"The WoL never loses" except when Moenbryda dies, Haurchefant dies, Papalymo dies, Misija tempers the blades etc
I'm telling you WoL is an adrenaline junkie. They get off on that shit. They deserve someone like Zenos as a best friend.Is it really losing if you just stand there doing nothing and let it happen?
Is it really losing if you just stand there doing nothing and let it happen?
Or maybe, just maybe, people are interested in seeing what type of stories she would write with new characters in a different world. A crazy concept.
You can still have an mmo protagonist fail at their objective, have their friends die or have the villain win.
duh wol is writen as the player stand in, all wol seeks is adventure. if the wol does good along the way, so be it.I'm telling you WoL is an adrenaline junkie. They get off on that shit. They deserve someone like Zenos as a best friend.
duh wol is writen as the player stand in, all wol seeks is adventure. if the wol does good along the way, so be it.
lol or how about when they have your character explain something to the other characters, and you start frantically motioning and mouthing while the screen zooms out and fades to black...I hope they stop making scenes where you have a dialog choice and then they show your characters mouth moving without speech. Maybe others don't mind but it seems so goofy to me.
I hope they stop making scenes where you have a dialog choice and then they show your characters mouth moving without speech. Maybe others don't mind but it seems so goofy to me.
What style? I don't mind silent protags at all, I just think showing your character voicelessly mouth the dialog choice you just picked adds nothing lol. The player knows the choice they picked, they don't need a zoom in on your character's face with their mouth moving.I love this style of silent protagonist, and I wished more games used it.
What style? I don't mind silent protags at all, I just think showing your character voicelessly mouth the dialog choice you just picked adds nothing lol. The player knows the choice they picked, they don't need a zoom in on your character's face with their mouth moving.
I like the smiles and /ponder and etc., but the "talking" parts always feel awkward.The character emoting and showing emotion instead of blankly staring off into the void.
The character emoting and showing emotion instead of blankly staring off into the void.
The WoL doesn't seek anything. They're nothing more than a weapon. The Scions and Alliance point WoL at whatever they want to die and let them loose.
They are going to end with Answers just to loop it around and it's going to be epic and I'm probably going to cry.Now hopefully Susan Calloway will return for the ending theme. She has to. The saga began with Answers and it's gotta end with another song done by her.
My wol Seeks dripThe WoL doesn't seek anything. They're nothing more than a weapon. The Scions and Alliance point WoL at whatever they want to die and let them loose.