I was given the game as a it earlier this year for free from a family member and played it to completion to "get" it. It's just bland. Some spoilers below.
The writing for the story hit familiar story beats in a more uninteresting way. Villain is pretty generic and the story can be described as such. Voice acting is the most hit and miss I've seen in a Bioware game, what happened with Liara and Liam's voice direction? The faces and animations are bad and can't be defended. UI is worse than the originals, quest menu needed the most work, but is serviceable. Side quests will sometimes send you to another world to give a sense of scope, but you have to endure multiple loading screens just to talk to someone and then go off world again to see more loading screens. It feels empty which is intentional at first but never really goes beyond what is showed. Also, why is the ship empty? You only need 3 people to run a advanced ship? Really? Music was very much in the background so that it can "enhance" the scene and as a result becomes largely forgettable. Loyalty Missions are not like Mass Effect 2's and just give you extra stat. They do not change story or characters fates. Choices in general still don't really matter this time either. Their are actually multiple instance where characters will straight up tell you it doesn't change much of anything. The only thing I can say was objectively better was the combat, but the AI can still be terrible and make dumb choices. Yes the game still has some bad bugs and a few quests that could be broken.
Andromeda is just okay on it's best day.
The writing for the story hit familiar story beats in a more uninteresting way. Villain is pretty generic and the story can be described as such. Voice acting is the most hit and miss I've seen in a Bioware game, what happened with Liara and Liam's voice direction? The faces and animations are bad and can't be defended. UI is worse than the originals, quest menu needed the most work, but is serviceable. Side quests will sometimes send you to another world to give a sense of scope, but you have to endure multiple loading screens just to talk to someone and then go off world again to see more loading screens. It feels empty which is intentional at first but never really goes beyond what is showed. Also, why is the ship empty? You only need 3 people to run a advanced ship? Really? Music was very much in the background so that it can "enhance" the scene and as a result becomes largely forgettable. Loyalty Missions are not like Mass Effect 2's and just give you extra stat. They do not change story or characters fates. Choices in general still don't really matter this time either. Their are actually multiple instance where characters will straight up tell you it doesn't change much of anything. The only thing I can say was objectively better was the combat, but the AI can still be terrible and make dumb choices. Yes the game still has some bad bugs and a few quests that could be broken.
Andromeda is just okay on it's best day.
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