• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

slothrop

▲ Legend ▲
Member
Aug 28, 2019
3,877
USA
I have never heard the "Shorter Games, Worse Graphics" line but I am so completely on board with it. Agree with that sentiment and the reasoning beyond it completely
 

digitalrelic

Weight Loss Champion 2018: Biggest Change
Banned
Oct 25, 2017
13,124
I have never heard the "Shorter Games, Worse Graphics" line but I am so completely on board with it. Agree with that sentiment and the reasoning beyond it completely
Give me more games like Kena, The Medium, Hellblade, Gears 5 Hivebusters, What Remains of Edith Finch, etc.. all day

I don't need (or even really want) 40+ hour games. Particularly when they're long for arbitrary reasons. Sure, there's always room for lengthy gems like Breath of the Wild or The Witcher 3, but I'd much rather play a fantastic, polished, meaningful 8-12 hour game than a mediocre, repetitive 30 hour game.
 

MonsterMech

Mambo Number PS5
Member
Oct 27, 2017
1,409
Not sure why people are so upset at the article.

They literally can't reach hundreds of millions of people with their current strategy, and they've made no indication that they will be drastically changing it in the near future.

In fact recently they seem to be actively against broadening their fan base.

That could change in the future, but as of now that's the reality.

I find it weird so many people are calling this a bad take but in another context all we here when it comes to PS5 is about the "exclusive" games. And how you can only get these experiences on one piece of hardware.
 

Rodelero

Member
Oct 27, 2017
11,534
The reactions in here to some some relatively mild criticism of Sony talking plenty of talk while very much failing to walk any kind of walk are truly remarkable.

Does it actually benefit the discussion to enter a thread only to apply blanket snarky criticism to no-one in particular?

Having the basic faculties required to observe reality?

Jim Ryan has been head of Sony for 2 years, if he practiced what he preached you'd have thought we'd have seen some sign of it by now, surely?

So to be clear, your view is that Ryan specified an aspiration he doesn't actually have to bring Sony's games to a wider audience. Why exactly do you think he'd do that? Like what actual benefit would come from stating this goal with no intention to carry through with it?
 

PAFenix

Unshakable Resolve
Member
Nov 21, 2019
14,666
Only thing from the article that I'm personally feeling is PS Now. I was so excited to hear about Sony picking up GaiKai and it's just a big disappointment compared to what I wanted out of it. I'm still open to giving it a shot, but I'd like to see it improved.
 

starfoxxxy

Gravity Is Hard
Banned
Mar 13, 2021
6,488
This kind of stuff is read meat for places like ResetEra

03cd0cad6d6828fc4fa11d9a3b1c61df.gif
 

Mani

Member
Jan 14, 2018
610
London
The article is making a wrong presumption; streaming is not the only way to create a bigger audience. You make great looking games with great stories and it'll bring in more audience and Sony has been successfuly doing just that.
 

Majora's Mask

Member
Oct 26, 2017
1,562
The article is making a wrong presumption; streaming is not the only way to create a bigger audience. You make great looking games with great stories and it'll bring in more audience and Sony has been successfuly doing just that.
Gonna need the receipts on that. What's your evidence that they are attracting more audience?
 

Prine

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
15,724
The article is making a wrong presumption; streaming is not the only way to create a bigger audience. You make great looking games with great stories and it'll bring in more audience and Sony has been successfuly doing just that.
That success is quite modest next to the potential out there, and looking more broadly these machines locking games from users is a limiting factor. I think, or at least i gathered Ryan seems to be slowly accepting that.
 

Rick44-4

Member
Oct 8, 2020
1,319
If PS had already achieved their vision for the far future, then they wouldn't be saying they hope for it in the future.

Desperately falling over eachother to criticize anything Jim Ryan says is so 2020.
It will never end, once something is set here it rarely changes. The Jim Ryan stuff has and will continue to baffle me, I think some people pay too much attention to corporate personalities tbh.
 

DarthWalden

Prophet of Truth
The Fallen
Oct 27, 2017
6,030
That interview echoed a lot of the things Phil spencer was saying like 5 years ago when Xcloud was probably just getting started.

Maybe PSNow cannot scale or higher definition games in the same way Xcloud can but it seems clear to me that Sony is clearly chasing the same rabbit that Microsoft has they maybe just don't have the service to do it right now.

