I think there's also a change in the stakes that makes LiS2 a little bit more... "difficult" than LiS1 for some individuals. In LiS1 the stakes are limited to a small town with endearing characters that have very limited scope over the course of the game, despite the supernatural elements and danger the tornado poses to the town.
In LiS2, we have a road story about two minority kids escaping police brutality and politically motivated oppression, without the ability for individuals to take back things they do or say. As a result, every choice becomes a comment on something very relevant and "political", as some people who dislike the second season have pointed out. I personally like the narrative and its focus, and though I think that LiS1 was very "political" and relevant to the conversation in 2015, Life is Strange 2 doesn't allow the player to explore the short term ramifications of their actions without committing to them. While I do think that the complaint that the game is quote unquote too political are eyeroll worthy, I think that the "burden of choice" is much, much higher due to the statements the game is making.