Uh, what? Makes no sense that Nintendo needs permission for DKC. This is probably an error
Nope, that's been known for a while. IIRC, it has something to do with the tech used for making the DKC games.
Uh, what? Makes no sense that Nintendo needs permission for DKC. This is probably an error
Uh, what? Makes no sense that Nintendo needs permission for DKC. This is probably an error
Nope, that's been known for a while. IIRC, it has something to do with the tech used for making the DKC games.
Nintendo's penultimate E3 announcement today involved the addition of a Microsoft-owned character to Smash Bros. This kind of company crossover between two platform holders might seem extraordinary, but Xbox boss Phil Spencer said that it was actually a pretty easy deal.
"The 'how' is not actually that interesting," Spencer told me when I asked him how adding Banjo-Kazooie to Super Smash Bros. Ultimate came about.
"Obviously we're one of the biggest third-party publishers on Switch, so we have great relationships with their third-party team. And you've seen the ambition they've had with every character that's ever been in Smash and even more. So it was just kind of part of the partnership relationship we have with them."
"There wasn't anything kind of CEO-to-CEO that had to happen," he said. "People have asked me on social [media]—I'm sure you've seen that—over many years: 'Would I welcome having Banjo in Smash?' and I've always been open to that."
Spencer noted that Microsoft has worked with Nintendo for a long time, publishing games on 3DS and Switch, and letting classic Rare games like the Donkey Kong Country series show up on Nintendo back-catalogue services. "The licensing relationships between the two companies, they're there and are kind of ongoing," he said. "The reason it's not some interesting, deep conversation is because with us owning Rare and the history between those two things, there are a lot of conversations over the years about, 'Hey, we want to do "X" is that okay?'"
"I think it's cool that Banjo is going to be in Smash," he added.
Phil Spencer also reveals that the licensing relationship between Nintendo and Microsoft "are kind of ongoing," I wonder if that could mean that Banjo could make a return to Nintendo.
Sucks that they couldn't get Goldeneye in Rare Replay in exchange.
I think he means what he said it means. If Nintendo wants to release an older Rare game, they talk to MS about it and MS is fine with it.
and letting classic Rare games like the Donkey Kong Country series show up on Nintendo back-catalogue services.
I don't think it's just between Microsoft and Nintendo to make a GoldenEye 007 rerelease happen, though. Correct me if I'm wrong.Sucks that they couldn't get Goldeneye in Rare Replay in exchange.
Nintendo owns the rights to the Donkey Kong IP, but Rare owns the game code. Neither Microsoft nor Nintendo can do anything with the games without each other's permission. (unless Microsoft wanted to completely re-skin the game and remove all references to Donkey Kong, they could do that lol)This seems weird to me. As an owner of Donkey Kong I'd assume Nintendo owns the rights to DKC, and that it's not really about Microsoft "letting them release it".
It's probably the Rare logo that they need permission to use.This seems weird to me. As an owner of Donkey Kong I'd assume Nintendo owns the rights to DKC, and that it's not really about Microsoft "letting them release it".
I don't think it's just between Microsoft and Nintendo to make that happen, though. Correct me if I'm wrong.
This seems weird to me. As an owner of Donkey Kong I'd assume Nintendo owns the rights to DKC, and that it's not really about Microsoft "letting them release it".
It's interesting to see that it was up and running on the Xbox 360 at some point:There is probably something to this because the DKC games vanished off the Virtual Console for a bit of time.
Activision lost the James Bond license, so... Nintendo, Rare, and... EON Productions? And maybe Activision too if they own some parts of the game?I don't think it's just between Microsoft and Nintendo to make a GoldenEye 007 rerelease happen, though. Correct me if I'm wrong.
Goldeneye is a licensed game that uses the actors likenesses in it, might be pretty complicated to re-release that game.Sucks that they couldn't get Goldeneye in Rare Replay in exchange.
Nintendo owns the rights to the Donkey Kong IP, but Rare owns the game code. Neither Microsoft nor Nintendo can do anything with the games without each other's permission. (unless Microsoft wanted to completely re-skin the game and remove all references to Donkey Kong, they could do that lol)
The DKC games have always been fully owned by Nintendo. The thing is that the code was not well preserved so Nintendo can't modify the games to remove the Rare logo from them, which is the latter's trademark.Nintendo owns the Donkey Kong character, but Rare made the game so they own that. MS can't release it because they don't own DK, but Nintendo needs MS's permission to release it since Rare owns the code.
Goldeneye is a licensed game that uses the actors likenesses in it, might be pretty complicated to re-release that game.
Nintendo, activision and rare all couldn't come to an agreement howeverRelease that GoldenEye remastered that was literally done before Nintendo cockblocked it
Cuphead seems to be a big success also looking at the eshop best selling category.
The DKC games have always been fully owned by Nintendo. The thing is that the code was not well preserved so Nintendo can't modify the games to remove the Rare logo from them, which is the latter's trademark.
That's something I kept reminding people of (especially during the crazy rumors at the beginning of the year), Microsoft is first and foremost seen as a third-party partner by Nintendo.
Wake me up when Nintendo allows Gamepass on Switch or when they offer something to Microsoft.
I know, only then it would be a megaton. I'm implying that the current relationship between the two isn't surprising to the least.Wake you up when Nintendo allows Microsoft to get a cut of their own games? Or wake you up when Nintendo adopts Microsoft's vision of putting their software on as many devices as possible. Quite a high bar you set there.
I know, only then it would be a megaton. I'm implying that the current relationship between the two isn't surprising to the least.
It's a normal third party to platform holder relationship.
Well we've known Microsoft's approach and I'm not downplaying it, it's one of the greatest things that could happen this gen, but about this specific deal though, I'm just depicting it as Phil Spencer does.Microsoft is a platform holder so their approach isn't normal. They're the only one of the three doing it. You're downplaying things for no reason.
Well we've known Microsoft's approach and I'm not downplaying it, it's one of the greatest things that could happen this gen, but about this specific deal though, I'm just depicting it as Phil Spencer does.
It's not a special thing since they've been a third party partner since the Wii U days.
I guess, but nonetheless the relationship was revived with Spencer in charge and Mojang's acquisition that initiated this whole strategy.Technically they've been a third party partner since the GBA days. Gamecube and Wii are the only Nintendo systems to lack a Microsoft game since the Xbox released.