Also, it's a mobile game. No surprise how this forum feels about mobile games.i feel like people don't like touch screen controls and then disregard literally everything else
Also, it's a mobile game. No surprise how this forum feels about mobile games.i feel like people don't like touch screen controls and then disregard literally everything else
Is there a less ambitious title than 7? Obviously MK8DX is just a port so we can skip that.
that post combined with that avatar...i had to laugh.
I forgot about antigravity.that post combined with that avatar...i had to laugh.
Actually a hard question.
SNES first one
64 move to 3d and a really really fun battle mode (prefere it 10 times to the first one)
GBA first portable one
GC - 2 person carts
DS - online?
Wii - bikes?
3DS - gliders and underwater
8 - anti gravity
if i would go by which ones i like:
8 > Wii/64 > GC > SNES/GBA (not played 3DS and DS one)
Some of them seem to be more gimick than progression (8, GC)
you could argue 8 since the anti gravity is just a gimick, but its th most ambitious in presentation and the place where it just feels so great that im not shure where to go from here.
Probably one of those: 64, 7, Wii
=(I forgot about antigravity.
You know what antigravity gave us? The closest thing to an F-Zero sequel :(
i still can't believe someone made this and thought it was good
On top of unabashedly boasting the greatest production values of the series yet, Mario Kart 8's main gimmick is more conducive to large scale inventive track design and player interaction (on top of making the retro courses a lot more radically reinvented - particularly the GBA tracks), it gave us GOAT courses like Mount Wario, the Deluxe version added the best battle mode of the series since Double Dash (even if it took us a while to finally get it), the character roster is way better, 200cc completely changed the playing field, it dips into more crossover elements, and overall better online.26.7% of voters need to explain how Mario Kart 7 can be less ambitious than it's HD port Mario Kart 8.
That's me. I love the MK series, but i wont touch that game till they add controller support.i feel like people don't like touch screen controls and then disregard literally everything else
On top of unabashedly boasting the greatest production values of the series yet, Mario Kart 8's main gimmick is more conducive to large scale inventive track design and player interaction (on top of making the retro courses a lot more radically reinvented - particularly the GBA tracks), it gave us GOAT courses like Mount Wario, the Deluxe version added the best battle mode of the series since Double Dash (even if it took us a while to finally get it), the character roster is way better, 200cc completely changed the playing field, it dips into more crossover elements, and overall better online.
Looking back at 7, I feel like it only really served as a foundation for a bigger game.
i get you, but it's not really the "least ambitious", especially in terms of characters and content and updates.That's me. I love the MK series, but i wont touch that game till they add controller support.
This. And I don't mind because 7 was awesome and I really like the gameplay.7 introduced a lot, biggest thing being building your own kart.
8 looks and sounds pretty but besides that it's soooo iterative on 7 that it's a more convincing answer.
Didn't 7 allow you to create private "rooms" for online play though? I actually feel like the DS/3DS games had some online features 8 strangely doesn't
Resolution is not a feature lol. Each of those systems was a different resolutionLet's see:
-Can't be the first as it revolutiized the whole racing genre.
-Not the second either. It was hugely ambitious, adding 4 players and a much improved battlemode
-I can't comment on Super Circuit. Never played
-DD added lan play, 480P, two cart mechanic, and the GOAT track--Baby Park
-MKDS added online play and mission mode
-MKWii added bikes
-MK7 added gliders and underwater sections
-MK8 was the first HD MK8. The production values and assets were through the roof. The soundtrack was also incredible and two DLC packs.
-MK Tour added tons of stuff that will probably come to the console mainlines.
It's Wii.
I agree. I'm jealous of all those tracks. I wish we had them on console.i get you, but it's not really the "least ambitious", especially in terms of characters and content and updates.