Considering these currently, if not, say why I shouldn't buy it/them:
Beat Saber
Superhot VR
Raw Data
Moss
Hypercube
Tumble VR
Until Dawn: Rush for Blood
To the Top
TItanic VR
From what I heard, Titanic VR is bad but the other games are good.
Considering these currently, if not, say why I shouldn't buy it/them:
Beat Saber
Superhot VR
Raw Data
Moss
Hypercube
Tumble VR
Until Dawn: Rush for Blood
To the Top
TItanic VR
I don't think you need move controllers. The motion control on the DS4 is amazing in Astrobot, and even Tumble works nicely with the DS4 as a motion controller.Dammit, I wanna buy this but I can't justify buying Move Controllers at the moment.
My first impressions of Moss have been pretty underwhelming. The storybook intro is not a good use of VR, and static narrated images have never made for a good introduction in films or games. Is this mostly padding because the gameplay is so slight?
Question about Moss, is there any way to need to reach less far to grab items in the world? My partner and I have both struggled with even things like the page turning.
My first impressions of Moss have been pretty underwhelming. The storybook intro is not a good use of VR, and static narrated images have never made for a good introduction in films or games. Is this mostly padding because the gameplay is so slight?
Question about Moss, is there any way to need to reach less far to grab items in the world? My partner and I have both struggled with even things like the page turning.
Stand a little farther back from the camera and then reset your position in game holding the options button.My first impressions of Moss have been pretty underwhelming. The storybook intro is not a good use of VR, and static narrated images have never made for a good introduction in films or games. Is this mostly padding because the gameplay is so slight?
Question about Moss, is there any way to need to reach less far to grab items in the world? My partner and I have both struggled with even things like the page turning.
I agree regarding the set up. Took approx 5 minutes plugging everything in and getting it started. Very straightforward the only negative is the amount of cables.Got this for the kids and ohhhhhhboy, we future now!
The set-up was fairly simple (outside of some cumbersome cable management ) not sure why the OP had such a hard way to go, it was like setting up a Wii U. That Astrobot is some next level stuff. Feels like a theme park ride when I first set it up and the level design is simple yet remarkable.
I'm curious about the other Multimedia options the PSVR may have. Movies, sports, NASA space stuff. I'm not sure I can use it for more than 20 min as I was fairly discombobulated when I took it off.
Resident evil 7 is a must try, even if I know I wont finish the game.
Do people really think VR is next generation? After playing Star Citizen I think it gave a taste of next gen. Incredible detail and scale both as I have never seen in a game. It feels like early alpha of a next gen game, which it basically is.
VR is an amazing advancement but I hesitate to call it next gen. It's not in every house like TVs are so it's considered very expensive to get into. Next gen there will be new headsets and they won't be cheap. Meanwhile 80 inch 4K TVs are starting to get closer to affordable. In 2020 I just spent $500 on a ps5 and a game or 2 and now I want to really experience what it can do. PSVR2 is a year away but looks amazing, and will be $400. But there's also a Samsung 80" 4K for $1000 with all the features you want. I think people go for that and call it good enough and continue to skip VR.
The huge TV is just better for shared experiences like movies and sports and next gen VR will be expensive.
TLDR: VR isn't next gen. It's more of a optional immersion add-on that many will prefer but many other people will ignore forever.
I think when people call VR next gen it's because of the new experience it gives you when gaming, not that they believe it will become main stream.Do people really think VR is next generation? After playing Star Citizen I think it gave a taste of next gen. Incredible detail and scale both as I have never seen in a game. It feels like early alpha of a next gen game, which it basically is.
VR is an amazing advancement but I hesitate to call it next gen. It's not in every house like TVs are so it's considered very expensive to get into. Next gen there will be new headsets and they won't be cheap. Meanwhile 80 inch 4K TVs are starting to get closer to affordable. In 2020 I just spent $500 on a ps5 and a game or 2 and now I want to really experience what it can do. PSVR2 is a year away but looks amazing, and will be $400. But there's also a Samsung 80" 4K for $1000 with all the features you want. I think people go for that and call it good enough and continue to skip VR.
