The old arranged album is also fantasticCan't wait to hear the rearranged songs. The original OST is amazing.
The old arranged album is also fantasticCan't wait to hear the rearranged songs. The original OST is amazing.
Her best
There are a handful of minor quests that require specific mana levels at certain locations, and a few others that you can miss by doing certain other quests before them. I don't think you can be locked out of finishing any of the three big arcs.Didn't you need a guide to finish certain story lines otherwise you'd get locked out from them? Hell I remember never being able to finish the Jumi quest line and always ending on the stupid hell/underworld arc.
I like this sound of this. It sounds a little like Dragon Quest VII. I'll probably give it a shot.The long and short of it is that the game consists of several smaller storylines, rather than just one grand adventure. Playing through normally, you'll miss some things you might need to do to advance some of these stories. You'll still beat the game, but you'll wonder whatever happened to X or Y person. The second time you play, you'll notice some things you missed that caused those stories to fizzle out or end poorly, and do it differently to advance in different ways.
You only need a guide if you plan to only ever play the game once, and feel that you need to see every inch of every storyline.
I like this sound of this. It sounds a little like Dragon Quest VII. I'll probably give it a shot.
Yep, sounds like a Kawazu game all right.Maps & Artifacts - Legend of Mana Info
Legend of Mana walkthrough, guide, recipes, encyclopedias. Fan Site by Craig Erskine.legendofmana.info
Events - Legend of Mana Info
Legend of Mana walkthrough, guide, recipes, encyclopedias. Fan Site by Craig Erskine.legendofmana.info
Follow a guide. It's obtuse, and the map placement system can really throw off the balance and lock you out of content. Seriously, unless you want to play through it multiple times. Totally fine way to play, but I think a lot of people will be upset if they don't follow a guide.
The game never tells you what to do to progress through the story. So yeah...IGN is kinda right.Do you really need a walkthrough to play this game like the IGN review says? Or is that just exaggeration?
Wonder what's the criteria that Square Enix uses to choose what game they will remaster, cause Saga Frontier and Legend of Mana are not in the top tier PSX rpgs and i'm not sure they are big sellers too. We have the likes of Xenogears, Vagrant Story, Parasite Eve and Valkyrie Profile without modern versions, really strange.
Oh yea it's from Playasia. It's an Asia English copy, it's $39.99 atm before tax/shipping. They don't have a JP copy on the site but it probably has English too.Where did you order it from and for which console?
From what I can gather, it's Digital Only in the US? But like Okami on Switch, you can get the JPN version physically and it has built in English Language options? Is this accurate?
Because for the life of me, I have been unable to see where to procure a physical copy.
Didn't you need a guide to finish certain story lines otherwise you'd get locked out from them? Hell I remember never being able to finish the Jumi quest line and always ending on the stupid hell/underworld arc.
Oh yea it's from Playasia. It's an Asia English copy, it's $39.99 atm before tax/shipping. They don't have a JP copy on the site but it probably has English too.
Wonder what's the criteria that Square Enix uses to choose what game they will remaster, cause Saga Frontier and Legend of Mana are not in the top tier PSX rpgs and i'm not sure they are big sellers too. We have the likes of Xenogears, Vagrant Story, Parasite Eve and Valkyrie Profile without modern versions, really strange.
Do we know if they run the same? If I'm remembering correctly, Trials was 60fps on ps4 and 30 on switch. Is it the same for this game?Now I have to determine where I should buy it. On my ps5 and hope it had 4k/hdr which can take advantage of my new oled, switch for portability, or my pc(2080s) for a safe purchase
I would at least use an artifact placement guide. If I am remembering right you need to get certain mana levels in certain areas to trigger quests, recruit specific monsters or get some scenes to appear and the placement of areas on the map to accomplish this is in no way an intuitive process.Do you really need a walkthrough to play this game like the IGN review says? Or is that just exaggeration?
Wonder what's the criteria that Square Enix uses to choose what game they will remaster, cause Saga Frontier and Legend of Mana are not in the top tier PSX rpgs and i'm not sure they are big sellers too. We have the likes of Xenogears, Vagrant Story, Parasite Eve and Valkyrie Profile without modern versions, really strange.
