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Gotdatmoney

Member
Oct 28, 2017
14,487
The Persona 5 Royal comparison is just as valid as comparing AC to other Nintendo games. It was priced the same as FFVII and is the same genre with a similar audience. And Persona had a 40% digital ratio so why is 20% even thrown around anyway. With the virus it's far more likely to be higher than lower so I don't see why it wouldn't be close to Persona.

Okay, Persona 5 Royal is one game. One game does not make it a trend. All it says is "This is possible" but you'd need more than that to make a strong point. 20% is being used because we have actual data from credible reports that gave the percent of digital sales of all platforms. That's all people are asking for, just data to make educated guesses. I would agree 40% is likely going to be closer to the reality due to corona virus BUT we have 0 data in the Japanese market about how digital has improved due to the virus. The best we currently have is European data suggesting significantly higher digital sale. Not sure what you're tweaking for.


Unless I'm blind, where does that post exclude digital?
 

Skittzo

Member
Oct 25, 2017
41,037
I don't see anyone thinking FFVIIR won't have relatively high digital sales, and higher than normal too considering the pandemic.

The issue is trying to pin down an exact percentage, which is impossible to do right now. A good range is probably anywhere from 25% to 50%.
 

Avada Kedavra

Banned
Jan 23, 2019
756
Okay, Persona 5 Royal is one game. One game does not make it a trend. All it says is "This is possible" but you'd need more than that to make a strong point. 20% is being used because we have actual data from credible reports that gave the percent of digital sales of all platforms. That's all people are asking for, just data to make educated guesses. I would agree 40% is likely going to be closer to the reality due to corona virus BUT we have 0 data in the Japanese market about how digital has improved due to the virus. The best we currently have is European data suggesting significantly higher digital sale. Not sure what you're tweaking for.
The other games released recently which we've had data about digital sales have also had a ratio of 40% or more (Granblue Fantasy, 13 Sentinels, Atelier Ryza, Yakuza 7?). I'm referring to Persona because it's the most similar situation but digital sales have improved since that 20% average.
 

Tbone5189

Succ-essor
Member
Mar 25, 2020
4,919
I don't see anyone thinking FFVIIR won't have relatively high digital sales, and higher than normal too considering the pandemic.

The issue is trying to pin down an exact percentage, which is impossible to do right now. A good range is probably anywhere from 25% to 50%.

agreed on the numbers, if ff7 opens closer to 500k then say 700k I'll believe digital will be higher but that's my guess
 

fiendcode

Member
Oct 26, 2017
24,911
The other games released recently which we've had data about digital sales have also had a ratio of 40% or more (Granblue Fantasy, 13 Sentinels, Yakuza 7?). I'm referring to Persona because it's the most similar situation but digital sales have improved since that 20% average.
13 Sentinels was supply constrained, Granblue Vs and RGG7 included Asia.

You're basing everything off one datapoint here really if you're claiming a standard 40% PS4 digital ratio in Japan.
 

MegaXZero

One Winged Slayer
Member
Jun 21, 2018
5,079
I see there is some preemptive defense of FF7R in case it opens lower than FF15. It will probably open higher than FF15, so I don't see the reason to have a huge panic.
13 Sentinels was supply constrained, Granblue included Asia.

You're basing everything off one datapoint here really if you're claiming a standard 40% PS4 digital ratio in Japan.
Granblue was also supply constrained.

It's ridiculous to just throw these random guesses out for digital that we rarely get. Nintendo actually provides a breakdown at the end of the quarter, making for useful discussion. The average PS4 digital attach rate is not 40%, we know that.
 

Avada Kedavra

Banned
Jan 23, 2019
756
13 Sentinels was supply constrained, Granblue Vs and RGG7 included Asia.

