To be fair, there was a discussion around the possibility of making a separate final fantasy game for Switch (essentially putting the FF name on the game).Like I'm sorry but dude not only adding nothing to the conversation but also comes out as a troll a lot of times. I still remember him spent like multiple threads talking about why square enix shouldn't make an exclusive final fantasy for switch when literally no ones had talked about it, then went on to ignore everyone who asked him.
i feel the same recently. i always enjoy reading these threads but the passive aggressive tones and toxicity is getting a bit much.Always such passive aggressiveness in these threads... I always like reading the analysis of select posters, but it is hard to read past the tone of the discussions here often being so toxic.
I also kinda don't really get your point. If your point is that Nintendo would really like to have games from AAA franchises like FF, RE or KH than that is like the safest opinion to have. And I don't really think than anybody refutes this opinion. People don't support the idea that it is on Nintendo to chase after those IPs because they somehow are missing out. Just as there are clever people in every company there probably are some in Nintendo as well. And the current trajectory is proving Nintendo more right than SE, Sega or BN.We appear to be going round and round in circles. People are operating under the premise that this is a Japanese sales thread, so the only thing that "matters" in our discussions is the Japanese market. However, I'm advocating for the idea that the global market is incredibly important to any game developer or platform holder in general (which should be obvious), and that this cannot be ignored when discussing Japanese developers and their support.
Yes, having the support of the vast majority of Japanese publishers is important in Japan itself, but on a global scale having the backing of the heavy hitters from Square, Namco, Capcom, Sega et al is obviously a prospect that would be enticing to any platform holder, and that probably is a long-term goal of Nintendo's as well. It has nothing to do with their performance in Japan, because the Japanese market has effectively been theirs for several years now.
That's the last I'm going to say on the subject.
Ive wanted to jump into this threads discussion a couple of times already, but it doesnt seem to be worth it at this moment.i feel the same recently. i always enjoy reading these threads but the passive aggressive tones and toxicity is getting a bit much.
If anything that's even worse, iirc the whole thing was basically using it as a base for a separated ff multiplat game, then for some reason it was spinned into ff exclusive for switchTo be fair, there was a discussion around the possibility of making a separate final fantasy game for Switch (essentially putting the FF name on the game).
To be fair, there was a discussion around the possibility of making a separate final fantasy game for Switch (essentially putting the FF name on the game).
Tbh it's gonna get a bit worse when other bigger games start to release.
Final Fantasy 16 is the one to watch out for next year lol.
i feel the same recently. i always enjoy reading these threads but the passive aggressive tones and toxicity is getting a bit much.
Nah, games like Final Fantasy, Resident Evil and Elden Ring are a known quantity in terms of being actual AAA productions that are multi-million sellers outside of Japan.
The reason Tales is so "controversial" is because as a mid-tier franchise(just about million sellers) whose last release was a PS3 game in 2016(!) it was hypothetically perfectly positioned to include Switch in the future release plans.
No, the fact is simply that PlayStation as a platform has struggled since PS3, and what we're seeing now has been a long time coming. I don't think anyone could have predicted when precisely it was going to happen, because it isn't as though every Nintendo platform since the DS has been successful either, but it was always inevitable that Nintendo would eventually be the only major player because the Japanese market's tastes were clearly changing and Nintendo was one of the only companies responding to it. All it was ever going to take was a stable platform that was close enough in specs to PS machines, and for Nintendo to do outreach.
That's why I said "effectively". The complete dominion over Japan is something that has happened with Switch, but the seeds for the transition were planted a while ago.
Is there any consensus here on whether Switch 2021 > Switch 2020? You'd think that if the OLED gives it any sort of bump, it's a done deal right? Pokemon remakes should also move the needle somewhat.
Yeah there was a lot of discussion about it and I'm a big supporter of that argument. I think exclusives work well for Switch when it comes to big games like FF. They will have trouble porting over 16 but another separate numbered entry for Switch would do well and do very big numbers.To be fair, there was a discussion around the possibility of making a separate final fantasy game for Switch (essentially putting the FF name on the game).
Tales of Arise
Lost Judgment
Kuro no Kiseki
All are heading for decline from previous entries and for some of them maybe not small.
Go to 30-40% decline for Lost Judgment. For Kuro no Kiseki it's still early but it doesn't look it will be smaller than 30%.Since these are less than one month away unless there are last moment surprises a decline 20-40% can be expected. Sega and Falcom look to be at more difficult position.
There's low interest for Metroid in Japan, anything over 150k at shipments will be surprise.
I mean, yeah. It's still an arena fighter in the end anyways.The PS title that will backfire most with all crazy expectations it had will be Demon Slayer.
I don't think MHA's set of games ever got beyond 100k each in Japan. And those released at its general height.Weren't the predictions first >500k (~750k), then lowered to 500k, then lowered again to 300k LT?
KnY height is in a whole other league than MHA.I don't think MHA's set of games ever got beyond 100k each in Japan. And those released at its general height.
The PS title that will backfire most with all crazy expectations it had will be Demon Slayer.
There's low interest for Metroid in Japan, anything over 150k at shipments will be surprise.
True, but I'm still skeptical on how much that translates into general game sales when it releases in Japan. I'd say even 300k is a little generous.KnY height is in a whole other league than MHA.
They sold what, 10 times more manga in 2020 than the #2 best selling franchise ? (80m vs 8m).
If it doesn't translate into game sales, it says more about the game and the publisher than the franchise itself.True, but I'm still skeptical on how much that translates into general game sales when it releases in Japan. I'd say even 300k is a little generous.