The huge TV is just better for shared experiences like movies and sports and next gen VR will be expensive.
TLDR: VR isn't next gen. It's more of a optional immersion add-on that many will prefer but many other people will ignore forever.
Do people really think VR is next generation? After playing Star Citizen I think it gave a taste of next gen. Incredible detail and scale both as I have never seen in a game. It feels like early alpha of a next gen game, which it basically is.
VR is an amazing advancement but I hesitate to call it next gen. It's not in every house like TVs are so it's considered very expensive to get into. Next gen there will be new headsets and they won't be cheap. Meanwhile 80 inch 4K TVs are starting to get closer to affordable. In 2020 I just spent $500 on a ps5 and a game or 2 and now I want to really experience what it can do. PSVR2 is a year away but looks amazing, and will be $400. But there's also a Samsung 80" 4K for $1000 with all the features you want. I think people go for that and call it good enough and continue to skip VR.
The huge TV is just better for shared experiences like movies and sports and next gen VR will be expensive.
TLDR: VR isn't next gen. It's more of a optional immersion add-on that many will prefer but many other people will ignore forever.
VR is so new there's some crossover, but in a few years there will be very few VR games that you can also play on a TV (and probably vice versa). It's a whole new thing, it needs games to be made especially for it.Do people really think VR is next generation? After playing Star Citizen I think it gave a taste of next gen. Incredible detail and scale both as I have never seen in a game. It feels like early alpha of a next gen game, which it basically is.
VR is an amazing advancement but I hesitate to call it next gen. It's not in every house like TVs are so it's considered very expensive to get into. Next gen there will be new headsets and they won't be cheap. Meanwhile 80 inch 4K TVs are starting to get closer to affordable. In 2020 I just spent $500 on a ps5 and a game or 2 and now I want to really experience what it can do. PSVR2 is a year away but looks amazing, and will be $400. But there's also a Samsung 80" 4K for $1000 with all the features you want. I think people go for that and call it good enough and continue to skip VR.
The huge TV is just better for shared experiences like movies and sports and next gen VR will be expensive.
TLDR: VR isn't next gen. It's more of a optional immersion add-on that many will prefer but many other people will ignore forever.
is anyone else doing 100% move controls with Skyrim VR and no teleportation? So far my only difficulty with this setup is moving forward/backward quickly to bait out attacks from enemies. Anyone using these controls with 100% accuracy?
Considering these currently, if not, say why I shouldn't buy it/them:
Beat Saber
Superhot VR
Raw Data
Moss
Hypercube
Tumble VR
Until Dawn: Rush for Blood
To the Top
TItanic VR
Do people really think VR is next generation? After playing Star Citizen I think it gave a taste of next gen. Incredible detail and scale both as I have never seen in a game. It feels like early alpha of a next gen game, which it basically is.
awesome thanksYeah, I got pretty good at it. One thing is to keep the left-hand vertical, and next get used to using the x button to "push" yourself away instead of trying to point the move back over your shoulder, or otherwise reach too far. Nice, controlled range of movement. Push, and pull. Push, and pull.
It never gets as accurate as a stick, but it can get to where it feels totally natural and you forget about it.
You can use one of the face buttons in your off hand to move backwards. You dont have to do the awkward over the shoulder thing with the move.is anyone else doing 100% move controls with Skyrim VR and no teleportation? So far my only difficulty with this setup is moving forward/backward quickly to bait out attacks from enemies. Anyone using these controls with 100% accuracy?
I kinda disagree and hope you're wrong there. I'm sure there will be games that are VR only, and games that are flat screen only, but ideally the bulk of the main releases that usually come out will include flat screen and VR modes similar to how RE7 (or Skyrim/Borderlands) works. At least be short to medium term.VR is so new there's some crossover, but in a few years there will be very few VR games that you can also play on a TV (and probably vice versa). It's a whole new thing, it needs games to be made especially for it.
This game is difficult. I keep rolling thr car over and over. LolYes Dirt Rally is excellent. Ten dollars right now. Full game. Plays great. Tons of options. I had been enjoying it on a flat screen recently, but playing in vr is obviously better.
