I can't think of a better video game documentary than Double Fine Adventure, and since it's perfect viewing for a Saturday night (and I can finally post threads), I'm eager to talk about it with Era.
It's such a great look inside a small company struggling to stay afloat among the big dogs, and how things we so casually discuss like sales figures or delays have a massive impact on real human beings. The troubled production of Broken Age is a fascinating story and the doc doesn't hide anything. We see the very meeting where they make the agonizing decision to cut Broken Age in two, and watch as employees crunch for a deadline they know will be impossible to meet. It's a rare, refreshing kind of transparency.
Tim Schafer carries the lengthy series with his charisma, openness and eccentricity, but the filmmakers also did an amazing job of turning the DF staff into real characters. It also captures a fascinating time in the industry, Broken Age was the first big video game Kickstarter and it's progression shaped how the public would view crowdfunded projects from then on. It's especially interesting in light of DF's recent acquisition by Microsoft, because the documentary pretty much demonstrates how brutal and risky it is to try and stay truly independent and commercially viable, but everyone still fights desperately to do so. The entire series flies by and I really wish there were more shows like it.
Any thoughts on DFA, or Broken Age? Can you recommend any similar documentaries? The nearest I can think of are Indie Game: The Movie, the Pillars of Eternity documentary, and things of that nature. Jason Schrier's excellent book absolutely fits the bill, but I've read it to tatters already. I 100% agree with his recommendation to watch DFA "if you care about how video games are made." NoClip's work is obviously top-notch as well, but they're more of a fantastic after-the-fact postmortem. Even outside of games, are there any documentaries that take a similar fly-on-the-wall look at a company struggling to complete a project from conception to release?
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