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Should Blizzard reverse its banning of the Hearthstone player?

  • Yes

    Votes: 970 77.8%
  • No

    Votes: 64 5.1%
  • Thor the Dark World

    Votes: 213 17.1%

  • Total voters
    1,247

Lumination

Member
Oct 26, 2017
12,469
This issue was one of the few that right and left wing folks agreed on, so calling Blind rightwing hardly means anything. That said, regardless of the reputation, there was 0 rigor in ensuring random selection, so a sample size of 70 does not fly here.
 

Kyougar

Cute Animal Whisperer
Member
Nov 3, 2017
9,354
How come some people have 200+ people who took the surgery and others less

only 70 answered their poll. If you are directly involved in the company there could be more incentive to not answer the poll either way. You, as an individual person doesn't really know if there will never be a leak about your "anonymous" choice. So better, not answer.

But if you are, for example, working for Microsoft? And you get the question if Blizzard is evil? You mostly have no issues answering it.
 

AwakenedCloud

Member
Oct 27, 2017
1,815
I was originally on the side of it being a sufficient sample size, but after plugging it into a couple sample size calculators it needs to be be in the 200-300 range for it to have any sort of significant confidence level.

The algorithm scales really well with population size - a sample of a couple thousand people can accurately predict a population of millions, but at lower numbers the sample size % needs to be a lot higher to get an accurate picture of the population.
 

mugwhump

▲ Legend ▲
Member
Oct 27, 2017
2,288
I buy it. They want to believe they're not the baddies. Rationalization is a powerful force.
 

Ambient80

The Fallen
Oct 25, 2017
4,612
People certain that this isn't representative of Blizzard must have some insider information or something.
People being certain of anything from this poll don't understand how statistics work. This gives no reliable information. If it was 500+ employees then it would mean more. 70 is a paltry number, especially since 30-35% of them are on the right side of things. So only 45 people agree with Blizzard's actions, out of 70 who took the survey, out of nearly 5000 people in the company. Worthless data.
 
Oct 25, 2017
15,171
Sample size is too small to give us anything definitive. If you wanted to be technical more than 70 blizzard employees protested outside the building that first day. So there's a sample size equivalent for you.
 

Phellps

Member
Oct 25, 2017
10,801
70 people is not enough to represent a 4000 people company. This is slapping a problematic opinion on a lot of people who might disagree.
 

Mr_DyZ

Attempted to circumvent ban with alt account
Banned
Jun 12, 2019
776
in Brian Kibler's letter/response to the subject, didn't he also agree with the ban (at the time)? His reasoning, if I'm remembering correctly, was that it has always been Bizzard's policy that players never discuss politics. We all know why he was really banned, but if they had a policy in place well before this incident, then I can see it. Would they have banned him for discussing anything else political? Who knows. So in that aspect, he was OK with the ban. He was NOT ok with them stripping him of his earnings though, or anything else.
 

finalflame

Product Management
Banned
Oct 27, 2017
8,538
I wouldn't call 70 responses from a total company size of ~5k employees enough to draw this conclusion. Same goes for all the other companies -- 220 out of 60k for Facebook, for example, etc.
 
Oct 27, 2017
1,227
People being certain of anything from this poll don't understand how statistics work. This gives no reliable information. If it was 500+ employees then it would mean more. 70 is a paltry number, especially since 30-35% of them are on the right side of things.
I'm not certain of anything. The poll just supports the interpretation that much of blizzard is fine with censorship on behalf of the chinese government. This isn't the only piece of evidence here.
 

Ambient80

The Fallen
Oct 25, 2017
4,612
I'm not certain of anything. The poll just supports the interpretation that much of blizzard is fine with censorship on behalf of the chinese government. This isn't the only piece of evidence here.
It's incredibly unreliable. As someone said above, more people who work at Blizzard protested outside of Blizzard's HQ as a result of this fiasco than took this poll, never mind took the poll and agreed with their actions.

Edit: Again, 70 people answered the first question, only 45 agreed with Blizzard's actions. The title of the thread is wrong, and the data is, at best, unreliable based on sample size.
 

