing at all (until Best Price). The fact stores don't get return protection from manufacturers is another notable aspect. That said, I think the Jump Famicom Mini has also seen discounts, though not to this extent.
It looks like all the locations from the main game are brought over.
It also looks technically more advanced.
Octopath was made on an early version of UE4 on switch and it's kind of not great there.
Looks a lot sharper and you have all 8 of your party out at the same time.
edit: They also removed random battles with enemies out in the overworld? lol
Octopath is one of the best looking games out there and is 60 hours long.
Of course, the writing is often terrible and the enemy design is often bad so that makes a lot of the 60 hours boring, but I don't know if that devalues it from $60, it just makes it less good. The game's writing peaks at Primrose chapter 1 but somehow manages to make Primrose chapter 4 incredibly terrible which is.... not good.
Yeah, his was just a monster.
Olberic had the best story overall IMO.
I thought she had one of the more interesting boss fights mechanically and thought her story wrapped up well enough. The only ending I really took issue with was Alfyn's, since his character arc was pretty much resolved in chapter 3 and it felt like they just gave him a boss for the sake of a boss.
BS did like 700K or something
The game looks worse than the Switch game. We didnt watch the same trailer. The lighting and effect work is way the fuck downgraded.
The games writing peaks at Alfyn chapter 3. Where the game actually presents the player with a real moral dilemna. Primrose chapter 1 is great but the game has writing beyond that. Tressa chaprer 4 is also refreshing in the way it approaches the finale. Writing isn't good just because the topic is serious, that's the mistake people make with Primrose's whole arc.
The best arc in the game is Olberic.
https://twitter.com/bdff_official/status/855816134271971328?s=21
I get his opinions though, things could have ended right at chapter 3 but they had to go further
I was trying to buy Ace Attorney Collection on Switch in Shibuya today, but all shops were sold out. Had to settle for the PS4 version instead..
Not that it changes the sentiment of what you're saying, but PS4 version charted higher than switch on both trackers?
Nintendo Selects refreshes.I don't see how they will both sell more 500K. Nintendo doesn't even promote them anymore and people can buy used copies.
Please god! Help offset some of the 2019 decline WW.
A NINTENDO or MS console? You mean the all digital xbox rumoured for April or at least to be announced then? Yeah days gone + $50 price cut would be a good counter move.Just speculation on my part, but I'd expect them to be waiting for a certain announcement about a certain console before announcing a price drop.
That game looks pretty different.
But, BD2 sold pretty poorly in comparison and the franchise kind of died so maybe
BS certainly didn't sell "pretty poorly", in comparison or not. It dropped compared to the original game, yeah, but 700k WW for a cheaper sequel on 3DS is pretty good.
chapter 1 was good.
Q1 and 2 from X2 were really steady. Then torna and christmas should help it do 2m.I don't see where this certainty 2m are not happening for XC2 and OT comes from. For XC2 it's a given, for OT we'll see the growth it had at west this quarter.
Xenoblade Chronicles 2
Q3 2017- 1,06m
Q4 2017 - 0,25m / 1,31m
Q1 2018 - 0,11m / 1,42m
Q2 2018 - 0,11m / 1,53m
Octopath Traveler
Q2 2018 < 1,00m (west)
Q2+Q3 2018 - 1,08m (west)
Q2+Q3 2018 < 1,50m
First day sales don't inspire confidence for DMC5 opening but word of mouth is good and maybe it will pick up at weekend.Next week's releases should open around these numbers, give or take something.
Devil May Cry 5 - 150k
Kirby's Extra Epic Yarn - 20k
--------------------------------------------------------
| Model | This Week | Week(%) | FY 2018 | FY(%) |
--------------------------------------------------------
| Switch| 179,315 | 48.7% | 13,457,740 | 53.4% |
| PS4 | 163,514 | 44.5% | 8,830,629 | 35.0% |
| 3DS | 16,528 | 4.5% | 2,056,184 | 8.2% |
| Vita | 7,284 | 2.0% | 770,110 | 3.1% |
| ETC | 1,188 | 0.3% | 87,659 | 0.3% |
--------------------------------------------------------
| Total | 367,829 | 100.0% | 25,202,322 | 100.0% |
--------------------------------------------------------
--------------------------------------------------------
| Model | This Week | Week(%) | FY 2018 | FY(%) |
--------------------------------------------------------
| Switch| 70,283 | 70.8% | 3,708,013 | 66.3% |
| PS4 | 20,910 | 21.1% | 1,351,779 | 24.2% |
| Vita | 4,067 | 4.1% | 116,867 | 2.1% |
| 3DS | 3,894 | 3.9% | 407,770 | 7.3% |
| ETC | 103 | 0.1% | 8,809 | 0.2% |
--------------------------------------------------------
| Total | 99,257 | 100.0% | 5,593,238 | 100.0% |
--------------------------------------------------------
Is the mario day promotion also happening in japan (mario games 33% off on eshop and retailers? + switch bundle) and what effect do you people think it will have on week 11 ?
So, according to this Twitter the 1,5 million mark is from January (not now in Mach).
So I guess then than we can extract already japanese numbers from here. And they should be around 400k shipped (1,08m overseas).
It is a great success, especially for a new JRPG IP.Estimate for digital sales of OT in 2018 was 100k+.
https://www.resetera.com/threads/me...019-jan-21-jan-27.96567/page-17#post-17526740
Depending on when in January 1,5m target was hit, west has sold a few more copies in January but at least 350k shipments+DL in Japan have happened.
If the 1st game took them by surprise why did they skimp out on the budget?The problem when it comes to talking about the sales of Bravely Second is that it had a ridiculous budget. Recycle A LOT OF THINGS from the previous game.
We do not know the expectations of Square Enix but they could not be high.
That is a very good question.If the 1st game took them by surprise why did they skimp out on the budget?
Because after Wada resigned, Square changed priorities. There wasn't place for a high budget sequel on 3DS.If the 1st game took them by surprise why did they skimp out on the budget?
I'm unclear on square's priorities at times.Because after Wada resigned, Square changed priorities. There wasn't place for a high budget sequel on 3DS.
I'm still trying to decide if that worked out for them long term or not, but considering square were practically running to put mid tier games on the switch they know to not throw them away at a momemts notice againBecause after Wada resigned, Square changed priorities. There wasn't place for a high budget sequel on 3DS.
I'm still trying to decide if that worked out for them long term or not, but considering square were practically running to put mid tier games on the switch they know to not throw them away at a momemts notice again
If the 1st game took them by surprise why did they skimp out on the budget?
Their AAA games had been hit and miss there.
FFXV is probably their biggest hit there and even that had some problem with how the sudden cut down for post content.
Most of SE western studio AAA content also badly managed.
I dont think it had been an absolute successful shift for them.
Such a weird decision, its like sqaure relied heavily on sony to carry them. That also explains why they even gave a second thought to putting DQ11 on PS4 and without a 3DS version originally!Because 3DS wasn't a priority for S-E at all. They had more or less given up on it entirely after releasing Dream Drop Distance and only supported it as far as Nintendo were willing to pay them...
... the fact that DQ11 came out on 3DS so ridiculously late is the ultimate testament of that.
Even the Vita got more overall S-E support than the 3DS did. The Vita!!
It still suffers from the same extremely poor emulation performance issues. In its vanilla state, the PS Classic is an ill conceived product that failed to perform in every market
That's almost unprecedented