I said 67 metascore, seems like I won't be too far off 👀
I said 67 metascore, seems like I won't be too far off 👀
Sounds likely since they are interested in selling microtransactions and almost every Square Enix game in the last 5 years has been added to the service.This is the perfect Gamepass game, I wouldn't be shocked if it hits it sometime next year.
Given the PS exclusive content and heavy PS marketing for this game, that seems a little doubtful.Sounds likely since they are interested in selling microtransactions and almost every Square Enix game in the last 5 years has been added to the service.
Reviews aren't too hot it seems. Definitely waiting for a deep sale
Yeah, didn't think about that.70s. About what I guessed. Not a bad score.
Game still isn't for me though
Given the PS exclusive content and heavy PS marketing for this game, that seems a little doubtful.
The same Square that sells FFXI (my favorite game ever btw) and still require a sub to play? Naah, they know what they're doing, this isn't their first rodeo. The game is a good foundation for the future.Will play for campaign and when character comes in but hell no...for the grind ...
Prediction gets great initial sales but the reaction to MTX and the GaaS will put square under pressure to fix the game and a new update in the next year where they say they adjust the game...
I mean the GAAS part of the game is awful so far. Buggy as hell, no mission variety, challenge cards contain no desirable rewards for the effort needed to complete them. I hope it gets better soon but I can't see a large number of people sticking with it in the short term.The same Square that sells FFXI (my favorite game ever btw) and still require a sub to play? Naah, they know what they're doing, this isn't their first rodeo. The game is a good foundation for the future.
People, they let you know from the start that this would be a game as a service. And so far so good.
With any GaaS game I would tell people to wait at least a month to see if the base game is enough for them. Then wait half a year at most to see how support and new content is. Jumping in early especially for a cost or subscription is usually risky, thankfully the main story stuff is very solid, to me at least, so there's stuff to do while the inevitable patches, changes, and updates happen. The game seems well funded, and it has a lot of faith in it being successful (name, developers, publisher) so I don't see them dropping support or giving up on it. Maybe this is where that Sony and Verizon type of money will help them too. Now they just need to adjust to working from home, and become a well oiled machine again.I mean the GAAS part of the game is awful so far. Buggy as hell, no mission variety, challenge cards contain no desirable rewards for the effort needed to complete them. I hope it gets better soon but I can't see a large number of people sticking with it in the short term.
Yeah I agree. Putting it down now but I'll come back. It's still amazing to me though that Destiny 1 somehow did this better right out of the gate compared to any game since.With any GaaS game I would tell people to wait at least a month to see if the base game is enough for them. Then wait half a year at most to see how support and new content is. Jumping in early especially for a cost or subscription is usually risky, thankfully the main story stuff is very solid, to me at least, so there's stuff to do while the inevitable patches, changes, and updates happen. The game seems well funded, and it has a lot of faith in it being successful (name, developers, publisher) so I don't see them dropping support or giving up on it. Maybe this is where that Sony and Verizon type of money will help them too. Now they just need to adjust to working from home, and become a well oiled machine again.
I remember Destiny having story mode complaints, having to look online or something to piece it together. Destiny 2 apparently had a more story driven approach.Yeah I agree. Putting it down now but I'll come back. It's still amazing to me though that Destiny 1 somehow did this better right out of the gate compared to any game since.
Oh the Avengers campaign is miles better than Destiny 1/2. I more mean the endgame stuff.I remember Destiny having story mode complaints, having to look online or something to piece it together. Destiny 2 apparently had a more story driven approach.
Why are most of the positive reviews from publications with little to no gravitas? It's a bit suspicious.
Gamerheadquaters
GotGame
But Why Tho
Gamer Crate
etc.
I have nothing against new media btw, just weird that most positive scores also happen to be from obscure websites
What? This is absolutely a bad score compared to it's budget, developer, publisher and license expectations. I will bet you this was planned to be a 90+ title, emails to the bigger outlets are already out and heads will probably roll.
Why are most of the positive reviews from publications with little to no gravitas? It's a bit suspicious.
Gamerheadquaters
GotGame
But Why Tho
Gamer Crate
etc.
I have nothing against new media btw, just weird that most positive scores also happen to be from obscure websites
Lol so dramatic.What? This is absolutely a bad score compared to it's budget, developer, publisher and license expectations. I will bet you this was planned to be a 90+ title, emails to the bigger outlets are already out and heads will probably roll.
In no situation is "low 70's not a bad score" for a service game AAA Megabudget title.
I know it's been 10000 years, but I still can't believe Bioware put out a game like Anthem, which has such a legendarily disappointing reception that "pulling an Anthem" is used in OTHER reviews over a year later to express disappointment.