Deleted member 11976

User requested account closure
Banned
Oct 27, 2017
7,585
A sample size of just 70 employees seems suspect, especially if only certain departments knew about the existence of this survey.
It's too small a sample size and, for obvious reasons, there's no regional or demographic information about the respondents. Disingenuous to say this is representative of even a slice of the company.
 

Thorrgal

Member
Oct 26, 2017
12,303
70 people for a company of a few hundred...might be a large enough sample to get a ballpark generalization.

70 people for a company of a few thousand...nah.

Nah? How about yeah?

Most polls for the elections have samples of 1 or 2 thousand people for populations of millions.

70 sample for a company of 5000 is more than enough.

The problem is not the quantity but the quality of that sample, that's why you can't extrapolate the results in this case
 
Oct 27, 2017
1,227
It's incredibly unreliable. As someone said above, more people who work at Blizzard protested outside of Blizzard's HQ as a result of this fiasco than took this poll, never mind took the poll and agreed with their actions.

Edit: Again, 70 people answered the first question, only 45 agreed with Blizzard's actions. The title of the thread is wrong, and the data is misleading.
I didn't just read the title. Can you explain the math behind its being extremely unreliable?
 

LavaBadger

Member
Nov 14, 2017
4,988
70 employees respond to a random internet poll? Do we honestly feel this is a representative sample?

Likewise, I don't think I'd be communicating my opinion to 3rd parties, whether they stated you would be anoymous or not, about this topic if I valued my job and it went against the company lines.

If that's the way the company writ large actually feels? Then that's quite a departure from the rest of the tech industry in the US. (Though once again, even those stats are basically meaningless.)
 
Oct 29, 2017
4,721
70 people is actually probably enough to have a decently representitive sample in terms of size.

But this poll is not even remotely scientific; it's biased to hell and back, and so, it lacks the rigour and quality needed to draw any reasonable conclusions.
 

Ferrio

Member
Oct 25, 2017
18,053
I don't even know why you guys are talking about sample sizes, it doesn't matter. Even if 100% people in the company supported it, it's still a horrible call.
 

Tygre

Member
Oct 25, 2017
11,100
Chesire, UK
Kinda justifies the full company boycott.

This isn't just a top-down problem, the whole damn company is rotten.

Free Hong Kong.
 

Ambient80

The Fallen
Oct 25, 2017
4,612
I didn't just read the title. Can you explain the math behind its being extremely unreliable?


There's multiple things. So, 70 out of 5000 is 1.4%. That's simply the number of people who answered the first question (I'm sticking with that result simply because it had the most number of respondents). I'm rounding the numbers, but that means only 45 of those respondents agreed with Blizzard's actions, or less than 1% of Blizzard's active work force. Making broad statements about all or even most Blizzard employees based on an anonymous survey that only 1.4% of the company participated in (and 0.9% agreed with their actions) is tenuous. It may pass some tests of adequate sample size, and fail others.

There are also other factors in play. How closely scrutinized is this website at making sure a person actually works at said company? Where were these respondents from? Those from China who are anti-HK protests will of course agree with Blizzard's actions, and with such a low sample size could quite easily skew polling results. Are these high level executives who have financial conflicts with China, and thus would have their opinion skewed? Are there actually employees of Blizzard outside of China who agree with Blizzard's actions, either through personal conviction or through fear of retaliation if their opinion goes against the company? That would also skew results.

So we have a sample size of 70 people, 45 of which side with Blizzard, which represents 0.9% of the company's workforce. Then you add in all of the variables which can very easily and widely skew any results. This gives a rather large amount of uncertainty as to whether the results are actually reliable. I'm not saying the results are definitely wrong, but I'm also not saying the results are definitely correct. I'm saying the results shouldn't be considered at all (or at least be taken with a giant grain of salt) due to the large amount of variables and relatively small sample size given. We have information that Blizzard's own employees had a larger gathering than respondents to this poll who were protesting outside of their headquarters due to this decision.
 
