These are early days, of course. Load times will likely get faster in the years ahead, but I'm actually a bit disappointed. Particularly in multiplatform games. It can still commonly take 30+ seconds to go from the OS to gameplay. I would be shocked if anybody here six months ago would have guessed that it would take that long to get into ANY game this gen. Getting back into the OS from rest mode is not really any appreciably faster than last gen either.
The most impressed I've been with loading times so far is when using Activity Cards to resume a game like Miles Morales, Astro's Playroom, or Sackboy, where it can take 7-10 seconds from OS to playing the game (but only when it works like it's supposed to and skips the intro logos, which often doesn't happen), and it can only take 2-3 seconds to load into gameplay from the game's main menu. That's what I expected out of every game after the PS5's specs were announced. Naive, ignorant, maybe, but it's clearly possible to load a huge open world game that's even cross-generation in 2 seconds as seen in Miles, so I don't think it's wholly unfair to assume.
The loading times are still a big improvement; don't get me wrong. I'm appreciative of how relatively quick most things are. I was just thinking that we would get more than the average 2-5x faster loading since the SSDs are 50-100x faster than the old HDDs.
Are the loading times you're experiencing as fast as you thought they'd be, say, six months to a year ago? Would also like to discuss backwards-compatible titles and why specifically the Series X almost always loads them faster.
Again, early days, but I think we've seen enough over the last three months to at least have some discussion about it.
The most impressed I've been with loading times so far is when using Activity Cards to resume a game like Miles Morales, Astro's Playroom, or Sackboy, where it can take 7-10 seconds from OS to playing the game (but only when it works like it's supposed to and skips the intro logos, which often doesn't happen), and it can only take 2-3 seconds to load into gameplay from the game's main menu. That's what I expected out of every game after the PS5's specs were announced. Naive, ignorant, maybe, but it's clearly possible to load a huge open world game that's even cross-generation in 2 seconds as seen in Miles, so I don't think it's wholly unfair to assume.
The loading times are still a big improvement; don't get me wrong. I'm appreciative of how relatively quick most things are. I was just thinking that we would get more than the average 2-5x faster loading since the SSDs are 50-100x faster than the old HDDs.
Are the loading times you're experiencing as fast as you thought they'd be, say, six months to a year ago? Would also like to discuss backwards-compatible titles and why specifically the Series X almost always loads them faster.
Again, early days, but I think we've seen enough over the last three months to at least have some discussion about it.