In fact, several games play better. All the driving games of course. Resident evil is scarier and better. Astrobot doesn't have a tv version but jumping and judging space in there is noticeably more reliable than other 3d platformers. I should try doom.
Well put it this way, you can put someone in something like AirCar which is merely a free tech demo and they'd almost certainly be more mindblown than flying around in Star Citizen. Simple things become incredible. Complex things become even more incredible. The sheer scale of Star Citizen is impressive for sure; a monstrous project. But it's still just a linear step up, whereas VR rewrites the rules. (I personally can't wait for Star Citizen's VR support FYI)Do people really think VR is next generation? After playing Star Citizen I think it gave a taste of next gen. Incredible detail and scale both as I have never seen in a game. It feels like early alpha of a next gen game, which it basically is.
VR is an amazing advancement but I hesitate to call it next gen. It's not in every house like TVs are so it's considered very expensive to get into. Next gen there will be new headsets and they won't be cheap. Meanwhile 80 inch 4K TVs are starting to get closer to affordable. In 2020 I just spent $500 on a ps5 and a game or 2 and now I want to really experience what it can do. PSVR2 is a year away but looks amazing, and will be $400. But there's also a Samsung 80" 4K for $1000 with all the features you want. I think people go for that and call it good enough and continue to skip VR.
The huge TV is just better for shared experiences like movies and sports and next gen VR will be expensive.
TLDR: VR isn't next gen. It's more of a optional immersion add-on that many will prefer but many other people will ignore forever.
This game is difficult. I keep rolling thr car over and over. Lol
Nobody doubts that VR won't get better and better and be more fun than TV. What I'm saying is that TV won't be overtaken or replaced because there form factor is superior in a lot of scenarios. People like to multitask while watching TV. It's a shared experience in a way that VR will never be. If you have a dozen people over to watch a game, it's just never happening that everyone is bringing a headset. TVs are getting way more immersive too which is another point. If my TV is the size of my whole wall do I really need a head set?Well put it this way, you can put someone in something like AirCar which is merely a free tech demo and they'd almost certainly be more mindblown than flying around in Star Citizen. Simple things become incredible. Complex things become even more incredible. The sheer scale of Star Citizen is impressive for sure; a monstrous project. But it's still just a linear step up, whereas VR rewrites the rules. (I personally can't wait for Star Citizen's VR support FYI)
Traditional gaming will mostly follow a linear progression path from now on. Very little will been seen as revolutionary.
VR will follow an exponential path in not just one area, but in every aspect of the technology: resolution, field of view, audio, tracking, usability, input, haptics, and software quality. Every genre of gaming is going to be revolutionized several times over in the next 20 years, and this is because of VR and to a lesser extent AR.
While this is longer term, we're likely entering a future where most people will forego their TVs and monitors for VR/AR in the upcoming decades.
I don't think I can sit any further back in the couch! :DStand a little farther back from the camera and then reset your position in game holding the options button.
It will reset your position so that you won't have to lean in forward as much.
A TV allows a glasses-free experience that can be shared with others without glasses, but that's where the advantages end. It makes sense that VR/AR would explode just as much if not more than smartphones, so it's not hard to imagine a future where everyone is wearing these glasses all the time anyway, and then it just becomes a matter of whether you want to wear it VS having a TV for a glasses-free experience. Don't get me wrong, TVs will still have their place, but many people will be using glasses instead. (an evolution of the 'headset' design)Nobody doubts that VR won't get better and better and be more fun than TV. What I'm saying is that TV won't be overtaken or replaced because there form factor is superior in a lot of scenarios. People like to multitask while watching TV. It's a shared experience in a way that VR will never be. If you have a dozen people over to watch a game, it's just never happening that everyone is bringing a headset.
A TV the size of your wall is really dependent on your space. VR doesn't rely on any space requirements for simulating TVs. You could just have a 1000 inch screen that with good enough resolution, would be exactly the same thing as owning a real IMAX theater and you could do this on the toilet or inside a closet.TVs are getting way more immersive too which is another point. If my TV is the size of my whole wall do I really need a head set?
