*Monkey paw finger goes down* U can only play as Joey in his battle suit.
*Monkey paw finger goes down* U can only play as Joey in his battle suit.
Exploring the Toxic Jungle would be a dream.And I want my open world Nausicaa (Miyazaki) with the botw template. Let me ride an omu.
In case you weren't previously aware, there actually is a Vampire Hunter D game for the PlayStation. It's not amazing, but I enjoyed it quite a bit. Given the technology at the time, I thought it was about as good an adaptation as one could expect. That said, I would absolutely love a new Vampire Hunter D game. I'd prefer to let From Software continue making their own games rather than adapting other properties, but an action game in a similar style would be a real treat.
Lol.*Monkey paw finger goes down* U can only play as Joey in his battle suit.
Blame! as a videogame has been on mind for awhile now as well. You mention "the next corner", which is something I think a fixed camera system or the camera system seen in Metroid: Other M would work best for. Additionally, those type of camera systems would naturally show off the immensity of the environments by letting the camera regularly point upwards without user input.I've been thinking about that for a LONG time, while i was reading Blame! . . . . I can't stop think that would be awesome to walk through that structure without actually know what would you have to deal in the next corner, since the enemies on the manga are quite powerfull and with amazing designs. The manga is majestic to the archtecture stand point, everything fells huge and crisp, some pages make you feel so small and insignificant, that feeling would be great while exploring.
Like Etrian Odyssey, perhaps? F. O. E. !!Yes with you OP, Blame as sf dungeon rpg. Lot of potential for environmental storytelling.
I'm aware, but never played it.In case you weren't previously aware, there actually is a Vampire Hunter D game for the PlayStation.
I also want a Sailor Moon action game somewhere along the lines of the Transformers game by Platinum.
What the fuck. Why have I never thought of this.Air Gear
Would be cool, make it like a Splatoon hub traversing into campaign races
Air Gear
Would be cool, make it like a Splatoon hub traversing into campaign races
What the fuck. Why have I never thought of this.
I'm imagining tony hawk on steroids. Doing tricks in an open hub. I'm drooling.
Tace we have the perfect game idea here
Fantastic pitch! Read or Die is such an underated series.The Read or Die Universe is perfectly set up for a game/series of games in a Metal Gear Solid mixed with Okami action style. The incredible music is already there, the protagonists are there, with mid and end bosses already realised. Shadowy organisations and characters with ulterior motives aplenty.
You have various missions with Yomiko; collecting books and doing tasks in the daytime to grow your Paper Using knowledge and learn more about the world around you. Nights you go on missions, after the mid-bosses, each with different skills and based on a historical figure requiring different paper usage. Further missions would require playing as Nancy, clipping through parts of the environment. I mean, it's all there already and would be incredible.
Imagine a game where you're crafting attacks and defence barriers from the ammo around you, with an incredible jazz soundtrack and characters with great personalities and motivations:
Would say a Bleach musou, but I don't like these kind of games.
That actually exists already. Not, from KT, but same kind of gameplay.
That's already a thing too, not the greatest but could have potential if they decide to expand on it with a sequel.
Incidentally, my choices would be a Girls und Pazer and Danmachi game, both of which also exist already lol (though in the case of Danmachi, I'd like for it to not suck next time).
Wait, does it? The new one is a battle game like all the other anime adaptations, right?
Nope, turn based RPG with a whole guild/quest system. It's definitely lacking a bit since they tried to cover several arcs from the main series when they had basically no budget to do it, so it's basically super abridged versions of the Grand Magic Games and Tartaros arcs (Tenrou Island and Avatar are technically there too but they take up like half an hour total in the game for both of them).
Musou would not do Blade of te Immortal justice.
Delicious in Dungeon is a lot like existing dungeon crawlers, but I would love a run based game based around cooking and eating.
Hell yeah. Exactly what I've been shouting for yearsI've been thinking about that for a LONG time, while i was reading Blame! (i do recomend, it's amazing for fans of Gantz or Berserk) that it would fit so well in the Sekiro structure, more straight foward action with exploration and huge cyberpunk structures.