Part 6 of my 6 part playthrough of the Dragon Quest series on mobile. If you missed my previous threads, you can find them here (unfortunately because I deleted my screens from DQ1 and DQ2 the images don't work anymore so I'm sorry about that);
Dragon Quest 1
Dragon Quest 2
Dragon Quest 3
Dragon Quest 4
Dragon Quest 5
I'm keeping the same format as the DQ4 and DQ5 LTTP by updating this thread as I finish each part (as determined by the walkthrough I'm using), so there'll be two or three more updates after this one. The OP will cover the the start of the game to gaining Vocations and I'll threadmark subsequent parts as I play through the game.
So, it's been a while! Full disclosure, I actually started playing this game at the end of July but I got distracted by other games I wanted to play and other IRL stuff so I kind of put this aside for a while, but I'm back on it! I did finish 'Part One' (according to the walkthrough I'm using) a couple of days ago but I've been so caught up in grinding vocations (more on that later!) that I forgot to post this LTTP. So, without further ado, let's begin!
Though the opening was really interesting with its set up and intrigue, I felt like the actual beginning of the game was a bit slow in terms of pacing and keeping me interested. The parts with the Hero (who I named Rek) and his sister in their village, getting ready for the festival and then meeting up with Carver were OK but I just felt like there were long periods of the game where nothing interesting was really happening. You already had the hook of there being two worlds pretty early on but it was still being played as something mysterious so there wasn't really much to go off. I didn't hate this part of the game per se but it definitely felt more like the older Dragon Quest games (1-3) where once you get the mission of leaving the Castle nothing really happens for a bit.
I definitely think the game picked up when you met Milly, however, as the game actually started to answer some questions (not all of them, but some). I'll briefly touch upon the Dream World and Real World aspect of the game even though I probably haven't gotten the full context of it yet. I think it's a pretty neat gimmick for the most part. Having two different worlds with one being an offshoot of the other where other versions of people exist is pretty cool, even though the game so far hasn't really used it yet (though I'm sure it will). From a gameplay perspective I find it kind of annoying especially when my grind spot for Vocations and Alltrades Abbey were in two different worlds, but that's more of a nitpick than anything. Like I said, I'm still early in when it comes to narrative stuff so I won't comment fully, but so far I think it has potential to be cool. Not 'best in the series' cool, but who knows.
I'll use this space to talk about the characters briefly. Again, I'm only like a 1/3 (maybe) into the game so maybe opinions might change as I keep going. I say this because honestly, I think I like these characters more than DQ4's party. If you read my LTTP on DQ4, you would have seen me absolutely gush over Alena and how great she was, and my opinion on her hasn't changed. That being said, thinking about it now no one else from DQ4 really stood out to me as being as good as her. I'm not saying that DQ6's party is as good as Alena, but overall I'm liking them more than the rest of DQ4's. So far the only real weak link I've come across is Ashlynn, though I'm sure there's more to her. But Carter, Nevan, Millyand Amos have had some great lines in the party chat and so far I've just been enjoying their presence a lot. Maybe it's because it's been so long since I played DQ4, but yeah I feel like outside of Alena I enjoy this cast more (for now).
Murdaw was OK I guess. I could tell after a while that he wasn't the 'real' main villain of the game despite its best attempts to convince me that 'we saved the world guys trust me(!)', but he wasn't bad for the role he played. I'm interested to see what his links to whoever the 'real' main villain are but yeah, I honestly expect to forget about him after a while (and if it wasn't for NPCs mentioning him I'd have forgotten about him already lol). The build up to the next part of the game's story is interesting. Carver joining up with his 'other' self was pretty cool and I'm looking forward to the others doing the same. All in all, I'm pretty excited for the rest of the game.
Now I was going to end this part there, but after initially playing a bit more and ending up spending several days on it, I have to talk about Vocations. I didn't really know what to think of DQ6's job system when I first heard about it. It honestly just sounded like DQ3's job system but more complicated? But I have to say, I LOVE it. I don't know why, but I'm really digging the layers to each job combining to unlock another stronger job and I'm really enjoying giving each party member their own job and seeing what they bring to the table. As a result I'm already using characters in my party that I had no intention of using just because the combination of their jobs has made them so valuable. Honestly, I think I prefer this to any other gameplay/job mechanic I've come across in the series. More than DQ3's system and yes, more than DQ5's Monster Catching (though that's a damn close second). I also feel like it's made grinding more manageable for me. Grinding levels doesn't seem at all daunting anymore when all I'm focusing on is how many battles I have left before the next mastery level is reached. Since I unlocked vocations I've levelled up everyone nearly ten levels and I barely even noticed. I may have gone a bit too far in the grinding honestly (at this point in the game (just passed by Terry for the first time) as everyone is already on their upper grade job with one character having already mastered theirs and I'm one mastery away from getting the Hero to the Hero vocation. I don't know, I just love this system that much lol. I'm interested in hearing what others think of it.