There was a deal a year or two ago between Microsoft and Sony to provide Sony with cloud streaming services.

No question in my mind that he is referring to streaming but they are just not there yet as a company to offer that on a massive scale I'm guessing.
 

Rndom Grenadez

Prophet of Truth
Member
Dec 7, 2017
5,640
The article is making a wrong presumption; streaming is not the only way to create a bigger audience. You make great looking games with great stories and it'll bring in more audience and Sony has been successfuly doing just that.

Lol

Potential audience gained by granting access to games on any screen they own >>>>>> audience gained by making games with great looking games with great stories.

You think Birdbox (or any other mega hit from any of the streaming giants) would have have been as big as it was if it was locked behind a $500 box?


As a subscriber I don't feel this way at all.

They're nearly to 1,000 games on the service and add a few more every month.

I would love to think differently, but until they're offering new games day and date the services aren't going to be comparable.

A man can dream.
 

Anomander

Member
Oct 27, 2017
1,469
Games will never be "as prolific as music or movies" unless you eliminate the need for the consumer hardware and that can only be achieved by streaming. And I'm not sure I like that future.
 

Sydle

Member
Oct 27, 2017
3,280
That interview echoed a lot of the things Phil spencer was saying like 5 years ago when Xcloud was probably just getting started.

Maybe PSNow cannot scale or higher definition games in the same way Xcloud can but it seems clear to me that Sony is clearly chasing the same rabbit that Microsoft has they maybe just don't have the service to do it right now.

There was a deal a year or two ago between Microsoft and Sony to provide Sony with cloud streaming services.

No question in my mind that he is referring to streaming but they are just not there yet as a company to offer that on a massive scale I'm guessing.

I think it's a matter of Sony needing to adopt new technology plus waiting until the right time to reduce loss. The organizations pushing streaming right now are likely losing money to further establish the delivery method. At some point it will make more fiscal sense and that's probably when Sony will go big in their own way.
 

starfoxxxy

Gravity Is Hard
Banned
Mar 13, 2021
6,488
Games will never be "as prolific as music or movies" unless you eliminate the need for the consumer hardware and that can only be achieved by streaming. And I'm not sure I like that future.

especially since theres an entire interactivity involved with gaming. no matter how accessible TLOU is in the future there is a large segment of people that will never have the will to play a game like that
 

TheRealMoB

Alt Account
Banned
Oct 1, 2020
362
I mean, do you really see anything in Sony's current business model that suggests they're moving away from $70 AAA console games, built for high-end boutique hardware? Even their PC initiative is clearly more about selling games to a new audience after the console audience has bought as many copies as possible, so the sequel can have the largest awareness possible.

You know they don't like to hear this.
 

Mocha Joe

Member
Jun 2, 2021
9,355
They make more money than movies and music combined but ok

expensive 500$ box cheap 1000$ smartphone
I mean, they could make more money sure but it's way more expensive to play a game by a shit ton (at least on PlayStation). Movies, TV shows and music have way more broad appeal because it's easier to access and cheaper.

And everyone has smartphones since they are ingrained in our lives and culture. And even required for jobs, and meetings. Consoles are not and for entertainment & gaming purposes.

you are completely missing the point
 

Mocha Joe

Member
Jun 2, 2021
9,355
Also, smartphones are pretty ubiquitous in part because people aren't using high-end flagship models, they're using old refurbished or low end phones.
This is also 100% true as well. Not everyone gets the highest end models or even buys new. And people generally hold onto them for a VERY long time. I know people who still have the iPhone 5 and 6 daily and a very happy with it
 

LiquidSolid

Member
Oct 26, 2017
4,731
I'm at a point where I just think Jimbo likes stirring the pot on purpose to ruffle feathers online.
Wat. That entire interview seems like it was designed NOT to stir the pot and help humanise Jim. If anything, it's a case of "look at that bitch eating crackers" that anyone ruffled their feathers over it.
 

12Danny123

Member
Jan 31, 2018
1,722
I think it's a matter of Sony needing to adopt new technology plus waiting until the right time to reduce loss. The organizations pushing streaming right now are likely losing money to further establish the delivery method. At some point it will make more fiscal sense and that's probably when Sony will go big in their own way.