Oct 25, 2017
5,880
Las Vegas
Well, at the very least we can now stop saying it's only one or two bad apples at ActiBlizzard making these decisions. This marginal survey alone confirms it can potentially be pretty widespread.
 

Prolepro

Ghostwire: BooShock
Banned
Nov 6, 2017
7,310
The sample size is not the issue here. The biased sampling is disqualifying in itself. Even if was 700 people it would not be a valid poll.


70 people is actually probably enough to have a decently representitive sample in terms of size.

But this poll is not even remotely scientific; it's biased to hell and back, and so, it lacks the rigour and quality needed to draw any reasonable conclusions.
yeah this

people continue to not know how stats work

the sample size isnt the problem
 

BLASTEROID

Member
Oct 25, 2017
232
It's an interesting question. Blizzard had a clear and straight forward policy already in place. They followed it. They were justified in following it. I think the original punishment was way too severe, I am glad they backtracked on it a bit. But they have to enforce their own rules.

I firmly believe that even if the political message were the exact opposite, proclaiming how great mainland China is, etc... Blizzard would still have had the same reaction.

They're simply protecting their IP and attempting to keep the long term conversation and focus about the game and the tournament.

As a gamer and as an esports follower, this is an interesting time. Professional gamers, who are kids (or young adults) mostly, with little to no experience in the outside world, who spend the vast majority of their days grinding away on their game of choice, have a very strong platform to cast out anything they want to say. There is absolutely a ripple effect on those words. In this case, thankfully, the message was an objectively good one. There are unimaginable atrocities going on in Hong Kong right now. However, there are tons of examples in the past where pro gamers are just shooting themselves in the foot, even to the point of ruining their own careers. The esports industry as a whole is simply not mature enough to be well equipped to handle this sort of volatility, and being in the public eye, as pro-gamers, talent, staff, streamers, etc... are, is a trained skillset... it takes coaching.

It's a slippery slope to not try to maintain some sort of control over what might go on when one has all the cameras pointed at them. This is not the same as taking a knee during the national anthem. It's not the same as tweeting out your own opinion on your own free time. I don't know what the right answer is for this situation, but I do think Blizzard as a whole (maybe not Blizzard China) is merely setting an example to try and keep the game tournament about the game.
 

syllogism

Member
Oct 25, 2017
88
The sample size isn't that significant problem. If this was a representative random sample, the MoE would be a bit over 11% (95% confidence level), which is high but not high enough to make it completely worthless. There are other factors in play that likely make this unreliable, however.
 
Last edited:

Deleted member 8468

User requested account closure
Banned
Oct 26, 2017
9,109
There's multiple things. So, 70 out of 5000 is 1.4%. That's simply the number of people who answered the first question (I'm sticking with that result simply because it had the most number of respondents). I'm rounding the numbers, but that means only 45 of those respondents agreed with Blizzard's actions, or less than 1% of Blizzard's active work force. Making broad statements about all or even most Blizzard employees based on an anonymous survey that only 1.4% of the company participated in (and 0.9% agreed with their actions) is tenuous. It may pass some tests of adequate sample size, and fail others.

There are also other factors in play. How closely scrutinized is this website at making sure a person actually works at said company? Where were these respondents from? Those from China who are anti-HK protests will of course agree with Blizzard's actions, and with such a low sample size could quite easily skew polling results. Are these high level executives who have financial conflicts with China, and thus would have their opinion skewed? Are there actually employees of Blizzard outside of China who agree with Blizzard's actions, either through personal conviction or through fear of retaliation if their opinion goes against the company? That would also skew results.

So we have a sample size of 70 people, 45 of which side with Blizzard, which represents 0.9% of the company's workforce. Then you add in all of the variables which can very easily and widely skew any results. This gives a rather large amount of uncertainty as to whether the results are actually reliable. I'm not saying the results are definitely wrong, but I'm also not saying the results are definitely correct. I'm saying the results shouldn't be considered at all (or at least be taken with a giant grain of salt) due to the large amount of variables and relatively small sample size given. We have information that Blizzard's own employees had a larger gathering than respondents to this poll who were protesting outside of their headquarters due to this decision.
Thanks for the post explaining why this whole thing is rediculous.