Do people really think VR is next generation? After playing Star Citizen I think it gave a taste of next gen. Incredible detail and scale both as I have never seen in a game. It feels like early alpha of a next gen game, which it basically is.
VR is an amazing advancement but I hesitate to call it next gen. It's not in every house like TVs are so it's considered very expensive to get into. Next gen there will be new headsets and they won't be cheap. Meanwhile 80 inch 4K TVs are starting to get closer to affordable. In 2020 I just spent $500 on a ps5 and a game or 2 and now I want to really experience what it can do. PSVR2 is a year away but looks amazing, and will be $400. But there's also a Samsung 80" 4K for $1000 with all the features you want. I think people go for that and call it good enough and continue to skip VR.
The huge TV is just better for shared experiences like movies and sports and next gen VR will be expensive.
TLDR: VR isn't next gen. It's more of a optional immersion add-on that many will prefer but many other people will ignore forever.
a.People like to multitask while watching TV.
b.If my TV is the size of my whole wall do I really need a head set?
VR is an amazing advancement but I hesitate to call it next gen.
Good comment. VR as "my next gen" makes sense, because for many it is. For others, it will just be whatever graphics can be pushed in 4K on a TV. Both will give a feeling of something new and better. It's going to be interesting to see what AAA titles get VR treatment next gen, especially if they go VR exclusive.To me, VR does feel like a next generation. I've had it for a month, now. I suppose I had a combination of a good imagination and a decent understanding of what it actually does, because I only spent one evening being impressed by demos and light games. The day after, I wanted real games.
And they were there. So I got a $250 system home, and it's got a bunch of games to buy. Its got new games that can only be played on this system, it's got old games that play better than ever. And one genre after another is getting spoiled by this next-gen system: Racing games. First person shooters. Horror games. Immersive RPGs. And even platformers.
Immersion is only half of it. The games just play better: You get depth perception, high refresh, an incredible new camera control I tipping your head, and situational awareness like never before. Even in the basic, cheap form of psvr, it's got big advantages both as an input and an output.
Of course, this is all before we even talk about the option of having a rudimentary body presence by tracking your head as well as your hands. This can make an old horse like Skyrim feel like a new game, or a basic social space like rec room into an experience like you have never imagined.
Compared to a bigger TV? Or better graphics? I'll call VR my next gen.
CoD and Battlefield and most FPS franchises will probably go VR exclusive, so that'll be interesting. This would be right at the end of the next generation though.Good comment. VR as "my next gen" makes sense, because for many it is. For others, it will just be whatever graphics can be pushed in 4K on a TV. Both will give a feeling of something new and better. It's going to be interesting to see what AAA titles get VR treatment next gen, especially if they go VR exclusive.
TVs are getting way more immersive too which is another point. If my TV is the size of my whole wall do I really need a head set?
It really is a different step up.
Got my cousin who's not a gamer to try it yesterday. Now he's contemplating buying a PS4 and PSVR specifically cause of Astrobot and Beat Saber. Beat Saber in particular had him super hyped.
TVs are getting way more immersive too which is another point. If my TV is the size of my whole wall do I really need a head set?
CoD and Battlefield and most FPS franchises will probably go VR exclusive,.
My family is leaving tomorrow but I think 2 people are buying psvr after trying it, 1 for sure. It's really shocked the hell out of my family. It was amazing to see it, like showing them a videogame for the first time, and several of them are gamers.
Multiplayer-focused FPS games can't really afford to do an FPS mode because it creates too much chaos for balance. You could have a separate playlist only for VR users, but I highly doubt that this will be common somehow.VR exclusive ?
Lol...
Hopefully these games will have a well made VR mode next gen.
I recently had a person buy one after praising Astrobot. He has a gaming PC and One X but got a Pro and PSVR for it. He plans on getting a Vive too.My family is leaving tomorrow but I think 2 people are buying psvr after trying it, 1 for sure. It's really shocked the hell out of my family. It was amazing to see it, like showing them a videogame for the first time, and several of them are gamers.