Touché, lets add the standard +10% pandemic modifier.
The Persona 5 Royal comparison is just as valid as comparing AC to other Nintendo games. It was priced the same as FFVII and is the same genre with a similar audience. And Persona had a 40% digital ratio so why is 20% even thrown around anyway. With the virus it's far more likely to be higher than lower so I don't see why it wouldn't be close to Persona.
No you're absolutely right it's best to compare FFXV to FFVII equally and without consideration of circumstances, my bad.
The other games released recently which we've had data about digital sales have also had a ratio of 40% or more (Granblue Fantasy, 13 Sentinels, Atelier Ryza, Yakuza 7?). I'm referring to Persona because it's the most similar situation but digital sales have improved since that 20% average.Okay, Persona 5 Royal is one game. One game does not make it a trend. All it says is "This is possible" but you'd need more than that to make a strong point. 20% is being used because we have actual data from credible reports that gave the percent of digital sales of all platforms. That's all people are asking for, just data to make educated guesses. I would agree 40% is likely going to be closer to the reality due to corona virus BUT we have 0 data in the Japanese market about how digital has improved due to the virus. The best we currently have is European data suggesting significantly higher digital sale. Not sure what you're tweaking for.
And the used ones
I don't see anyone thinking FFVIIR won't have relatively high digital sales, and higher than normal too considering the pandemic.
The issue is trying to pin down an exact percentage, which is impossible to do right now. A good range is probably anywhere from 25% to 50%.
13 Sentinels was supply constrained, Granblue Vs and RGG7 included Asia.The other games released recently which we've had data about digital sales have also had a ratio of 40% or more (Granblue Fantasy, 13 Sentinels, Yakuza 7?). I'm referring to Persona because it's the most similar situation but digital sales have improved since that 20% average.
Granblue was also supply constrained.13 Sentinels was supply constrained, Granblue included Asia.
You're basing everything off one datapoint here really if you're claiming a standard 40% PS4 digital ratio in Japan.
It probably will but due to operations rather than actual supply.Wait, are people thinking that FF7R won't be supply constrained?
Where am I saying that the standard is 40%? I'm saying if Persona 5 did it so could FFVII Remake. But in my opinion that's the higher end so something below 40% is what I think. Also the tweet for Granblue Fantasy mentions Japan only.13 Sentinels was supply constrained, Granblue Vs and RGG7 included Asia.
You're basing everything off one datapoint here really if you're claiming a standard 40% PS4 digital ratio in Japan.
It's not impossible but it's the optimistic scenario. We still have to see how Switch running out of stock will impact sales since it limits newcomers that are a new audience.wait, I said it can be at/over 6mil by June and you believe it'll be between 5.5mil-6mil (I guess depending on that 4-4.5mil it does Q1) so 6mil isn't impossible to do then.
putting the argument aside, i just want to say i appreciate the wordplayPlayStation 5 really should have been PlayStation Go, at least as far as Japan is concerned.
Wouldnt only honoring pre-orders indicate supply issue? Or why would they only allow people who pre-ordered it to pick it up?It probably will but due to operations rather than actual supply.
Gematsu reported Granblue sales included Japan and Asia.Where am I saying that the standard is 40%? I'm saying if Persona 5 did it so could FFVII Remake. But in my opinion that's the higher end so something below 40% is what I think. Also the tweet for Granblue Fantasy mentions Japan only.
Also FFVII Remake is supply constrained (sold out at some online retailers and only honoring pre-orders at others, apparently) so that's doesn't make the comparison any less valid, except maybe 13 Sentinels since that one was really out of stock but the digital ratio is also above 40% for that one.
Or why would they only allow people who pre-ordered it to pick it up?
Gematsu reported Granblue sales included Japan and Asia.
And the point is we really don't have enough consistent datapoints. When we only had 2-3 for Switch after NSO people were also cautioning against these sort of predictions based off them.
It's not impossible but it's the optimistic scenario. We still have to see how Switch running out of stock will impact sales since it limits newcomers that are a new audience.
Do digital sales not count? Also consider there's no voucher program that will eat into the profit margins.FFVII remake should open at 700k+. Opening lower than FFXV would be a disaster but we know that the FF franchise doesn't have much power in Japan anymore.
Do digital sales not count? Also consider there's no voucher program that will eat into the profit margins.
Need to lay the groundwork so any percieved weakness of FF7R sales can be explained away.Glad to see we're doing the "did FF7R do well?" argument one week early.
until SE tells us the digital numbers, the only measure is physicalDo digital sales not count? Also consider there's no voucher program that will eat into the profit margins.
Dont forget all the bundles giving the game away for free though. Thats gonna bite into the margines much more than some vouchers.Also consider there's no voucher program that will eat into the profit margins.