No western release but there is an Asian English version on Playasia and probably a few other sitesIs this gonna be on physical in the US or is it another SaGa Remastered deal?
Secret of Mana Interview -- Producer Talks Future of the Series, Nintendo Switch, and More
Mana series Producer Masaru Oyamada talks about Secret of Mana, the future of the franchise, and the possibility of supporting the Nintendo Switch.www.dualshockers.com
Azario: The Mana series has been inactive for a few years, but recently we've seen the release of Adventures of Mana and now Secret of Mana remake. When will we see a new entry in the Mana series?
Masaru Oyamada: Personally, after I took up the role as the Producer of the Mana series it has been our goal to create a new title in the Mana series. With that said, there has been this period of time in which an entry in the Mana series hasn't been released. We've decided to remake the Adventures of Mana and Secret of Mana in order for people who have played the titles to get to know it once again as well as give players who are new to the series an opportunity to experience the game and get everyone up to speed.
Azario: Before picking up the role of Producer for the Mana series, were you a fan of the series? How did you become the franchise's Producer?
Masaru Oyamada: So I am essentially a part of the generation that played the original game when it first released so it has been an extremely familiar title to me as a consumer. I've loved the series for all my life and then joined Square Enix. Thereafter, Koichi Ishii, the creator of the Mana series, had an idea where he wanted to bring Final Fantasy Adventure or just the Mana franchise to mobile at the time.
That was where everything started, but then Ishii-san left Square, and as a player of the series, I felt it would have been extremely unfortunate for a new entry in the series not to be released in the future. So that drove me to become the producer of the series, where I proposed a remake project which is where we are at right now, with the ultimate vision of hopefully bringing a new title to market.
Rise of Mana Producer Wants To Release The Next Major Mana Game In Two Years
Rise of Mana producer Masaru Oyamada talks about the fifth mainline Mana game and confirms Secret of Mana for Android.www.siliconera.com
"The Mana series are titles that aren't readily available on current consoles," starts Oyamada. "Especially Seiken Densetsu 3, which was only available on the Super Famicom. Therefore, I'd like to make Seiken Densetsu: Final Fantasy Gaiden*, Seiken Densetsu 2*, and Seiken Densetsu 3 as a series that can be properly played, and in two years time I'd like to release Seiken Densetsu 5.
SaGa Frontier and Legend of Mana both had a good deal of their predecessors remastered or remade in recent years, and it's likely that sales of them were good enough to justify doing them to round out the sets, so to speak.
Riding a wave of present good will, in other words.
I think it has to do with whether members of the original creative staff are still around to either drive the project or at least give their blessing to it. The SaGa remakes are likely due to Kawazu, and he produced Legend of Mana as well. FFIV 3D and After Years were overseen by Tokita. FF7:R had Kitase and Nomura.
The key people on Xenogears, Vagrant Story, and Valkyrie Profile all left Square. In the case of Parasite Eve, they did try The Third Birthday, which was very poorly received.
Here's the review I penned this morning for the PlayStation 4 release.
Less remaster-y than Square's more recent offerings so aside from the backgrounds and OST enhancements, there isn't a whole lot. Unfortunately that means that some of the combat changes I would've loved to see didn't make it in either.
Legend of Mana Review - SaGa of the Mana Tree
Legend of Mana returns to modern consoles with a new visual identity and the same open-ended narrative that will amaze and confuse newcomers.wccftech.com
Pretty much. If there's not people who are passionate about continuing a particular IP, it's likely to die unless it's a substantial seller.Basically these series are still alive with key people still working on them, makes sense.
Absolutely beautiful game, but I remember getting my game into a state where I couldn't beat it. Like, the tiles I placed on the board were in such an order where I couldn't make the last couple of areas spawn. Is that possible, or was I just missing something 23ish years ago?
thats literally a battle theme from KH1 or 2...if not a specific overworld fight theme lol
Wonder what's the criteria that Square Enix uses to choose what game they will remaster, cause Saga Frontier and Legend of Mana are not in the top tier PSX rpgs and i'm not sure they are big sellers too. We have the likes of Xenogears, Vagrant Story, Parasite Eve and Valkyrie Profile without modern versions, really strange.