The real game of the year was the friends we made along the way
so not among us or fall guys
The real game of the year was the friends we made along the way
I also think that Fortnite should get some credit for putting on a massive virtual concert and a few other events, as well as releasing Party Royale.Exactly. Animal Crossing provided escapisim for millions of people during one of the most catastrophic periods in American history. Yes, other games are technically more impressive and I know a lot of people just aren't into animal crossing (myself included) but like, that game did so much for so many people. In terms of wider impact, nothing else came close.
I'm having a blast with it on PC, because I'm following the main story/side missions and truly just focusing on the RPG aspect of the game.
The open world though, is pretty broken.
Ahah, I was just being an ass, I like GoT. ^^That's an interesting way of agreeing with me, but glad to know you agree Ghost of Tsushima is game of the year.
There are 3rd party cables that work with Link too (you don't need the official one), but it comes with a nice cable management clip and L connector so it integrates nicely with the headset.Hmm.. thanks. I have to look into this link, I only got my pc earlier this year so it's a lot I don't know about yet. Plus I don't have a WiFi connector yet either. Trying to figure out the cheapest way to play this game.
You'd need something in the $800-1000 range if you were to start from scratch, but in fairness most Steam users already have a good enough PC for Alyx, so the headset alone is what most active Steam users would need.What does someone get with $600? A VR headset or a computer that can play it plus a VR headset?
You're acting like you need all this space. I've played Alyx a second time seated. Plenty of games work like this, and my first time around I stood almost entirely in one spot. The room requirements are motion control VR are very small and non-existent for gamepad VR.
There will be more than 3000. Naturally a lot will be shovelware, but there are a lot more games than people give it credit for; plus VR has extra non-gaming value that consoles and even PCs don't provide. That may or may not be relevant to each person, but is something to consider.3000 games came out for the PS4.
How many VR games will come out that will be playable on a $600 setup over the next 5/6 years?
I'll give you FF7, but RE2 is largely a beat for beat, outside of the A/B route differences that were cut.
What does someone get with $600? A VR headset or a computer that can play it plus a VR headset?
How much space do they need for room scale vr?
Where do they store all the accessories when they're not playing?
3000 games came out for the PS4.
How many VR games will come out that will be playable on a $600 setup over the next 5/6 years?
They didn't. It's not exclusive to any peripheral. My VR headset cost like $200They decided to make it exclusive to a very niche and expensive peripheral.
Exactly. Animal Crossing provided escapisim for millions of people during one of the most catastrophic periods in American history. Yes, other games are technically more impressive and I know a lot of people just aren't into animal crossing (myself included) but like, that game did so much for so many people. In terms of wider impact, nothing else came close.
We need to talk about thread titlesIs "let's face it" the new "can we all agree" for thread titles?
golly i sure wish there was a pinned thread explaining why people hate on this underdog company for no reasonGOTY is cyberpunk but people like hating on it and the company tat made it for some reason.
Are you sure $800?You'd need something in the $800-1000 range if you were to start from scratch, but in fairness most Steam users already have a good enough PC for Alyx, so the headset alone is what most active Steam users would need.
You're acting like you need all this space. I've played Alyx a second time seated. Plenty of games work like this, and my first time around I stood almost entirely in one spot. The room requirements are motion control VR are very small and non-existent for gamepad VR.
There will be more than 3000. Naturally a lot will be shovelware, but there are a lot more games than people give it credit for; plus VR has extra non-gaming value that consoles and even PCs don't provide. That may or may not be relevant to each person, but is something to consider.
Yes, I'm sure. 3000 series cards might be out of the question, but the game runs fine on a GTX 970. The last monitor I bought cost about $100.Are you sure $800?
Like a terabyte SSD would be a large chunk. Plus a non dodgy windows licence.
GPUs are hard to get right now and the secondhand market isn't great. Also someone without a PC would need to buy a monitor as well.
Also wasn't the index they released with the game really expensive?
Like what headset would someone get that wouldn't be trash?
But even though you can sit down the expense of VR is for the experience of walking around.
