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NicknameMy

Banned
Mar 14, 2018
740
I wonder if the Switch is Nintendo's console that by now generated the most amount of money launch aligned. Even more than DS or Wii. Saying that DS or Wii are better simply because they sold more units is very misleading. This is also why a pricecut makes no sense at all.
 

Lite_Agent

Member
Oct 26, 2017
4,572
Somewhere. I think.
Nintendo eShop Sales: February 28th to March 6th, 2019

Nintendo eShop – Nintendo Switch

01./03. – Futari de! Nyanko Dai Sensou! (Ponos) [20.12.2018]
02./02. – Final Fantasy IX (Square-Enix) [14.2.2019]
03./04. – Minecraft (Mojang / Microsoft Japan) [21.6.2018]
04./07. – Super Smash Bros. Ultimate (Nintendo) [07.12.2018]
05./01. – Undertale (8-4) [15.9.2018]
06./00. – Dragon Quest Builders 2 (Square-Enix) [20.12.2018]
07./10. – Human: Fall Flat (Teyon Japan) [28.12.2017]
08./09. – Overcooked! 2 (Team17) [07.8.2018]
09./08. – Stardew Valley (Chucklefish) [12.1.2018]
10./11. – New Super Mario Bros. U Deluxe (Nintendo) [11.01.2019]
11./13. – Minna de Kuuki Yomi (G-mode) [30.8.2018] (was on sale)
12./16. – Splatoon 2 (Nintendo) [21.7.2017]
13./19. – Fitness Boxing (Imagineer) [20.12.2018]
14./18. – Mario Kart 8 Deluxe (Nintendo) [28.4.2017]
15./New. – Keep Talking and Nobody Explodes (Steel Crate Games) [28.2.2019]
16./05. – Phoenix Wright: Ace Attorney Trilogy (Capcom) [21.2.2019]
17./15. – Hollow Knight (Team Cherry) [13.6.2018]
18./00. – The Legend of Zelda: Breath of the Wild (Nintendo) [3.3.2017]
19./00. – Dragon Quest X: All-in-One Package (Square-Enix) [26.7.2018]
20./12. – Modern Combat: Blackout (Gameloft) [14.2.2019]

https://topics.nintendo.co.jp/c/article/e57691d7-3bf5-11e9-b104-0a6d14145cb1.html
 

Deleted member 8593

User requested account closure
Banned
Oct 26, 2017
27,176
keep seeing FE3H as FEH intially

I like feth instead heh

W2gs2V0.jpg
 

CaviarMeths

Avenger
Oct 25, 2017
10,655
Western Canada
I wonder if the Switch is Nintendo's console that by now generated the most amount of money launch aligned. Even more than DS or Wii. Saying that DS or Wii are better simply because they sold more units is very misleading. This is also why a pricecut makes no sense at all.
A price cut ahead of Pokemon makes a lot of sense. Switch is still a "one per household" item. Nintendo will want it to be a "one per person" item by the time a new gen Pokemon game is out. A price cut is needed to do that.

If they have a hardware revision out this year, they could also just sell that for $300 and drop the price of the existing model.
 

Lelouch0612

Member
Oct 25, 2017
21,200
Given that the 1.5m bit was not a PR on its own, I would take it as at least 1.5m. That was just the last milestone they reached at the time they announced the mobile game.
 

Lite_Agent

Member
Oct 26, 2017
4,572
Somewhere. I think.
Ha ha, Just Dance 2019 release delayed the very week it was announced. Now releasing at unspecified date.



Still not sure why they're releasing that one in Japan, since they didn't even bother translating anything.
 

KillerMan91

Member
Oct 25, 2017
4,354
I wonder if the Switch is Nintendo's console that by now generated the most amount of money launch aligned. Even more than DS or Wii. Saying that DS or Wii are better simply because they sold more units is very misleading. This is also why a pricecut makes no sense at all.

