UPDATE: GAME WAS SUCCESFULLY FUNDED AND IT RELEASES IN A FEW DAYS!
RELEASE INFO
March 30, 2023! Releases on Switch, Steam (PC and Mac), Xbox and PS4/5. $19.99
STEAM STORE PAGE
Original OP below
KICKSTARTER PAGE
Minimal pledge to get a digital copy of the game is $13 American
STORY
ABOUT
I've been a fan of Johan Vinet for a long time, one of the best 2D pixel artists working today and incredibly talented in a multitude of ways. Its always risky to be on Kickstarter games, but this guy quit his dream job in order to make this game from scratch and I have total faith that he will deliver.
He's also composing the music himself!
RISKS
Newsletter // Discord // Twitter // Facebook
RELEASE INFO
March 30, 2023! Releases on Switch, Steam (PC and Mac), Xbox and PS4/5. $19.99
STEAM STORE PAGE
Original OP below
KICKSTARTER PAGE
Lunark is a 2D cinematic platformer in the vein of '80s and '90s classics such as Prince of Persia and Flashback. Run, jump, hang, climb, roll, and shoot your way through mysterious alien ruins, a flying penitentiary, a high-tech megalopolis, and a majestic forest.
Minimal pledge to get a digital copy of the game is $13 American
STORY
As Earth became inhospitable, Noah, an AI whose sole purpose was to preserve humanity, was created. Noah chose the Moon as humanity's Ark - renamed Lunark - using it as a ship to evacuate a handful of chosen ones to the nearest superhabitable planet. Unfortunately, whether the planet was inhabited or not was not part of Noah's programming.
Centuries later, you play as Leo, an orphan rejected for being… different. You'll retrace your origins in the midst of a rebellion against the totalitarian regime of Lunark, and meet a wide cast of colorful characters, stuck on either side of the escalating conflict.
ABOUT
I've been a fan of Johan Vinet for a long time, one of the best 2D pixel artists working today and incredibly talented in a multitude of ways. Its always risky to be on Kickstarter games, but this guy quit his dream job in order to make this game from scratch and I have total faith that he will deliver.
My name is Johan Vinet, husband and father of two. I'm originally from France, but now live in Montreal, Canada. Although I've worked for several years as a graphic designer, you may know me as a pixel artist and animator in the independent video game industry or even have seen that little red-haired guy running on twitter. I've contributed to a dozen games such as Flinthook, Shovel Knight Showdown, Adventure Time, Mercenary Kings Reloaded and Rivals of Aether.
Prince of Persia, Another World (aka Out of This World) and particularly Flashback have made a significant impact on me as a kid. Seeking to recreate the special feeling conveyed by these games, I started working on Lunark in my spare time. Given the enthusiasm around the project and how my passion grew about it, it became obvious to me that this game had to see the light. In September 2018, I took the leap and decided to quit my job to start my own independent studio: Canari Games Inc.
He's also composing the music himself!
RISKS
Lunark is already at an advanced stage of its design and is being developed with GameMaker Studio 2, a long-proven engine behind some well-known titles such as Undertale, Hyper Light Drifter and Nuclear Throne. As for me, I've been a successful freelancer since 2005, participated in the production of a dozen video games and worked for 4 years at Tribute Games where I was closely involved in several aspects of Flinthook and Mercenary Kings Reloaded's release. Whether on Twitter or Patreon, I've always been committed to sharing my work, which is why I'm gonna be totally transparent about the progress and any challenges I'll be facing. After all, Lunark won't be real without your help.
Newsletter // Discord // Twitter // Facebook
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