MS being so afraid of that whole "Big MS money came in and ruined the culture of the studio" headline that they go too far in the opposite direction, to the detriment of both the projects and the people who work on them.
It's really a tough balancing act here, though.
The employees don't want MS to come in and change things, but in the end they needed MS to come in and change things. If you move on anything too soon...problems. But if too late....problems. Especially when they were sort at the starting line of "Acquistion-palooza" - the last thing they needed was the rep of being heavy-handed.
You add in the fact that HR woman and Lead guy were semingly lying/confuscating the evidence -- not reporting violations and/or bugs and progress -- in order to look good for the higher ups. That makes it pretty hard.
Add in the fact that the majority of the time they've owned them has been pandemic, making it harder to replace people because hiring's tough -- and harder to investigate (as the office climate didn't exist in the same way). You can't drop in on an online office.
I dunno. Obviously I wasn't there, but this seems like two horrible leaders replacing a stronger one and everyone suffering the repercussions. MS certainly needs mentioning in association, but this strikes me as a more targeted issue within Undead leadership than a systemic one with MS - or even the studio as a whole. UL is a part of MS, but I'm not sure I put MS in the headline in this case. As others have said, it certainly appears things started turning around once MS stepped in.
The fact that there were so many people feeling ok to lodge the complaints in real time in the first place also has something positive to say about the Undead Labs studio
prior to the new leaders. Otherwise, in other cases we see a lot of it coming out after the folks leave or someone with clout speaking on their behalf.
I'm conflicted on this one.