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BadWolf

Banned
Oct 25, 2017
12,148
This has got to be one of the more unique games in the genre even by today's standards.

Just finished it up and there's nothing else quite like it. Forget Resident Evil, Silent Hill etc. and expect something very different.

No inventory management, no health items, no damage sponge enemies (regular or bosses), no linearity, no playing the entire game with just one or two characters, the list goes on.

The game structure and progression is very unique, you basically have a timeline that is divided between various characters and you are going back and forth playing the different characters in different points of the timeline. And you can be progressing the timeline differently depending in what order you are doing the missions. So you may be way ahead on one side of the timeline/story but way behind on another.

It's all divided into missions (yup, an actual mission based survival horror game) and there are multiple versions of said missions that you have to unlock by fulfilling side objectives in other missions. For example you might need a fuse for one mission but if you don't have it then you won't be able to play this mission until you find it in another mission. Luckily you can bring up a menu which tells you exactly which mission contains that item, and when you start that mission you will be told the side objective you need to complete (on the map screen). You don't then have to complete the mission after doing the side objective, just bring up the timeline again from the pause menu and jump right into that other mission that you needed the fuse for. It's all very convenient, though the objectives can be vague often times.

The character handling tries to be a bit overly 'realistic' and can feel quite clunky. Your characters can't run for long and will need a good few seconds to recover if you run too long (which isn't all that long). There is no carrying weapons over between missions. You either get something at the beginning of a mission or you don't (in which case you'll have to find something). You can also pick up weapons from all enemies you knockout (including melee and guns). The game had "focus" shots long before RE did, basically let a character aim for a bit before shooting and they will deliver more poweful shots.

Speaking of enemies, there are two types. Ones that are sensitive to light and get hurt by it while others that get alerted by light. So there a nice balancing act going there.

And there's of course the unique sight jacking mechanic, you can can see through enemy eyes. This is a big part of the gameplay and helps with everything from stealth to combat. Stealth is a big part of the gameplay.

Some characters have unique abilities like being able to control enemies while there is another character that has poor eyesight and needs to sight jack his dog for traversal. Cool stuff since even enemies become part of your tool kit.

The story is super confusing but at the same time very meaty and interesting. You experience it through cutscenes etc. but also through collecting items for the archive. These can be anything from items, letters and newspapers to audio tapes, news broadcasts and commercials (actual vids). Very well done and adds a lot. There are a hundred in total, I got over 80 of them during my playthrough by playing normally so they aren't hard to find.

They even went beyond that and created actual online websites for some of the characters. Like there is a character who is a psychic and they made a website for her where she promotes her business and does tarot card readings, it's still active: http://www.yumemi-salon.com/e/index.html

Also, you can switch between first person mode and third person at any time on the fly and play the entire game that way from start to finish. Capcom still hasn't figured this one out.

Overall, it's pretty amazing that Toyama was able to jump start Silent Hill and then go off and make another unique survival horror series from scratch, very unlike other games in the genre. Really hope that whatever he is working on next at his new company either builds on top of this or is yet another unique take on survival horror.
 
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@TheFriendlyBro

IGN - Video Producer and Editor
Verified
Aug 1, 2019
562
I'm so salty they only released the first game on the PS4 and the not, clearly better, sequel.

Guess its either emulation or OG hardware for me. For reals though, remake time?
 

Rosenkrantz

Member
Jan 17, 2018
4,940
Yeah, out of all Japanese horror games released during PS2 days (what a time) I certainly think it was the most unique one, the camera was truly awful at times (I don't think they've ever made it work in sequel/PS3 remake, but it got better) and controls required some getting used to, but it was worth it for the atmosphere alone.
 

Lord Fanny

Banned
Apr 25, 2020
25,953
I'm so salty they only released the first game on the PS4 and the not, clearly better, sequel.

Guess its either emulation or OG hardware for me. For reals though, remake time?

Probably because it was never released in NA. I think maybe it was in Europe, but I don't think any of the PS2 on PS4 game they released weren't released in NA. From what I recall, it was also a pretty big flop, and I think the only reason it was made was because of the movie adaptation though I may be incorrect there.
 

