Today Youtube recommended me one of those evolution videos about Mario Kart. I put it as background noise, and besides DS > Wii every entry was a clear improvement all things considered. Then Mario Kart 7 appeared and it's like I legit had forgotten that game existed. Let's see:
- What the fuck was that speed. Maybe I've just got used to seeing 200cc gameplay (and playing whenever I have the chance), but Mario Kart 7 barely feels like a racing game. Mario Odyssey has a better sense of speed, even at 150cc it feels slower than Mario Kart Wii's 50cc.
- Visually, it looks great for a 3Ds game. But man does this game lack a visual identity, if you showed me upscaled footage on a Wii retro track I wouldn't be able to tell which game it's from.
- This has by far one of the weakest track pools out of any Mario Karts, maybe only above Mario Kart Wii. Horrible retros (except for Waluigi's Pinball), and the new tracks are often more of a miss than a hit, especially the Rainbow Road. The complete lack of any kind of sense of speed kills most of them too.
- What the actual fuck is that roster. No Waluigi, no Boo King either but they put the Mario Galaxy Bee here? Why?
Honestly, I feel like Nintendo didn't know if they wanted a fully featured Mario Kart for the 3Ds or something like DS with short courses and quick gameplay, which caused to give us a mix of both that doesn't work well at all and just feels bland.
- What the fuck was that speed. Maybe I've just got used to seeing 200cc gameplay (and playing whenever I have the chance), but Mario Kart 7 barely feels like a racing game. Mario Odyssey has a better sense of speed, even at 150cc it feels slower than Mario Kart Wii's 50cc.
- Visually, it looks great for a 3Ds game. But man does this game lack a visual identity, if you showed me upscaled footage on a Wii retro track I wouldn't be able to tell which game it's from.
- This has by far one of the weakest track pools out of any Mario Karts, maybe only above Mario Kart Wii. Horrible retros (except for Waluigi's Pinball), and the new tracks are often more of a miss than a hit, especially the Rainbow Road. The complete lack of any kind of sense of speed kills most of them too.
- What the actual fuck is that roster. No Waluigi, no Boo King either but they put the Mario Galaxy Bee here? Why?
Honestly, I feel like Nintendo didn't know if they wanted a fully featured Mario Kart for the 3Ds or something like DS with short courses and quick gameplay, which caused to give us a mix of both that doesn't work well at all and just feels bland.