Do digital sales not count? Also consider there's no voucher program that will eat into the profit margins.
It will forever be a mystery how and why we discuss Nintendo's digital sales so much.These are the 5-6 Nintendo games that we got info for digital sales just in a single quarter.
[NSW] Pokemon Sword / Shield # <RPG> (Pokemon Co.) {2019.11.15} (¥5.980) - 4.210.000 / 4.210.000
[NSW] Luigi's Mansion 3 <ACT> (Nintendo) {2019.10.31} (¥5.980) - 730.000 / 730.000
[NSW] Ring Fit Adventure <HOB> (Nintendo) {2019.10.18} (¥7.980) - 630.000 / 630.000
[NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 340.000 / 3.250.000
[NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 320.000 / 4.220.000
[NSW] Super Mario Party # <ETC> (Nintendo) {2018.10.05} (¥5.980) - 280.000 / 1.680.000
[NSW] Super Mario Maker 2 # <ACT> (Nintendo) {2019.06.28} (¥5.980) - 240.000 / 1.120.000
[NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 130.000 / 1.930.000
[NSW] New Super Mario Bros. U Deluxe <New Super Mario Bros. U \ New Super Luigi U> <ACT> (Nintendo) {2019.01.11} (¥5.980) - 90.000 / 950.000
[NSW] The Legend of Zelda: Link's Awakening # <ADV> (Nintendo) {2019.09.20} (¥5.980) - 70.000 / 420.000
[NSW] Fire Emblem: Three Houses # <SLG> (Nintendo) {2019.07.26} (¥6.980) - 50.000 / 530.000
[NSW] Splatoon 2 # <ACT> (Nintendo) {2017.07.21} (¥5.980) - * / 3.780.000
[NSW] Super Mario Odyssey # <ACT> (Nintendo) {2017.10.27} (¥5.980) - * / 2.410.000
[NSW] Pokemon: Let's Go, Pikachu! / Let's Go, Eevee! # <RPG> (Pokemon Co.) {2018.11.16} (¥5.980) - * / 2.050.000
[NSW] Astral Chain # <ACT> (Nintendo) {2019.08.30} (¥7.980) - * / 160.000
[NSW] Marvel Ultimate Alliance 3: The Black Order <ACT> (Nintendo) {2019.07.19} (¥6.980) - * / 40.000
Unlike Nintendo Square Enix has to give 30% of game's cost to Sony.🤭
Need to lay the groundwork so any percieved weakness of FF7R sales can be explained away.
Unlike Nintendo Square Enix has to give 30% of game's cost to Sony.🤭
Seconded
Yeah, uh, that's regardless of physical or digital, right?Unlike Nintendo Square Enix has to give 30% of game's cost to Sony.🤭
He probably should though considering how certain people forget about digital when it suits.he literally doesn't even reference digital sales so what makes you think he isn't including that in his *guess*
Also, love the subtle voucher dig.
Whats the difference from Nintendo giving Apple and Google 30% for their mobile games?Unlike Nintendo Square Enix has to give 30% of game's cost to Sony.🤭
Whats the difference from Nintendo giving Apple and Google 30% for their mobile games?
Yeah, uh, that's regardless of physical or digital, right?
That's part of why Sony's "code" (as discussed in previous pages) is working so well for them.
Yeah, I was gonna say. There's a reason the only games that have vouchers are first party games.
He probably should though considering how certain people forget about digital when it suits.
It's not a dig, but they do cut into profits. Now in this case profits are shared between Nintendo and Sony but don't Sony pay for exclusivity so their cut is partially negated? Also isn't ff7 sold more then some first party games meaning there's a bigger cut to dish out?
Looking at amazon FF7 is 8080¥ while animal crossing is only 5860¥ and Ghost of Tsushima is only 6000¥. So as we can seen theirs a bigger slice per copy to be carved up.
Anyway, it seems people are getting triggered from the notion that the PS4 and its games continue to expand digitally in Japan and that FF7R will be the (unfortunate) beneficiary of the current COVID-19 pandemic. We are down to one public tracker (not even the official tracker used by the big three in Japan) and I expect it to shutter its public numbers within the fiscal year. Hopefully that will bring some better topics to this much needed thread, maybe it'll be about the games.
We haven't talked enough about MH Switch yet.Anyway, it seems people are getting triggered from the notion that the PS4 and its games continue to expand digitally in Japan and that FF7R will be the (unfortunate) beneficiary of the current COVID-19 pandemic. We are down to one public tracker (not even the official tracker used by the big three in Japan) and I expect it to shutter its public numbers within the fiscal year. Hopefully that will bring some better topics to this much needed thread, maybe it'll be about the games.
Lets get rid of the numbers so we can just have weeks of charts with 10/10 Switch games.
That will shut the Nintendo fanboys up.