In Mario Kart we have these speed classes.
50cc (easy mode)
100cc (normal mode)
150cc (hard more)
200 cc (expert mode)
In Team Sonic Racing we have these difficulty modes
Normal (slow speed)
Hard (normal speed)
Expert (fast speed)
In both instances the inability to separate difficulty from speed class makes for a frustrating set of options that don't allow players to adapt the game to their abiity level independent of the speed they would like to play on. If someone wants to experience the game and tracks at a high speed, they better be bloody good at the game if they want to stand a chance - this type of inflexibility is especially unaccommodating for gamers with disabilities, who may experience added difficulty as a result of differences in how they play the game.
The Sonic Racing Games are especially poor, because the labelling doesn't communicate that you're actually selecting a speed class when selecting expert (as well as a difficulty). In Mario Kart, selecting a higher speed class comes with some assumption of increased difficulty, so it's not as unexpected. But the settings in both games are problematic.
Any thoughts?
EDIT
I was not aware that MK offered a separate option for difficulty. Had not seen the option before.
50cc (easy mode)
100cc (normal mode)
150cc (hard more)
200 cc (expert mode)
In Team Sonic Racing we have these difficulty modes
Normal (slow speed)
Hard (normal speed)
Expert (fast speed)
In both instances the inability to separate difficulty from speed class makes for a frustrating set of options that don't allow players to adapt the game to their abiity level independent of the speed they would like to play on. If someone wants to experience the game and tracks at a high speed, they better be bloody good at the game if they want to stand a chance - this type of inflexibility is especially unaccommodating for gamers with disabilities, who may experience added difficulty as a result of differences in how they play the game.
The Sonic Racing Games are especially poor, because the labelling doesn't communicate that you're actually selecting a speed class when selecting expert (as well as a difficulty). In Mario Kart, selecting a higher speed class comes with some assumption of increased difficulty, so it's not as unexpected. But the settings in both games are problematic.
Any thoughts?
EDIT
I was not aware that MK offered a separate option for difficulty. Had not seen the option before.
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