DS had slowish start so probably more than that but highly doubt that it has done more money than Wii launch aligned. Wii had higher hw sales and probably higher hw margins (it was ancient hw sold at $249) and Wii is also ahead of in terms of sw sold (like over 100 million units after this Switch quarter) and game development costs for Wii games were lower than for Switch games. I would also assume Wii had quite bit higher accessory sales because of Wiimotes. Only thing going for Switch versus Wii is digital bringing more money.
 

cw_sasuke

Member
Oct 27, 2017
26,342
Did you not see the other thread on here that said DMCV has 58k concurrent players on steam in Japan?
No, you probably wanna check and read the thread again if you think that it has 58k concurrent japanese players on Steam.
The JPN steam market isnt that big, especially not for a game available on PS4.
It will probably do good.
No need for preventive "damage control" lol

....also this.

Edit:

I misread the title of the other thread. It makes it look like it has 74k concurrent players in Japan which would be amazing but that was in fact the WW number.
Amazing ? More like impossible.
There is a reason why this is a big number on a worldwide scale already.
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
Before judging DMCV sales next week bear it mind it had 58k concurrent players today on STEAM so probably did decent on PC.
In Japan (I'm only seeing 74k for worldwide unless I'm completely misreading the corresponding thread's OP)? Because this thread is about Japanese sales, and games' performance are always judged by how they perform over here. Worldwide sales is a different discussion, and only relevant when people are trying to make statements like "the changes were a commercial failure and they shouldn't have bothered" or other sweeping statements with worldwide consequences that are based on Japanese sales performance only.

It's perfectly fair to conclude that the game flopped in Japan despite it doing gangbusters worldwide. The two are separate conclusions. (Note that I'm not saying DMC V is going to flop in Japan - I don't think it will)
 

Kerotan

Banned
Oct 31, 2018
3,951
In Japan? Because this thread is about Japanese sales, and games' performance are always judged by how they perform over here. Worldwide sales is a different discussion, and only relevant when people are trying to make statements like "the changes were a commercial failure and they shouldn't have bothered" or other sweeping statements with worldwide consequences that are based on Japanese sales performance only.

It's perfectly fair to conclude that the game flopped in Japan despite it doing gangbusters worldwide. The two are separate conclusions. (Note that I'm not saying DMC V is going to flop in Japan - I don't think it will)
I misread the title of the other thread. It makes it look like it has 74k concurrent players in Japan which would be amazing but that was in fact the WW number.
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
I misread the title of the other thread. It makes it look like it has 74k concurrent players in Japan which would be amazing but that was in fact the WW number.
Ah, I can see how you made that mistake judging from the title. Steam numbers would've been ridiculously high if so, though, considering the expected debut for the game is around 150k on PS4 and PC tends to track way below that.
 

hiska-kun

Member
Oct 26, 2017
3,410
Octopath Traveler was 1,08m shipped in western markets. We'll see in the next report where is it now and we can roughly extract how many units are in Japan.
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
Octopath Traveler was 1,08m shipped in western markets. We'll see in the next report where is it now and we can roughly extract how many units are in Japan.
Also considering the shortages it had, there is no reason to assume that Japan has a noticeable surplus of stock in stores, so the number we extract from the Nintendo report in April will give us a clear minimum number for sell-through, which should allow us to approximately determine the digital share of the game in Japan when combined with the physical sell-through we know.
 
OP
OP
Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
I don't think there is notice when 1,5m was achieved but even if it was at the end of February Japan must acount at least for 300k, in line with previous estimates
 

Lite_Agent

Member
Oct 26, 2017
4,572
Somewhere. I think.
Just realised that Wizard's Symphony really did poorly. Not that I was expecting anything, but for even the PS4 not to chart... yikes. Still wonder how that game was even greenlit, the series not only had not seen an entry in ages, but it wasn't all that popular to begin with.
 