For one-off purchase business models, might this work, but not subscription services. Cloud Gaming Subscription services requires the company to operate at a loss to establish the service. This is how pretty much every subscription service works. Doing it later doesn't reduce losses, it only causes the competitor to eat your lunch. Even if Sony were to enter at a later time, they will still need to establish the infrastructure, MS, despite their MOU with Sony isn't going to do it for Sony.
 

Mani

Member
Jan 14, 2018
610
London
Lol

Potential audience gained by granting access to games on any screen they own >>>>>> audience gained by making games with great looking games with great stories.

You think Birdbox (or any other mega hit from any of the streaming giants) would have have been as big as it was if it was locked behind a $500 box?



I would love to think differently, but until they're offering new games day and date the services aren't going to be comparable.

A man can dream.

I'm not interested in the imagined 'vague potential'. Their strategy is to lure people into their ecosystem with great games and it's working. Putting games everywhere is not the only way.
Game of thrones was one of the biggest tv phenomenon of its time, did HBO release it on every platform available known to man or did they keep it to HBO and still found monumental success?
 

JorSneezy

Member
Oct 17, 2019
405
Actions over words with this. I hope they move in that direction, but let's see it first. Then we'll celebrate and give credit. Jim Ryan doesn't have the best reputation for this stuff.
 

Jade1962

Banned
Oct 28, 2017
4,259
I'm not interested in the imagined 'vague potential'. Their strategy is to lure people into their ecosystem with great games and it's working. Putting games everywhere is not the only way.
Game of thrones was one of the biggest tv phenomenon of its time, did HBO release it on every platform available known to man or did they keep it to HBO and still found monumental success?

Exactly if something is good the people will come to it. Yes maybe GOT would of had a quote unquote potential bigger audience if it was on network television but then it wouldn't of been GOT as we know it. Sony's games aren't even hitting 50% of the PS userbase I don't think the distribution model is hurting the sales of their games.

I would also point out that games are just as ubiquitous as movies and music already there is just different tiers of it from mobile to high end PC gaming. But it's no different than movies which range from made for TV to 100 million dollar blockbusters.

I just don't see who are these millions of people who want to play HZD but can't because they have to buy a console. It's not the console limiting the reach of the games but I think the games limiting the reach of the console. If you build it they will come as they say. Was the Wii not lauded for bringing in new people into consoles? Did PS not expand the console market? If you present people with compelling software they will buy the hardware.
 

Rndom Grenadez

Prophet of Truth
Member
Dec 7, 2017
5,640
I'm not interested in the imagined 'vague potential'. Their strategy is to lure people into their ecosystem with great games and it's working. Putting games everywhere is not the only way.
Game of thrones was one of the biggest tv phenomenon of its time, did HBO release it on every platform available known to man or did they keep it to HBO and still found monumental success?

Actually it wasn't https://www.google.com/amp/s/amp.usatoday.com/amp/3144382001

This is a list of the ratings for for 2019, Game of Thrones final season.

The first cable show was ESPN's the Last Dance. Also of note, these don't count…you guessed it, streaming. Which is accessible to infinitely more people.
 

NinjaScooter

Member
Oct 25, 2017
54,152
Wat. That entire interview seems like it was designed NOT to stir the pot and help humanise Jim. If anything, it's a case of "look at that bitch eating crackers" that anyone ruffled their feathers over it.

This. If you could listen to that carefully, calculated PR interview and think Jim was trying to "stir the pot" or be controversial in any sort of way, you need to spend way less time on ResetEra because its warping your perspective on the real world.
 

starfoxxxy

Gravity Is Hard
Banned
Mar 13, 2021
6,488
This. If you could listen to that carefully, calculated PR interview and think Jim was trying to "stir the pot" or be controversial in any sort of way, you need to spend way less time on ResetEra because its warping your perspective on the real world.

If anything i was disappointed it was such a structured by the books "interview". I thought after watching that how i doubt anyone could dissect anything spicy from it and here we are.
 
Dec 4, 2017
11,481
Brazil
Author (Ethan of course) just wants Sony to do GamePass.

Why should every company have the same business model?
not just him, before the start of this gen many outlets tried to paint the idea that if Sony isn't doing what MS is doing them they are going to fail/anti-consumer
Nobody comes to say that Nintendo is wrong for doing their own stuff, and Sony and Nintendo have been extremely successful with their first-party games.
 

