Was pretty much already playing Division 2 as a create-your-own-bounty-hunter game anyway...
In all honesty, if that's what Massive does, an open world game with Division-like mechanics/builds/loot, and is able to step away from the ugly politics of Tom Clancy for more fantasy-driven lore, I'm super down.
In all honesty, if that's what Massive does, an open world game with Division-like mechanics/builds/loot, and is able to step away from the ugly politics of Tom Clancy for more fantasy-driven lore, I'm super down.