This I can answer! So fundamentally, and this isn't marketing speak, we made sure that every version of the game was one we were proud of and would be excited if it was player's only experience with the game. On PS4 and PS4 Pro, you get 1080p and 1620p at 60 fps (though being perfectly honest it goes between about 50 and 60 fps.) The game looks great on either, and you'll of course be able to play the PlayStation 4 version of the game on PlayStation 5 through backwards compatibility and have a great time.
That said, if you watch our trailer for the game that we put out at our initial console launch (
https://www.youtube.com/watch?v=w3TJwtuUEr8) you can see what type of game it is in motion - especially in the exterior areas, it's a beautiful game where the architecture really shines. The Series X version has pretty much maxed out settings - faster loads, rock solid 60 fps, max draw distance(!), and more. I especially want to highlight the draw distance. If you want to get the game on PlayStation 4, play it there, and have that be your experience, we'd love that. It's a wonderful version of the game that was in development for a long time and received a ton of love!!
The Xbox Series X version of the game will hopefully reach a new audience, and that new audience will see the same great game, just shining on more powerful hardware with all the bells and whistles.
tl;dr, we're very proud of all versions of MG.