Fularu

Member
Oct 25, 2017
10,609
Dragon Ball Fighter Z (Switch) current Dengeki sales:

05./00. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 25,793 / NEW
10./05. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 9,094 / 34,887
11./10. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 5,011 / 39,898
14./11. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 2,911 / 42,809
20./14. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 2,156 / 44,965
16./20. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 2,328 / 47,293
19./16. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 1,644 / 48,937
26./19. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 1,361 / 50,298
31./26. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 1,422 / 51,720
39./31. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 1,350 / 53,070
38./39. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 1,894 / 54,964
32./38. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 3,089 / 58,053
24./32. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 7,350 / 65,403
28./24. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 4,406 / 69,809
22./28. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 6,811 / 76,620
29./22. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 1,581 / 78,201
34./29. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 1,306 / 79,507
41./34. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 967 / 80,474
41./41. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 1,050 / 81,524
35./41. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 1,156 / 82,680
40./35. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 1,161 / 83,841
50./40. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 817 / 84,658
45./50. [NSW] Dragon Ball FighterZ (Bandai Namco Games) {2018.09.27} - 1,056 / 85,714
For a 2D Fighter its legs are prety impressive. It's going to do over 4 times its first week sales

Switch showing it has a great market for fighters outside of Nintendo's offerings
 

cvxfreak

DINO CRISIS SUX
Moderator
Oct 25, 2017
945
Tokyo
I was trying to buy Ace Attorney Collection on Switch in Shibuya today, but all shops were sold out. Had to settle for the PS4 version instead.

Also, Shibuya Tsutaya is selling the PS Classic for ¥5980+tax. Ouch.
 

Charamiwa

Member
Oct 25, 2017
6,053
Octopath mobile game looks like it uses the same exact world map and most of the assets from the main game but it's either free or $20 like most SE's mobile games.
It's $50-60 currently on Switch.

Seems to devalue this type of game, dunno
I see what you mean. Though we don't know the scope of it, the budget behind it nor the monetization model, it is a very similar looking game for 60 dollars less. If you defended the original game as a legit 60 dollars experience I can see where it gets tricky.
 
Oct 25, 2017
8,617
I see what you mean. Though we don't know the scope of it, the budget behind it nor the monetization model, it is a very similar looking game for 60 dollars less. If you defended the original game as a legit 60 dollars experience I can see where it gets tricky.
Originally I was like "sure, the price is fine". But honestly, would've preferred a shorter and cheaper game.

Felt burned buying it day 1 digitally and they never updated the game improving QoL issues so that probably doesn't help, lol
 
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Glio

Member
Oct 27, 2017
24,497
Spain
I see what you mean. Though we don't know the scope of it, the budget behind it nor the monetization model, it is a very similar looking game for 60 dollars less. If you defended the original game as a legit 60 dollars experience I can see where it gets tricky.
We do not know enough about the game to judge that. Maybe it's much shorter, maybe it's gacha hell.
 
Oct 25, 2017
8,617
We do not know enough about the game to judge that. Maybe it's much shorter, maybe it's gacha hell.
It looks like all the locations from the main game are brought over.
It also looks technically more advanced.
Octopath was made on an early version of UE4 on switch and it's kind of not great there.
Looks a lot sharper and you have all 8 of your party out at the same time.
edit: They also removed random battles with enemies out in the overworld? lol
 
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Glio

Member
Oct 27, 2017
24,497
Spain
It looks like all the locations from the main game are brought over.
It also looks technically more advanced.
Octopath was made on an early version of UE4 on switch and it's kind of not great there.
Looks a lot sharper and you have all 8 of your party out at the same time.
Not at all. Look at the lighting, the textures and the animations
 

Fularu

Member
Oct 25, 2017
10,609
I was trying to buy Ace Attorney Collection on Switch in Shibuya today, but all shops were sold out. Had to settle for the PS4 version instead.