Game Informer's Andrew Reiner gave an 8.75. A lot of obscure websites are giving the game negative scores. It seems that the public was ready to hate on this game either because of Spider-Man's exclusive deal, fanboy wars, being a GaaS and what have you. Some of my favorite game critics loved game critics liked (Andrew Reiner, Greg Miller) and some websites that I never heard of gave negative scores. Not sure what you call publications with gravitas, but if anything, the Open Critic is unusually low compared with Metacritic. Almost like giving this a negative review would generate more traffic.Why are most of the positive reviews from publications with little to no gravitas? It's a bit suspicious.
Gamerheadquaters
GotGame
But Why Tho
Gamer Crate
etc.
I have nothing against new media btw, just weird that most positive scores also happen to be from obscure websites
Square isn't exactly infallible when it comes to GaaS.The same Square that sells FFXI (my favorite game ever btw) and still require a sub to play? Naah, they know what they're doing, this isn't their first rodeo. The game is a good foundation for the future.
People, they let you know from the start that this would be a game as a service. And so far so good.
Every games as a service has a low score. 70s is good for a launch for GaaSWhat? This is absolutely a bad score compared to it's budget, developer, publisher and license expectations. I will bet you this was planned to be a 90+ title, emails to the bigger outlets are already out and heads will probably roll.
In no situation is "low 70's not a bad score" for a service game AAA Megabudget title.
I don't know what to tell you then, outlets received emails for mid-80s on TLOU2, do you honestly think Squenix is happy with a 73 and it matched their expectations for the budget that went into this?
I'm sure they're fine with it. Most MP focused games get awful scores at launch.I don't know what to tell you then, outlets received emails for mid-80s on TLOU2, do you honestly think Squenix is happy with a 73 and it matched their expectations for the budget that went into this?
There was such a massive hate boner for this game coming from so many sides. DC fanboys, people that hate Marvel or superheroes in general(there are so many of these people btw the Scorsese threads here illustrated that,) alt-right like the Quatering and his copycats angry at Kamala, people that hate GaaS and the rage over the Spiderman exclusivity. I'm shocked it's sitting where it's at.
And let's not even talk about the fact that one of the reviewers that most clearly gets the game isn't even listed on either Metacritic or Open Critic:
Gene Park writes for the Washington Post.
I train on the harm rooms a lot, and I am able to translate that into the field missions. And I'm not the only one. I'm pretty sure others have already chimed in around here saying the same.There's some cool stuff in this game, definitely. The problem for me is that this is just isolated training combo clips. So much of the game is trying to do that while the camera shakes, the frame rate struggles to stay above single digits, you're being shot from off screen, particle effects shower the screen, overlays from status effect obscure your vision, the camera zooms in to colonoscopy range even on wide combat camera, and allies knock enemies out of your combo leaving you swinging at nothing.
In practice, a lot of the game is just kind of a sloppy mess, even if it all feels ridiculously fucking cool when it clicks.
I mean...
Yessh yeah that didn't age wellI mean...
The Avengers Project Is Aiming To Be A "Game of the Year" Level Title
Back in January 2017, Square Enix announced a multi-game partnership with Marvel that would see it [...]comicbook.com
I doubt they care as long as it sells. For GAAS it's clearly the longterm engagement they're looking for.I don't know what to tell you then, outlets received emails for mid-80s on TLOU2, do you honestly think Squenix is happy with a 73 and it matched their expectations for the budget that went into this?
And let's not even talk about the fact that one of the reviewers that most clearly gets the game isn't even listed on either Metacritic or Open Critic:
Gene Park writes for the Washington Post.
It's quite likely my GOTY. Or very close. And I can assure you that it will be on several GOTY lists as well.
To be fair, i would guess the game could have been much more different back then, and SE/Marvel probably hoped for CD to pull off Tomb Raider critical reception for the game 🤷🏻♂️I mean...
The Avengers Project Is Aiming To Be A "Game of the Year" Level Title
Back in January 2017, Square Enix announced a multi-game partnership with Marvel that would see it [...]comicbook.com
I can't see Crystal Dynamics and Square thinking about making Avengers not a GaaS multiplayer experience. The power fantasy of becoming an Avenger demands that the game should be a multiplayer game as a service experience, imho.To be fair, i would guess the game could have been much more different back then, and SE/Marvel probably hoped for CD to pull off Tomb Raider critical reception for the game 🤷🏻♂️
And let's not even talk about the fact that one of the reviewers that most clearly gets the game isn't even listed on either Metacritic or Open Critic:
Gene Park writes for the Washington Post.
We will just have to agree to disagree then. I like the game we got, but there is nothing about grinding post campaign missions over and over again, trying to get invested in a fairly lack luster loot system, that makes me feel like i'm living my best Avengers power fantasy.I can't see Crystal Dynamics and Square thinking about making Avengers not a GaaS multiplayer experience. The power fantasy of becoming an Avenger demands that the game should be a multiplayer game as a service experience, imho.
Marvel: Ultimate Alliance series does a better job at doing that.I can't see Crystal Dynamics and Square thinking about making Avengers not a GaaS multiplayer experience. The power fantasy of becoming an Avenger demands that the game should be a multiplayer game as a service experience, imho.