You're basing everything off one datapoint here really if you're claiming a standard 40% PS4 digital ratio in Japan.
Where am I saying that the standard is 40%? I'm saying if Persona 5 did it so could FFVII Remake. But in my opinion that's the higher end so something below 40% is what I think. Also the tweet for Granblue Fantasy mentions Japan only.
Also FFVII Remake is supply constrained (sold out at some online retailers and only honoring pre-orders at others, apparently) so that's doesn't make the comparison any less valid, except maybe 13 Sentinels since that one was really out of stock but the digital ratio is also above 40% for that one.
 
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Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
wait, I said it can be at/over 6mil by June and you believe it'll be between 5.5mil-6mil (I guess depending on that 4-4.5mil it does Q1) so 6mil isn't impossible to do then.
It's not impossible but it's the optimistic scenario. We still have to see how Switch running out of stock will impact sales since it limits newcomers that are a new audience.
 

fiendcode

Member
Oct 26, 2017
24,911
Where am I saying that the standard is 40%? I'm saying if Persona 5 did it so could FFVII Remake. But in my opinion that's the higher end so something below 40% is what I think. Also the tweet for Granblue Fantasy mentions Japan only.
Also FFVII Remake is supply constrained (sold out at some online retailers and only honoring pre-orders at others, apparently) so that's doesn't make the comparison any less valid, except maybe 13 Sentinels since that one was really out of stock but the digital ratio is also above 40% for that one.
Gematsu reported Granblue sales included Japan and Asia.

And the point is we really don't have enough consistent datapoints. When we only had 2-3 for Switch after NSO people were also cautioning against these sort of predictions based off them.
 

IronTed

One Winged Slayer
Member
Jun 6, 2019
1,435
Glad to see we're doing the "did FF7R do well?" argument one week early.
 

Avada Kedavra

Banned
Jan 23, 2019
756
Gematsu reported Granblue sales included Japan and Asia.

And the point is we really don't have enough consistent datapoints. When we only had 2-3 for Switch after NSO people were also cautioning against these sort of predictions based off them.
twitter.com

グランブルーファンタジー ヴァーサス on Twitter

“多くの皆様にご愛顧いただき、GBVSは本日国内20万本セールスを突破いたしました!ありがとうございます! 今後「ソリッズ」「ジータ」「ゾーイ」などDLCキャラクターも続々追加予定ですのでお楽しみに! ※パッケージ版の出荷数とDL版の販売数の合計となります #GBVS #グラブルVS”

I think it does include Steam however.
 

Tbone5189

Succ-essor
Member
Mar 25, 2020
4,919
It's not impossible but it's the optimistic scenario. We still have to see how Switch running out of stock will impact sales since it limits newcomers that are a new audience.

no doubt, guess it'll be more clearer in a few weeks. It really does depend on stock for nsw and how well AC sells. At least we can agree 5mil should be the floor

Edit: Regardless where it ends up this quarter, it has a big shot of becoming number 1 in Japan.
 
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Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
If New Horizons really sells 6,5-7m this year there is no doubt it will become the best selling game ever in Japan.
 
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Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
These are the 5-6 Nintendo games that we got info for digital sales just in a single quarter.

