How could I forgot I would have thrown a photo contest for it but someone was already doing it but I did chip in for the prizes a bit
oh, Oh, OH my goodness. That last picture is satisfying to look at, all three but especially the last one.Halo 3 was my first taste of virtual photography via theater mode, but it wasn't until SS's photo mode that I really got into it. The ability to enable it at any time without having to leave the game was and still is so good. Funny enough though I wish more games had a theater mode like Halo or CoD so I could just play the damn game instead of pausing it constantly lol. Photo mode's are a blessing and a curse for me.
Am I confused or wasn't LoU a PS3 game and Second Son a PS4 game?
OG TLoU didn't have a photo mode. Only the PS4 remaster did iirc.Am I confused or wasn't LoU a PS3 game and Second Son a PS4 game?
They had a separate mode for photos. Infamous integrated the photo mode in the actual game.
Am I confused or wasn't LoU a PS3 game and Second Son a PS4 game?
The games are also 7 years apart and one was more iterative of a feature that had already been given mainstream focus, so I'd like to hear what makes Second Son stand out as being the catalyst for it.If you're saying that Halo 3 had a popular photo mode, I'd say you know plenty.
If you're saying that Halo 3 was more responsible for popularizing the idea of a photo mode than inFamous: Second Son, I'd say perhaps not so much.
The games are also 7 years apart and one was more iterative of a feature that had already been given mainstream focus, so I'd like to hear what makes Second Son stand out as being the catalyst for it.
Dang, how can ya'll possibly disagree with this?
Here's the simple truth: People were not asking for photo mode in third-person action/adventure games before Infamous Second Son got the photo mode update. Sure, a few games had a form of photo mode in the decade before that. After Infamous Second Son, many people were asking for it in all their third-person action/adventure games.
OP said Sucker Punch popularized photo mode with Infamous. This is not debatable. Photo mode as we now know it in many many third-person action/adventure games did not exist before Infamous Second Son.
I do wonder if in the renaming of the 'share' button to 'create' instead that kind of functionality will be included as an option along with ability to render out pristine video too, which is something I think would be necessary for something like Dreams.PS4 likely popularised photomode due to having the share button right there.
But - I do slightly miss old photomodes where they'd render out at higher resolution, or 'develop' the image to be higher quality with better lighting and detail. These days you get lots of new filters and controls, but after that you're still mostly just capturing the screen. Eg when GT7 comes out with ray tracing, assuming its lower quality in realtime/replays, I'd like it to spend a second or two and give me full quality reflections for photomode.
Yep. End of story.Gran turismo did it first and still does it better than anyone.
F12 did?
I think people are missing the "popularised" in the title. I know that photomodes existed before SS but the number of photomodes in games increased quite dramatically after that.
It's the combo, isnt't it. Photo mode - share button - social media. That's when the potential for one of the best marketing tools out there was realised and snowballed.I get what OP is saying, but I don't think it was necessarily Second Son on its own that polarized it. I think it was the fact that Second Son was the first PS4 game that had it mixed with the fact that the PS4 was really the first console to embrace social network and easy picture sharing.
Dang, how can ya'll possibly disagree with this?
Here's the simple truth: People were not asking for photo mode in third-person action/adventure games before Infamous Second Son got the photo mode update. Sure, a few games had a form of photo mode in the decade before that. After Infamous Second Son, many people were asking for it in all their third-person action/adventure games.
OP said Sucker Punch popularized photo mode with Infamous. This is not debatable. Photo mode as we now know it in many many third-person action/adventure games did not exist before Infamous Second Son.
If we're going this route we may as well mention games like Pokemon Snap and Donkey Kong 64 lolI'm calling BioShock an example of this although the photography has got in-game utility.
Yep. End of story.
I did love Infamous Second Son, but can't agree with the OP's assertion.
I could see the argument for PS4's share button as being the catalyst for many more games adding photo modes though.
It's not true though.OP isn't saying that inFAMOUS invented photo modes, but the game definitely popularized it. Many games that came after it included photo modes that were very similar to the one in Second Son, there's no need to get upset over such a dumb thing.
Didn't Skate have ridiculous photo and camera recording options? Also racing games and wipeout.
I don't think I ever saw a single Second Son screen shared, but I could have mistaken screens for one of the dozens of white bald guys in macho games around then.
Having the best photo mode on a console with a dedicated screenshot button counts for something.