Tbh the best VR I played was when I visited a place in Macau where you wore a PC as a backpack with a gun.
And it was in a massive open space where we walked down corridors in the car world blasting robots.
Talk to the average person thats the experience the imagine.
Rather than a fancier 3D cinema. I know I exaggerate but it's the barrier to entry.
I guess so maybe more than 3000 but will input methods evolve?
Like anew game requiring a better controller or a more powerful PC.
Like a pc or headset that could play this game might not be able to play next year's blockbuster
I mean you're still looking at probably an $800 investment at the very least? Probably more. I doubt that's a comfortable expense for many IGN reviewers.
- It's not exclusive to any headset. WMR/Oculus/Valve all work. Unless you mean you need a VR headset but that's a given to play VR.
- Any entry level PC with a half decent card from the last two generations can work. There's no need for $1000/$2000 PCs. Alyx worked fine on a PC that I acquired in 2015.
- Works both in roomscale and seated - there's a ton of accessibility options as well.
I don't know why people are in such a tizzy over this game getting "passed up" for awards season. Barely anynone has fucking played this because VR isn't prevalent amongst average gamers.
The game will get a second wind for sure whenever it comes out for PSVR2.
Oh ok, thanks a lot man. I just picked up the last headset at Walmart.There are 3rd party cables that work with Link too (you don't need the official one), but it comes with a nice cable management clip and L connector so it integrates nicely with the headset.
A $300 headset and a $300 GPU are enough assuming someone has a PC of any relatively modern construction. On the topic of play space and storage, should we start including the cost of TVs and couches in console prices then? There are certainly people who will be unable to afford/play because the lack the some of the fundamental requirements, but that is very much the same of consoles or any hobby. The line of accessibility is one drawn in the sand, and really should have minimal consideration in conversations around game quality.
And there are hundreds of VR games playable; many tens of incredible ones too, though obviously that comes down to taste. But how does that factor into it's consideration for game of the year? If PS5 game development gets canceled tomorrow, should we retroactively withdraw it's game awards/nominations? The quality of a game stands alone from the number of games on a system, and at the moment great VR games faaaar outnumber anything on current gen xbox or playstation regardless.
Aha fair enough.Thats lower than I expected.Yes, I'm sure. 3000 series cards might be out of the question, but the game runs fine on a GTX 970. The last monitor I bought cost about $100.
A $300 Oculus Quest 2 can provide an experience that is in some ways better than an Index.
The experience of walking around is ideal, but not at all needed to have fun or fulfilment.
This 100%
Agreed. Every GOTY Alyx doesn't win it's a award it was robbed...half life alyx. And the year beat saber was first published was beat saber.
The thing is vr is not even nominable if not in a specific category, but who take the journey from normal beat saber to expert beat saber or play alyx till the end, know what im talking about.
I played it.. it's not my GOTY.
The scariest moment in my gaming life happened to me in this game...
Thought it'd be fun to turn on the function that allows those ceiling grabber creatures to actually physically pick you up with their sticky tongues. First time I encountered one, I quickly took it out and then accidentally wandered right into the tongue of another, it freaked me out as I started being lifted off from the ground, I look up and its sucking me up, I pull my gun out and go to stick it right in its mouth before it eats me and my hand gets fucking SNAPPED. I screamed and fell to the ground in literal physical pain, laughing and screaming, while I proceed to die ingame.
I forgot I had the ceiling fan on and jammed my goddam hand right into it.. most shocking moment of, "OH GOD IS THIS ACTUALLY REAL" I've ever experienced.
Played bugsnax. Platted bugsnax. Was thoroughly whelmed. Astro's Playroom fucking buries it.
come on this is ridiculous lolI'll give you FF7, but RE2 is largely a beat for beat, outside of the A/B route differences that were cut.
to be fair, I've done that with job simulator many times as wellTwo times during the game - I was crouching on the ground to search for ammo and the upgrade cubes, and I moved to put my hand on a wall or desk in the game to brace myself to stand, and then watched my hand pass through the object. That's how immersive this game is.
Yeah it's damn special.