Cyberpunk 2077's Latest Patch Added A Game-Breaking Bug [Updated: CDPR Suggests Workaround]
Last Friday, CD Projekt Red dropped the first major update for its troubled open-world shooter, Cyberpunk 2077. “Major” is a relative term. While larger than previous updates, last week’s patch 1.1 focuses more on stability fixes rather than a wide-ranging overhaul. In fact, it may have even...
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Last night, CD Projekt Red dropped the first major update for its troubled open-world shooter, Cyberpunk 2077. "Major" is a relative term. While larger than previous updates, yesterday's patch 1.1 focuses more on stability fixes rather than a wide-ranging overhaul. In fact, it may have even made the game worse—by introducing a potentially game-breaking bug.
Patch 1.1 addresses an issue in the mission "Down on the Street" where Takemura would not call, thereby preventing any progress in the mission. He'll call now, apparently, but then won't say a word. Some users say that reloading old saves or creating new save files doesn't fix it either.
There's at least one apparent workaround. First, try to call Judy before Takemura calls. When he does, hang up the line, then tackle a side job. (The player who reported this workaround tackled a Delamain side-quest.) Wait 24 hours in-game and Takemura should call in—with dialogue and everything—allowing you to progress in "Down on the Street."
Kotaku has reached out to CD Projekt Red for comment.