Also, Shibuya Tsutaya is selling the PS Classic for ¥5980+tax. Ouch.
Compared to the rest of the world that's pretty steep

It's been 30-40$ cnd here on the regular (about 2400-2900 yen)
 
Jan 2, 2018
10,699
It looks like all the locations from the main game are brought over.
It also looks technically more advanced.
Octopath was made on an early version of UE4 on switch and it's kind of not great there.
Looks a lot sharper and you have all 8 of your party out at the same time.
edit: They also removed random battles with enemies out in the overworld? lol

The mobile game looks downgraded to be honest.
 

cvxfreak

DINO CRISIS SUX
Moderator
Oct 25, 2017
945
Tokyo
Compared to the rest of the world that's pretty steep

It's been 30-40$ cnd here on the regular (about 2400-2900 yen)

The pricing itself might still be more expensive in Japan, but in the context of the Japanese market, it's still a profound move. The PS Classic doesn't suffer from 50Hz stigma here, and the catalog is thought to be quite good and representative of the PS1.

Moreover, Japan rarely sees coordinated discounts like other countries. It's essentially the bomba bin or nothing at all (until Best Price). The fact stores don't get return protection from manufacturers is another notable aspect. That said, I think the Jump Famicom Mini has also seen discounts, though not to this extent.
 

Kresnik

Member
Oct 26, 2017
2,970
Just realised that Wizard's Symphony really did poorly. Not that I was expecting anything, but for even the PS4 not to chart... yikes. Still wonder how that game was even greenlit, the series not only had not seen an entry in ages, but it wasn't all that popular to begin with.

Not that it changes the sentiment of what you're saying, but PS4 version charted higher than switch on both trackers?
 
OP
OP
Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
Price drops are almost here for Jump Force and even Anthem.

Anthem had very high first week sell-through with some sell outs but word of mouth is extremely bad and the retailers that made the mistake to restock could have problems selling it.
I see Anthem 40% off at Amazon, the time has come. From undersupply to oversupply in a single week.
 
Oct 26, 2017
20,440
Octopath is one of the best looking games out there and is 60 hours long.

Of course, the writing is often terrible and the enemy design is often bad so that makes a lot of the 60 hours boring, but I don't know if that devalues it from $60, it just makes it less good. The game's writing peaks at Primrose chapter 1 but somehow manages to make Primrose chapter 4 incredibly terrible which is.... not good.
 

WestEgg

One Winged Slayer
Member
Oct 25, 2017
14,047
Octopath is one of the best looking games out there and is 60 hours long.

Of course, the writing is often terrible and the enemy design is often bad so that makes a lot of the 60 hours boring, but I don't know if that devalues it from $60, it just makes it less good. The game's writing peaks at Primrose chapter 1 but somehow manages to make Primrose chapter 4 incredibly terrible which is.... not good.
I thought she had one of the more interesting boss fights mechanically and thought her story wrapped up well enough. The only ending I really took issue with was Alfyn's, since his character arc was pretty much resolved in chapter 3 and it felt like they just gave him a boss for the sake of a boss.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
I thought she had one of the more interesting boss fights mechanically and thought her story wrapped up well enough. The only ending I really took issue with was Alfyn's, since his character arc was pretty much resolved in chapter 3 and it felt like they just gave him a boss for the sake of a boss.

Yeah, his was just a monster.

Olberic had the best story overall IMO.
 
Oct 26, 2017
20,440
I thought she had one of the more interesting boss fights mechanically and thought her story wrapped up well enough. The only ending I really took issue with was Alfyn's, since his character arc was pretty much resolved in chapter 3 and it felt like they just gave him a boss for the sake of a boss.

They turned a good revenge story into a story about "will things be better if I kill this immortal pedophile who has appeared in my story for no reason whatsoever??? I'm not sure!"

Yeah I think Primrose's story in Chapter 4 extremely sucks. It goes from semi grounded to space flea out of nowhere.

Trying to do a "will revenge actually satisfy you???" story about... an immortal pedophile who says that he murdered your father out of boredom is some garbage tier level stuff. If the killer was reasonable in any way or had a family or had... anything then the "will revenge satisfy?" may actually work. But killing an immortal child molester who murders people for no reason and has strong magic is... extremely good even without the added benefit of revenge.