Nightengale

Member
Oct 26, 2017
5,708
Malaysia
This. If you could listen to that carefully, calculated PR interview and think Jim was trying to "stir the pot" or be controversial in any sort of way, you need to spend way less time on ResetEra because its warping your perspective on the real world.

The funny is is that "we" already know some of what Sony is planning to do to expand the market aka mobile/MP/etc strategy. They've literally said it in their financial strategy calls.

Even in the absence of knowing that, a company executive saying that they want their products to be more popular than they currently are isn't like some gotcha moment either.
 
Jul 2, 2021
15,669
Tbh this is just another bad Kotaku article.
Sony current strategy simply works and makes too much money.
Streaming simply isn't there yet. Neither are subscription services in the vein of "Netflix of Gaming".
In a few years, sure. Maybe. But right now Sony's/Nintendo's strategy make perfect sense.
And we already know that Sony said they're investing in mobile (and streaming). More is coming.
 

CitrusScorpio

Member
Feb 18, 2021
167
It's unfair to get mad at Ryan for not enacting on his ambitions when he hasn't even been there two years; and we're in the middle of a pandemic, a component shortage and a new hardware launch. These things take years and years to take effect, Xcloud was probably in the works for years before announce.

People within SIE's corporate structure absolutely want to embrace streaming in the way Microsoft has; but I'd also bet there's a lot of bureaucracy in between. When you're as big as SIE; and within a corporate hegemony like Sony corp, these things can get convoluted.

Microsoft is nimbler and a software-based company that tends to act as a loss leader. Xbox has never made money in it's 20 year history and has been (Halo aside) mostly a branding exercise.

Sony is a tech company that for right now is predicated on selling hardware and is far more conservative. Playstation is by far their most profitable and valuable asset.

Sony and Microsoft's corporate ambitions, at least right now are very different.

I will also say I don't think hardcore AAA games will ever reach audiences in the hundreds of millions. Games are a very interactive time consuming hobby that inherently turn off some people. Movies and music are more widespread in part because the time investment is much lower.

I think a move away from traditional consoles in a generation or two will expand the audience, but a 30-40 hour RPG like Horizon, or even something like Spiderman, a 15-20 hour game will be a bit more niche than an Avenger's movie.
 

m4st4

Banned
Oct 28, 2017
5,505
Kotaku full of clickbaity bs, as usual. I don't know why they get so much attention... Clickbaits doing the work?
 

CosmicGP

Member
Oct 28, 2017
4,888
Lol somehow the title seems so funny to me, like this playstation boss' mother was disappointed in him and chiding him.
 

Deleted member 10014

User requested account closure
Banned
Jul 11, 2021
382
User Banned (5 Days): Platform Warring; History of the Same
Why would anyone not want this?

Firstly PlayStation now exists and already does everything xcloud and game pass do.

And Because "Netflix of gaming" model might not work out due to;

Cost of game production going up, while streaming revenue models remaining low value.

eg Spotify - artists barely make pennies per 100 streams they make their money off touring and live gigs.

Movies and music take less money to make than games. But it can work out for very popular bands because streaming is only one revenue source. They can also lean into licencing their songs for us in movies, adverts etc.

Big single player games cost £150m+ to develop streaming will not recover that.

For a streaming platform to work you need 1 big game releasing every 2 weeks to keep people subscribed.

New movies and shows can be produced in 6 months, game dev takes 3 to 5 years

Only way it could work is if the subscription fee was like £40 a month and that money is then redistributed among devs. But do they just pay the devs a certain amount upfrong? Or per hours played? Contracts can get messy.

Or the company runs it at a loss until they hit critical mass like Netflix, we're talking multiple years at billion+ losses.

Secondly - PlayStation is a more global company operating in countries with poor Internet infrastructure who can't transition to streaming gaming not for at least 10 years.

Thirdly - there will be a decline in quality if first party went day and date streaming.

Think of the quality of Netflix exclusive movies in the early days.

You could clearly tell the difference between blockbusters that had been made for cinema and then went to streaming platforms after the cinema run and the "Netflix exclusives". They were a joke.
 

Bitterman

Banned
Nov 25, 2017
2,907
Are people seriously mentioning PS NOW in support of his PR statements ? That service is more like a case against his words if anything lmao.