I have two friends with a Switch, I also own one. None of us have this game. We are all in our thirties though. Also multiple people in my office have Switches. I haven't heard this game discussed anywhere but here.
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omg i want to hear this. link?Her rant on Animal Crossing Pocket Camp is hilarious (and correct).
she's right, but this made me laugh
that's crazy so it sold way more than death stranding
i only expected 2 million sales
Bowser's former castle/fortress haunted by all those that Mario and his ilk stomped to death.
That boss wasn't too bad for me. Beat him first try.Wow, impressive.
I ragequit at the boss fight where you have to fight the dude on the rubber ducky in the basement. It was too frustrating. Other than that, it's a nice game.
I have two friends with a Switch, I also own one. None of us have this game. We are all in our thirties though. Also multiple people in my office have Switches. I haven't heard this game discussed anywhere but here.
hahahaha wtf!? I don't know a single person who plays this game or any of the previous entries. Must be a good game.
2-ish. will end up being 4-ish.
I mean this in no way offensive, but I saw you being confused over the Sword and Shield skus. Think its fair to say you are not in touch with a massive part of the audience.
It's a great game.
There's a lot of work and love in this game.
I know 5 person with Switch and i know that at least four of us have the game.
If it'll get Daisy in the series, I'm all for it. Hell, the co-op mode should be Luigi and Daisy and that's it! They gotta rescue Mario and Peach.Kojima should get Luigi to star in his next game.
I think it should be on Daisy's haunted cruise liner.
See this:Amazing news... This is my favorite game on the Switch. Is it possible for this to hit 10m when its all said and done?
Games with similar global shipments after first holiday quarter
[NSW] Luigi's Mansion 3 {October 31, 2019} - 5.37m <as of December 31, 2019>
[NSW] Super Mario Party {October 05, 2018} - 5.30m <as of December 31, 2018> / 9.12m <as of December 31, 2019> (LTD = 1.72 * Q1)
[WII] Super Mario Galaxy {November 01, 2007} - 5.19m <as of December 31, 2007> / 12.79m <as of September 30, 2019> (LTD = 2.46 * Q1)
[3DS] Super Mario 3D Land {November 03, 2011} - 5.03m <as of December 31, 2011> / 12.67m <as of December 31, 2019> (LTD = 2.52 * Q1)
[NSW] Splatoon 2 {July 21, 2017} - 4.91m <as of December 31, 2017> / 9.81m <as of December 31, 2019> (LTD = 2.00 * H1)
Luigi's Mansion 2 {March 20, 2013} global shipments
March 31, 2013 - 1.22m
June 30, 2013 - 2.65m
September 30, 2013 - 3.13m
December 31, 2013 - 3.79m
March 31, 2014 - 3.98m
March 31, 2015 - 4.48m
June 30, 2015 - 4.54m
September 30, 2015 - 4.61m
December 31, 2015 - 4.75m
March 31, 2016 - 4.82m (Happy Price Selection launch in Japan)
June 30, 2016 - 4.88m
September 30, 2016 - 5.03m (Nintendo Selects launch in North America)
December 31, 2016 - 5.20m
March 31, 2017 - 5.31m
June 30, 2017 - 5.38m (Nintendo Selects launch in Australia)
September 30, 2017 - 5.45m
October 2017 (Nintendo Selects launch in Europe)
December 31, 2018 - 6.16m
Luigi's Mansion 3 / Luigi's Mansion 2 shipments ratio in Japan: 56% (0.76m / 1.30m) | Overseas: 96% (4.65m / 4.86m).
Luigi's Mansion 3 opening that high, being on Switch (evergreen paradise, content updates, more focus on multiplayer...) and relying even more on the West this time (the West is better for long term sales) guarantees that it will go over 10 million units.