The Last Guardian is a game I've heard many good things about for a long time but never got the chance to play. Finally was able to start the game last night and played for a couple hours. To start off with the game's art style is really lovely. I've never played a Team Ico game before so this is my first time playing one but I really enjoy the unique art style. It took me a little while to get a handle on the controls but I have no real complaints with them so far.
Next up is Trico, so far I'm in love with him, he kinda looks like some kind of giant dog hybrid animal but being able to interact with him has been a treat. The animations he does at times are unreal to see. As an example when I got to the water area after getting out of the tutorial cave area I threw some barrels into the water so Trico would come down as it appeared he was afraid of water (also why does he like eating barrels? haha) One of the barrels was a bit out of reach for him in the water so he took one of his paws and scooped the barrel to move it closer to him so he could eat it. I never expected to see that kind of realistic animation and it was very cute/charming.
Once I got to the forest area I was struck was a very beautiful vista in the forest, then when the music hit (a beautiful music track at that) I was just in awe.
I tend to really love puzzles in games and games in general that make you think on how to progress and TLG has certainly delivered in that front. A couple of them so far have even stumped me for quite a while. For example the forest area above, it took me a long time to think to bring Trico to the other side of the ruin walls and climb on top of him so he'll jump up and over the wall. Speaking of climbing Trico is was really neat that you can pet him and the blood spots he has from the spears you removed at the start of the game can be wiped away if you pet him. Just a really nice and charming touch.
Before I started playing the game I heard about how it has quite a bit of performance issues, with me only having a base model PS4 I was concerned how it might run/if it'll affect my enjoyment of the game but I'm happy to say that it hasn't. I have definitely seen some large frame rate dips, an area that the game paused for a few seconds and a loading circle in the bottom right of the screen appeared and a few more issues but none of which have really bothered me.
If I had to list one very minor complaint so far it's that the controls for climbing Trico can be a bit wonky at times and trying to drop off him can take a bit for it to work but other then that I have no real complaints.
I left off last night at some ruins after a little ways after the segment where you have to close the pot with the aroma what was causing Trico to stick his head under the archway and where you see a brief cut scene of another creature that looks like Trico climbing up a tall tower. Plan to play more tonight and will update this thread as my progress goes along!
Next up is Trico, so far I'm in love with him, he kinda looks like some kind of giant dog hybrid animal but being able to interact with him has been a treat. The animations he does at times are unreal to see. As an example when I got to the water area after getting out of the tutorial cave area I threw some barrels into the water so Trico would come down as it appeared he was afraid of water (also why does he like eating barrels? haha) One of the barrels was a bit out of reach for him in the water so he took one of his paws and scooped the barrel to move it closer to him so he could eat it. I never expected to see that kind of realistic animation and it was very cute/charming.
Once I got to the forest area I was struck was a very beautiful vista in the forest, then when the music hit (a beautiful music track at that) I was just in awe.
I tend to really love puzzles in games and games in general that make you think on how to progress and TLG has certainly delivered in that front. A couple of them so far have even stumped me for quite a while. For example the forest area above, it took me a long time to think to bring Trico to the other side of the ruin walls and climb on top of him so he'll jump up and over the wall. Speaking of climbing Trico is was really neat that you can pet him and the blood spots he has from the spears you removed at the start of the game can be wiped away if you pet him. Just a really nice and charming touch.
Before I started playing the game I heard about how it has quite a bit of performance issues, with me only having a base model PS4 I was concerned how it might run/if it'll affect my enjoyment of the game but I'm happy to say that it hasn't. I have definitely seen some large frame rate dips, an area that the game paused for a few seconds and a loading circle in the bottom right of the screen appeared and a few more issues but none of which have really bothered me.
If I had to list one very minor complaint so far it's that the controls for climbing Trico can be a bit wonky at times and trying to drop off him can take a bit for it to work but other then that I have no real complaints.
I left off last night at some ruins after a little ways after the segment where you have to close the pot with the aroma what was causing Trico to stick his head under the archway and where you see a brief cut scene of another creature that looks like Trico climbing up a tall tower. Plan to play more tonight and will update this thread as my progress goes along!