Gradon

Saw the truth behind the copied door
Member
Oct 25, 2017
7,471
UK
2 is the best of the trilogy. Such an amazing game.
 

carda114

Member
Oct 28, 2017
284
Probably because it was never released in NA. I think maybe it was in Europe, but I don't think any of the PS2 on PS4 game they released weren't released in NA. From what I recall, it was also a pretty big flop, and I think the only reason it was made was because of the movie adaptation though I may be incorrect there.

It's odd, because honestly, they own the IP, I don't see what would be impeding a release in the US as a software title outside of taking some QA time to ensure the emulation was up to snuff and maybe also designing some trophies. I was really hoping the original Siren getting a PS4 release would have spurred the first release of the sequel here too, but it doesn't seem like it will ever happen.
 

Chance Hale

Member
Oct 26, 2017
11,842
Colorado
220

The face motion cap tech in the first two games is so bizarre, love it.
 

Deleted member 12555

User requested account closure
Banned
Oct 27, 2017
2,113
I would love to play this, even more so after that OP. Lots of stuff that I find interesting.

I would try the first one, but I fear it may be way too archaic in ways that will impede my enjoyment of it.

Liked Blood Curse a lot, the vibe is very singular and the ending was trippy. Loved the live action stuff in it. Just an all around remarkable game. Not necessarily enjoyable at all times, but remarkable still.
 

Lord Fanny

Banned
Apr 25, 2020
25,953
It's odd, because honestly, they own the IP, I don't see what would be impeding a release in the US as a software title outside of taking some QA time to ensure the emulation was up to snuff and maybe also designing some trophies. I was really hoping the original Siren getting a PS4 release would have spurred the first release of the sequel here too, but it doesn't seem like it will ever happen.

Yeah, I'm not sure. Nintendo did the same with the Fatal Frame Wii games, too.
 

Akumatica

Member
Oct 25, 2017
2,746
Probably because it was never released in NA. I think maybe it was in Europe, but I don't think any of the PS2 on PS4 game they released weren't released in NA. From what I recall, it was also a pretty big flop, and I think the only reason it was made was because of the movie adaptation though I may be incorrect there.
Yeah, Siren 2 was released in Europe on the PS2.

Also, Ape Escape 2 on the PS4 is the EU version. Ubisoft localized it for the PS2 back in the day while Sony Europe did a different loacization for that territory. When the PS2 on PS4 Classics came around, Sony went wih the EU verion they had the full rights too. (The EU releases of Ape Escape 2&3 kept the Japanese names for characters, unlike the North American versions).

None of the Western versions of PS2 games that Sony let companies like Atlus, Ubisoft, Xseed etc.. localize have been PS2 Classics on the PS3 or PS4 unfortunately.

I was really hoping that Sony would have put Siren 2 on the PS4, but I think they aren't doing anymore PS2 Classics.
 
Oct 25, 2017
9,007
Canada
I played through the three Siren games for the first time last year. They're a really great bunch of games, especially the first two. Loved a lot of the facial capture tech, the atmosphere and the really innovative gameplay elements. Honestly the sight jacking stuff is genius. Plus the extent they were willing to play around with the idea was real cool. Escorting a blind NPC who is following you via the sight jacking, using a guide dog as your eyes in another level. Also that haunting level where you were unknowingly a shibito (Tomoko day 2) was genius.

Siren 2 definitely fixed a lot of the rough edges, but I think the first game is still my favorite from an atmosphere, narrative and memorable moment standpoint.
 
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Gradon

Saw the truth behind the copied door
Member
Oct 25, 2017
7,471
UK
There was a sequel?


Sorry, sequels? :P

Forbidden Siren 2 was only released in Japan and Europe, it was a sequel to the first game and fixed pretty much all of the glaring issues the first game had.

Siren Blood Curse for PS3 was a re-imagining remake of the first game with a Western cast.
 

deadfolk

Member
Oct 25, 2017
5,529
Forbidden Siren 2 was only released in Japan and Europe, it was a sequel to the first game and fixed pretty much all of the glaring issues the first game had.

Siren Blood Curse for PS3 was a re-imagining remake of the first game with a Western cast.
Weird that I never heard about them, considering I'm in EU. I guess they didn't make much of a splash.
 

Palette Swap

The Fallen
Oct 25, 2017
11,213
It's such a shame this never saw a wider release. I fortunate enough to play it back when it released in PAL territories, but I still can't understand why it never got a US release.
Too bad Sony kind of gave up on PS2 classics.