So, after having recently fallen in love with Parasite Eve, I craved more PE... so I went straight to ebay and snagged a copy of Parasite Eve II. In my previous LTTP I was warned by some that PE2 was not as good, but I still needed to experience it myself. I just finished the game and while I did enjoy it, imo it is vastly inferior to its predecessor.
Nevertheless, it's not a bad game, just not as good nor memorable. It did have its share of craziness as well, with my favorite being the final boss of disc 1. Look at this fucking disgusting thing!!!
PE2 dials up the horror, which is probably its highlight.
Unfortunately, that meant more atmospheric/background music instead of the fucking top tier music from Yoko in PE1. Music is almost objectively a step down, as is the notably lesser amount of FMVs. Did The Coca Cola Company not provide enough money?
Combat was fun but difficult at times, but the pacing was horrible. At the end I was basically running away from all fights. Each time you had to go through rooms or corridors again enemies would respawn. The NeoArk was particularly bad in this aspect. Also, many of the puzzles...... what?
On the bright side, the NeoArk concept and area design was pretty awesome. Very out there in a good way imo. Speaking of out there, the plot was.... crazy on top of PE1 crazy. It was ok, nothing to write home about, but I did enjoy some of the revelatory moments such as when Aya hacks into a computer and figures out they were using her DNA to create all these monsters! That moment did nail the feeling when you're browsing the web reading creepy stuff lol
Characters, were also a step down, way less memorable. And fuck this annoying guy:
Seriously, what an annoying ass tryhard character. I really dislike that archetype, I find it very unbelievable / overacted. There are plot reasons why he's crazy but still :/
Aaaanyway, speaking of characters... Aya's sex appeal was, ahem, dialed up. She poses like a model when you go idle lol
She takes a shower in a creepy ass monster infested motel for plot reasons...
I'm not surprised. I'm more surprised that this wasn't a thing at all in PE1 tbh.
Now, it did do some things better than PE1. For starters, inventory management is just better. Menus are also smoother, in particular the transitions. Graphics are also better, but unfortunately PE1 still looks better imo because PE2 has inferior art direction and chose less interesting locales compared to NYC. An abandoned desert town with nothing that makes it stand out from any other town... and a secret underground shelter that just looks like a generic underground shelter.
As I had said above, the only highlight location wise this time was the NeoArk. And well, there's also the White House ft. the president of the United States of America in some cutscenes though...
Final boss also felt very uninspired, and Eve was ok... but why was there no FMV to show her in more detail? :(
In conclusion, PE2 is a good survival horror game, but doesn't really stand out. You won't miss much if you never play it imo. My profound newfound love for PE1 carried me all the way to the end of PE2. Next up is 3rd Birthday...
Image by
Demento-Liszt
Nevertheless, it's not a bad game, just not as good nor memorable. It did have its share of craziness as well, with my favorite being the final boss of disc 1. Look at this fucking disgusting thing!!!
PE2 dials up the horror, which is probably its highlight.
Unfortunately, that meant more atmospheric/background music instead of the fucking top tier music from Yoko in PE1. Music is almost objectively a step down, as is the notably lesser amount of FMVs. Did The Coca Cola Company not provide enough money?
Combat was fun but difficult at times, but the pacing was horrible. At the end I was basically running away from all fights. Each time you had to go through rooms or corridors again enemies would respawn. The NeoArk was particularly bad in this aspect. Also, many of the puzzles...... what?
On the bright side, the NeoArk concept and area design was pretty awesome. Very out there in a good way imo. Speaking of out there, the plot was.... crazy on top of PE1 crazy. It was ok, nothing to write home about, but I did enjoy some of the revelatory moments such as when Aya hacks into a computer and figures out they were using her DNA to create all these monsters! That moment did nail the feeling when you're browsing the web reading creepy stuff lol
Characters, were also a step down, way less memorable. And fuck this annoying guy:
Seriously, what an annoying ass tryhard character. I really dislike that archetype, I find it very unbelievable / overacted. There are plot reasons why he's crazy but still :/
Aaaanyway, speaking of characters... Aya's sex appeal was, ahem, dialed up. She poses like a model when you go idle lol
She takes a shower in a creepy ass monster infested motel for plot reasons...
I'm not surprised. I'm more surprised that this wasn't a thing at all in PE1 tbh.
Now, it did do some things better than PE1. For starters, inventory management is just better. Menus are also smoother, in particular the transitions. Graphics are also better, but unfortunately PE1 still looks better imo because PE2 has inferior art direction and chose less interesting locales compared to NYC. An abandoned desert town with nothing that makes it stand out from any other town... and a secret underground shelter that just looks like a generic underground shelter.
As I had said above, the only highlight location wise this time was the NeoArk. And well, there's also the White House ft. the president of the United States of America in some cutscenes though...
Final boss also felt very uninspired, and Eve was ok... but why was there no FMV to show her in more detail? :(
In conclusion, PE2 is a good survival horror game, but doesn't really stand out. You won't miss much if you never play it imo. My profound newfound love for PE1 carried me all the way to the end of PE2. Next up is 3rd Birthday...
Image by
Demento-Liszt