The sky can turn red without a massive fire. It's dependent on you're perspective. I have experience with this as a firefighter but also as a human being who has seen the sky color change with the dawn and sunset.
Your post makes it pretty clear you imagined the sky was a thing that existed well above sovereign rather than all around. This is a ridiculous idea. I was trying to be polite before, but you are doubling down on a foolish argument.
I mentioned how far above Sovereign the sky would be because there isn't enough destruction on Eden Prime to justify a completely red sky everywhere you looked and Sovereign isn't near the clouds or big enough to send red lights reflecting on clouds everywhere. That red sky in Eden Prime was neither fire nor sunset, because the sun wasn't near the horizon. The time of day or the attack on Eden Prime don't cause a completely red sky.
Which is why I brought up the possibility that the red sky was BioWare's attempt to convey the destruction in on particular place of Eden Prime in a time where particles and volumetric fog wasn't as prevalent in games as they are nowadays. It's not the planet's atmosphere, it's just destruction, which is exaggerated because they wanted to drive the point home that Eden Prime was in distress. A realistic sky can be just as effective with new graphics tech. Both make sense.
And that was it.
It wasn't a technical limitation. It's absolutely insane that a person could think that was a technical limitation. They absolutely did that intentionally for atmosphere reasons. It's not supposed to look like a day in the tropics.
Also here's the main point. Who cares whether it's them sticking to 'canon'? That seems to be missing the point. If they wanted consistency with later games just throw a quick line in the codex explaining that Sovereign colored Prime's sky as red that day. Defending this change because it's 'canon' is pretty weak when it could be explained via any number of separate sources.
The red sky was there for atmosphere and to make Sovereign's intro memorable.
How is that absolutely insane? Games are made of countless workarounds. If I can't render smoke and particles because alpha effects bring GPUs to their knees, I would most definitely find another way to convey the same feeling.
You're confused about what you're arguing here, because you first tried to argue that it was "insane" that the red sky could be a workaround to what they actually tried to achieve. Then you're talking about the aesthetic. But the bottomline of my first post, which triggered all of these quotes, is that there is no such thing as the new sky "not making sense". I never even argued that the remaster was objectively better, my first post about this specifically said it's fine to prefer either version for aesthetic reasons.
You did read that, right?
There are no "sense" in art direction. One is valid, another one is valid too.
The change itself though is what makes little sense as changing the art direction of a game which was mostly praised for it is a bewildering decision on part of Bioware.
Yeah, that was kind of my point, because I was replying to someone that said if you played the original, the new sky didn't make any sense. I just disagreed with that.