So that's part one of Dragon Quest 6 so far. All in all, I'm enjoying it! Perhaps more than DQ4 itself, but that may change. I've been genuinely interested in DQ6 for a while now as I feel like it's a game no one really talks about. I had a similar feeling with DQ2 which I honestly ended up loving, so I have a good feeling the same will happen here. I'll post the second part of the LTTP when I reach it in the walkthrough so until then, thanks for reading! Before I go though, here's a tease at what I'll be covering when I post part 2;
Dragon Quest 1
Dragon Quest 2
Dragon Quest 3
Dragon Quest 4
Dragon Quest 5
I'm keeping the same format as the DQ4 and DQ5 LTTP by updating this thread as I finish each part (as determined by the walkthrough I'm using), so there'll be two or three more updates after this one. The OP will cover the the start of the game to gaining Vocations and I'll threadmark subsequent parts as I play through the game.
So, it's been a while! Full disclosure, I actually started playing this game at the end of July but I got distracted by other games I wanted to play and other IRL stuff so I kind of put this aside for a while, but I'm back on it! I did finish 'Part One' (according to the walkthrough I'm using) a couple of days ago but I've been so caught up in grinding vocations (more on that later!) that I forgot to post this LTTP. So, without further ado, let's begin!
Though the opening was really interesting with its set up and intrigue, I felt like the actual beginning of the game was a bit slow in terms of pacing and keeping me interested. The parts with the Hero (who I named Rek) and his sister in their village, getting ready for the festival and then meeting up with Carver were OK but I just felt like there were long periods of the game where nothing interesting was really happening. You already had the hook of there being two worlds pretty early on but it was still being played as something mysterious so there wasn't really much to go off. I didn't hate this part of the game per se but it definitely felt more like the older Dragon Quest games (1-3) where once you get the mission of leaving the Castle nothing really happens for a bit.
I definitely think the game picked up when you met Milly, however, as the game actually started to answer some questions (not all of them, but some). I'll briefly touch upon the Dream World and Real World aspect of the game even though I probably haven't gotten the full context of it yet. I think it's a pretty neat gimmick for the most part. Having two different worlds with one being an offshoot of the other where other versions of people exist is pretty cool, even though the game so far hasn't really used it yet (though I'm sure it will). From a gameplay perspective I find it kind of annoying especially when my grind spot for Vocations and Alltrades Abbey were in two different worlds, but that's more of a nitpick than anything. Like I said, I'm still early in when it comes to narrative stuff so I won't comment fully, but so far I think it has potential to be cool. Not 'best in the series' cool, but who knows.
I'll use this space to talk about the characters briefly. Again, I'm only like a 1/3 (maybe) into the game so maybe opinions might change as I keep going. I say this because honestly, I think I like these characters more than DQ4's party. If you read my LTTP on DQ4, you would have seen me absolutely gush over Alena and how great she was, and my opinion on her hasn't changed. That being said, thinking about it now no one else from DQ4 really stood out to me as being as good as her. I'm not saying that DQ6's party is as good as Alena, but overall I'm liking them more than the rest of DQ4's. So far the only real weak link I've come across is Ashlynn, though I'm sure there's more to her. But Carter, Nevan, Milly
Murdaw was OK I guess. I could tell after a while that he wasn't the 'real' main villain of the game despite its best attempts to convince me that 'we saved the world guys trust me(!)', but he wasn't bad for the role he played. I'm interested to see what his links to whoever the 'real' main villain are but yeah, I honestly expect to forget about him after a while (and if it wasn't for NPCs mentioning him I'd have forgotten about him already lol). The build up to the next part of the game's story is interesting. Carver joining up with his 'other' self was pretty cool and I'm looking forward to the others doing the same. All in all, I'm pretty excited for the rest of the game.
Now I was going to end this part there, but after initially playing a bit more and ending up spending several days on it, I have to talk about Vocations. I didn't really know what to think of DQ6's job system when I first heard about it. It honestly just sounded like DQ3's job system but more complicated? But I have to say, I LOVE it. I don't know why, but I'm really digging the layers to each job combining to unlock another stronger job and I'm really enjoying giving each party member their own job and seeing what they bring to the table. As a result I'm already using characters in my party that I had no intention of using just because the combination of their jobs has made them so valuable. Honestly, I think I prefer this to any other gameplay/job mechanic I've come across in the series. More than DQ3's system and yes, more than DQ5's Monster Catching (though that's a damn close second). I also feel like it's made grinding more manageable for me. Grinding levels doesn't seem at all daunting anymore when all I'm focusing on is how many battles I have left before the next mastery level is reached. Since I unlocked vocations I've levelled up everyone nearly ten levels and I barely even noticed. I may have gone a bit too far in the grinding honestly (at this point in the game (just passed by Terry for the first time) as everyone is already on their upper grade job with one character having already mastered theirs and I'm one mastery away from getting the Hero to the Hero vocation. I don't know, I just love this system that much lol. I'm interested in hearing what others think of it.
So that's part one of Dragon Quest 6 so far. All in all, I'm enjoying it! Perhaps more than DQ4 itself, but that may change. I've been genuinely interested in DQ6 for a while now as I feel like it's a game no one really talks about. I had a similar feeling with DQ2 which I honestly ended up loving, so I have a good feeling the same will happen here. I'll post the second part of the LTTP when I reach it in the walkthrough so until then, thanks for reading! Before I go though, here's a tease at what I'll be covering when I post part 2;