[NSW] Pokemon Sword / Shield # <RPG> (Pokemon Co.) {2019.11.15} (¥5.980) - 4.210.000 / 4.210.000
[NSW] Luigi's Mansion 3 <ACT> (Nintendo) {2019.10.31} (¥5.980) - 730.000 / 730.000
[NSW] Ring Fit Adventure <HOB> (Nintendo) {2019.10.18} (¥7.980) - 630.000 / 630.000
[NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 340.000 / 3.250.000
[NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 320.000 / 4.220.000
[NSW] Super Mario Party # <ETC> (Nintendo) {2018.10.05} (¥5.980) - 280.000 / 1.680.000
[NSW] Super Mario Maker 2 # <ACT> (Nintendo) {2019.06.28} (¥5.980) - 240.000 / 1.120.000
[NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 130.000 / 1.930.000
[NSW] New Super Mario Bros. U Deluxe <New Super Mario Bros. U \ New Super Luigi U> <ACT> (Nintendo) {2019.01.11} (¥5.980) - 90.000 / 950.000
[NSW] The Legend of Zelda: Link's Awakening # <ADV> (Nintendo) {2019.09.20} (¥5.980) - 70.000 / 420.000
[NSW] Fire Emblem: Three Houses # <SLG> (Nintendo) {2019.07.26} (¥6.980) - 50.000 / 530.000
[NSW] Splatoon 2 # <ACT> (Nintendo) {2017.07.21} (¥5.980) - * / 3.780.000
[NSW] Super Mario Odyssey # <ACT> (Nintendo) {2017.10.27} (¥5.980) - * / 2.410.000
[NSW] Pokemon: Let's Go, Pikachu! / Let's Go, Eevee! # <RPG> (Pokemon Co.) {2018.11.16} (¥5.980) - * / 2.050.000
[NSW] Astral Chain # <ACT> (Nintendo) {2019.08.30} (¥7.980) - * / 160.000
[NSW] Marvel Ultimate Alliance 3: The Black Order <ACT> (Nintendo) {2019.07.19} (¥6.980) - * / 40.000
 
Oct 25, 2017
15,171
There's a fine line between calling out the alleged hypocrisy of a thread of users and calling out a specific post that later corrects itself. But hey I don't expect some people to not knee jerk at the initial post.
Do digital sales not count? Also consider there's no voucher program that will eat into the profit margins.

Aaaaaaayyyyyyy.
 

MegaXZero

One Winged Slayer
Member
Jun 21, 2018
5,079
These are the 5-6 Nintendo games that we got info for digital sales just in a single quarter.

[NSW] Pokemon Sword / Shield # <RPG> (Pokemon Co.) {2019.11.15} (¥5.980) - 4.210.000 / 4.210.000
[NSW] Luigi's Mansion 3 <ACT> (Nintendo) {2019.10.31} (¥5.980) - 730.000 / 730.000
[NSW] Ring Fit Adventure <HOB> (Nintendo) {2019.10.18} (¥7.980) - 630.000 / 630.000
[NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 340.000 / 3.250.000
[NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 320.000 / 4.220.000
[NSW] Super Mario Party # <ETC> (Nintendo) {2018.10.05} (¥5.980) - 280.000 / 1.680.000
[NSW] Super Mario Maker 2 # <ACT> (Nintendo) {2019.06.28} (¥5.980) - 240.000 / 1.120.000
[NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 130.000 / 1.930.000
[NSW] New Super Mario Bros. U Deluxe <New Super Mario Bros. U \ New Super Luigi U> <ACT> (Nintendo) {2019.01.11} (¥5.980) - 90.000 / 950.000
[NSW] The Legend of Zelda: Link's Awakening # <ADV> (Nintendo) {2019.09.20} (¥5.980) - 70.000 / 420.000
[NSW] Fire Emblem: Three Houses # <SLG> (Nintendo) {2019.07.26} (¥6.980) - 50.000 / 530.000
[NSW] Splatoon 2 # <ACT> (Nintendo) {2017.07.21} (¥5.980) - * / 3.780.000
[NSW] Super Mario Odyssey # <ACT> (Nintendo) {2017.10.27} (¥5.980) - * / 2.410.000
[NSW] Pokemon: Let's Go, Pikachu! / Let's Go, Eevee! # <RPG> (Pokemon Co.) {2018.11.16} (¥5.980) - * / 2.050.000
[NSW] Astral Chain # <ACT> (Nintendo) {2019.08.30} (¥7.980) - * / 160.000
[NSW] Marvel Ultimate Alliance 3: The Black Order <ACT> (Nintendo) {2019.07.19} (¥6.980) - * / 40.000
It will forever be a mystery how and why we discuss Nintendo's digital sales so much.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
Unlike Nintendo Square Enix has to give 30% of game's cost to Sony.🤭
 

Kerotan

Banned
Oct 31, 2018
3,951
he literally doesn't even reference digital sales so what makes you think he isn't including that in his *guess*


Also, love the subtle voucher dig.
He probably should though considering how certain people forget about digital when it suits.