I can't believe this thread is still open.
 

Fisty

Member
Oct 25, 2017
20,214
Yeah I'm not going to take these results to mean jack shit with that sample size
 
Oct 27, 2017
1,227
Looks like you can get a margin of error of 8% with 64 people out of 4,700 and a confidence level of 80% (which I don't know how you'd calculate that here, but it was the lowest I could select on the calculator). The biggest problem I see is the fact that the sample was self-selecting.
 
Last edited:

FancyPants

Banned
Nov 1, 2017
707
Looks like you can get a margin of error of 8% with 64 people and a confidence level of 80% (which I don't know how you'd calculate that here, but it was the lowest I could select on the calculator). The biggest problem I see is the fact that the sample was self-selecting.

Also, since there is no way to know if they actually ARE blizz employees...
 

Ambient80

The Fallen
Oct 25, 2017
4,612
Thanks for the post explaining why this whole thing is rediculous.

I can't believe this thread is still open.
Ah like I said, the sample size part is debatable, I suppose. Others here feel it is adequate, I'm a little more on the fence (and certainly there are people here who are far greater experts than me!). However, what cannot be ignored is the overall quality of who was sampled. By that, I mean where they're from, their background, position within the company, etc. Those factors *in addition to* a lower number of respondents make it fairly unreliable. Certainly proclaiming it represents all of the employees at the company is a huge leap.
 
May 9, 2018
3,600
To those saying a poll that represents 1% of the population is insufficient to represent the population itself, let's take U.S. political polling. There are about 330 million people in the United States. By that logic, political polls with less than 3.3 million people surveyed would not be valid.

Country-wide political polls tend to have a little smaller sample size (anything more than n = 100,000 is very unusual), but you don't see statisticians rioting. Having a representative, unbiased sample is substantially more important.
 

Tetrinski

Banned
May 17, 2018
2,915
I don't care about this issue, but I need to point out, as someone with a background in social research, that 70/4500 is a sample large enough to make estimations, contrary to what most posters seem to believe.

Why is it so different from other companies? Probably because those 70 people are constantly exposed to communications from their employer telling a version of the story that their employer is happy with.
 

Nome

Designer / Self-requested ban
Banned
Oct 27, 2017
3,312
NYC
It's an interesting question. Blizzard had a clear and straight forward policy already in place. They followed it. They were justified in following it. I think the original punishment was way too severe, I am glad they backtracked on it a bit. But they have to enforce their own rules.

I firmly believe that even if the political message were the exact opposite, proclaiming how great mainland China is, etc... Blizzard would still have had the same reaction.

They're simply protecting their IP and attempting to keep the long term conversation and focus about the game and the tournament.

As a gamer and as an esports follower, this is an interesting time. Professional gamers, who are kids (or young adults) mostly, with little to no experience in the outside world, who spend the vast majority of their days grinding away on their game of choice, have a very strong platform to cast out anything they want to say. There is absolutely a ripple effect on those words. In this case, thankfully, the message was an objectively good one. There are unimaginable atrocities going on in Hong Kong right now. However, there are tons of examples in the past where pro gamers are just shooting themselves in the foot, even to the point of ruining their own careers. The esports industry as a whole is simply not mature enough to be well equipped to handle this sort of volatility, and being in the public eye, as pro-gamers, talent, staff, streamers, etc... are, is a trained skillset... it takes coaching.

It's a slippery slope to not try to maintain some sort of control over what might go on when one has all the cameras pointed at them. This is not the same as taking a knee during the national anthem. It's not the same as tweeting out your own opinion on your own free time. I don't know what the right answer is for this situation, but I do think Blizzard as a whole (maybe not Blizzard China) is merely setting an example to try and keep the game tournament about the game.
You're gonna get shit for this post but in my conversations with friends on the HS team, they've told me the same.
 

BassForever

One Winged Slayer
Member
Oct 25, 2017
29,921
CT
Of course not, any blizzard employee with half a brain wouldn't be honest about this for fear of losing their job.