It translated for everything else.True, but I'm still skeptical on how much that translates into general game sales when it releases in Japan. I'd say even 300k is a little generous.
I mean, technically, they are publishing it
It's not like an extension to the global scale changes anything in a significant way. Switch has won 33 NPD months straight, so in North America it's once again third parties who would need Nintendo more than Nintendo needs them.We appear to be going round and round in circles. People are operating under the premise that this is a Japanese sales thread, so the only thing that "matters" in our discussions is the Japanese market. However, I'm advocating for the idea that the global market is incredibly important to any game developer or platform holder in general (which should be obvious), and that this cannot be ignored when discussing Japanese developers and their support.
Yes, having the support of the vast majority of Japanese publishers is important in Japan itself, but on a global scale having the backing of the heavy hitters from Square, Namco, Capcom, Sega et al is obviously a prospect that would be enticing to any platform holder, and that probably is a long-term goal of Nintendo's as well. It has nothing to do with their performance in Japan, because the Japanese market has effectively been theirs for several years now.
That's the last I'm going to say on the subject.
Even then if Final Fantasy doesn't even reach a million on Playstation there will be a controversy.
A million sales is a lot especially for Final Fantasy even if the bulk of its sales come from the western markets. I'd argue it will be even more controversial than Tales.
It's not like an extension to the global scale changes anything in a significant way. Switch has won 33 NPD months straight, so in North America it's once again third parties who would need Nintendo more than Nintendo needs them.
While Nintendo isn't quite as successful in Europe as elsewhere in the world, the same applies to the Japanese third party companies we are talking about. So once again we have the very same scenario where it would be more urgent for third parties to put games on Switch than for Nintendo to moneyhat more third party games.
So overall I am not sure where exactly you want to go with this. Perhaps I misjudged you and you actually have an ulterior motive along the lines of "All you guys are saying that Nintendo is winning, but are they really winning when many of the big games are still skipping their platform?" That may be why it's going in circles.
There are people who go a lot smarter about it than the average person. Not saying that this is definitely the case here, but I can't help being at least a little bit suspicious.Nah, that's BS. Ishaan hasn't said anything remotely like that.
True, but I'm still skeptical on how much that translates into general game sales when it releases in Japan. I'd say even 300k is a little generous.
If it doesn't translate into game sales, it says more about the game and the publisher than the franchise itself.
The first One Piece Warrior got close to 1m on PS3 for instance.
I don't recall posting anything about Sony titles in this thread.Yah you are, you post is prety straight foward and the funny thing is nobody accused you of anything after you previous post regarding Sony titles being vanity projects but you felt the need to do it against another user that shares different opinion, at this point you are the one argue with bad faith.
I don't recall posting anything about Sony titles in this thread.
Tsukihime just released and belongs at not what you call mainstream genre.I don't think MHA's set of games ever got beyond 100k each in Japan. And those released at its general height.
There are people who go a lot smarter about it than the average person. Not saying that this is definitely the case here, but I can't help being at least a little bit suspicious.
The only thing I am sure about is that it requires more observation to come to a solid conclusion here, unlike with some other posters where it's transparent what's up.
No problem.
Nah, FF is kind of analogous to PS itself in that a little bit more decline won't mean anything in the grand scheme of things. FFXVI selling 600k vs XV's 1m isn't that much of a difference on the global scale when we're talking 8m+
Nah, that's BS. Ishaan hasn't said anything remotely like that.
Okay, I get it. I guess I still have a long way to go to figure out what's acceptable conduct and what is not.That doesn't give you carte blanche to throw accusations at people like that carte blanche just because you don't agree with them.
So overall I am not sure where exactly you want to go with this. Perhaps I misjudged you and you actually have an ulterior motive along the lines of "All you guys are saying that Nintendo is winning, but are they really winning when many of the big games are still skipping their platform?" That may be why it's going in circles.
Is there any indication that Nintendo is not trying to make the most of it right now? In the specific case of Final Fantasy we know that Sony has been making big efforts to associate it with PlayStation, so that particular IP is basically off limits for the time being.No, I'm saying they're doing remarkably well, but that doesn't mean one should take it for granted that their work is done and they can afford to rest easy. They can and should constantly be striving for more support and more allies within the industry, and a large part of that does involve getting these bigger brands like FF onto their platforms, because those will make a difference everywhere around the world (including, if given the chance, Japan).
Unlike Sony and Microsoft, Nintendo isn't scooping up droves of other developers, nor is it their style to throw money around. In an increasingly consolidated industry, they need to establish their most critical relationships now, while the Switch makes a good case for third-party developers to support them. They've never been in a better position, either as a software developer or a platform holder, and they need to make the most of it while they have the leverage.
Once again, the hostility and territorial nature of these threads constantly surprises me.
A bit more of a decline... like it's nothing... In Japan Final Fantasy was a 2-4 Million seller on PS1 and PS2 and FF13 was close enough to 2million, rather than 1 million. FF would have been a comfortable 10million plus worldwide seller if it wasn't for how SQEX significantly dropped the ball in Japan, to brush it off like it doesn't matter is disingeneous. Just look at the performance of FF7R Integrate on PS5, to see what such an attitude can lead to. This kind of performance was unthinkable until very recently.
Nah, FF is kind of analogous to PS itself in that a little bit more decline won't mean anything in the grand scheme of things. FFXVI selling 600k vs XV's 1m isn't that much of a difference on the global scale when we're talking 8m+