It's not a dig, but they do cut into profits. Now in this case profits are shared between Nintendo and Sony but don't Sony pay for exclusivity so their cut is partially negated? Also isn't ff7 sold more then some first party games meaning there's a bigger cut to dish out?

Looking at amazon FF7 is 8080¥ while animal crossing is only 5860¥ and Ghost of Tsushima is only 6000¥. So as we can seen theirs a bigger slice per copy to be carved up.
 

Deleted member 15360

User requested account closure
Banned
Oct 27, 2017
3,477
So if any one discuss valid reason why ff7 might have a higher digital radio?


It's a premptive defence ?

We are a defence force if we discuss this ?
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
Whats the difference from Nintendo giving Apple and Google 30% for their mobile games?

I didn't know Nintendo offered vouchers for Switch games on their mobile games.

Yeah, uh, that's regardless of physical or digital, right?

That's part of why Sony's "code" (as discussed in previous pages) is working so well for them.

Sure but if there's going to be a dig about vouchers meaning left money then...

Yeah, I was gonna say. There's a reason the only games that have vouchers are first party games.

.
 

schuelma

Member
Oct 24, 2017
5,901
He probably should though considering how certain people forget about digital when it suits.

It's not a dig, but they do cut into profits. Now in this case profits are shared between Nintendo and Sony but don't Sony pay for exclusivity so their cut is partially negated? Also isn't ff7 sold more then some first party games meaning there's a bigger cut to dish out?

Looking at amazon FF7 is 8080¥ while animal crossing is only 5860¥ and Ghost of Tsushima is only 6000¥. So as we can seen theirs a bigger slice per copy to be carved up.


uh huh. we could start talking about dev costs if you really want to start down this path.

I'm just so glad you are only interested in genuine discussion and are not using an innocent cheerleading personality to get digs in without having to own up to them.
 

RPGamer2

Member
Jul 19, 2018
618
User Warned: Antagonizing Other Users
Anyway, it seems people are getting triggered from the notion that the PS4 and its games continue to expand digitally in Japan and that FF7R will be the (unfortunate) beneficiary of the current COVID-19 pandemic. We are down to one public tracker (not even the official tracker used by the big three in Japan) and I expect it to shutter its public numbers within the fiscal year. Hopefully that will bring some better topics to this much needed thread, maybe it'll be about the games.
 

schuelma

Member
Oct 24, 2017
5,901
Anyway, it seems people are getting triggered from the notion that the PS4 and its games continue to expand digitally in Japan and that FF7R will be the (unfortunate) beneficiary of the current COVID-19 pandemic. We are down to one public tracker (not even the official tracker used by the big three in Japan) and I expect it to shutter its public numbers within the fiscal year. Hopefully that will bring some better topics to this much needed thread, maybe it'll be about the games.

Lol, yea it would be great for Japanese video game sales discussion to not have numbers to talk about!!

My God people let's try a bit harder
 

Deleted member 51691

User requested account closure
Banned
Jan 6, 2019
17,834
Anyway, it seems people are getting triggered from the notion that the PS4 and its games continue to expand digitally in Japan and that FF7R will be the (unfortunate) beneficiary of the current COVID-19 pandemic. We are down to one public tracker (not even the official tracker used by the big three in Japan) and I expect it to shutter its public numbers within the fiscal year. Hopefully that will bring some better topics to this much needed thread, maybe it'll be about the games.
We haven't talked enough about MH Switch yet.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
Lets get rid of the numbers so we can just have weeks of charts with 10/10 Switch games.

That will shut the Nintendo fanboys up.
 

Yep

Member
Dec 14, 2017
531
Since the post mentionned being under ff15 at 700k, isn't it obvious that ff15 retail is set versus ff7r retail? Or the same people saying that ff7 won't have digital are saying ff15 didn't have digital too?