🤔Wonder if we finally get to understand what this game is and how it plays?
May wanna put a /s on that.Wonder if we finally get to understand what this game is and how it plays?
Wonder if we finally get to understand what this game is and how it plays?
All I understood from those videos was that Kojima has some weird fetish around body fluids and human waste
Doesn't he usually tease trailers a month in advance? Pretty big reach saying he's "teasing for SoP'..
"Hideo Kojima presents a Hideo Kojima game from the mind of Hideo Kojima with Special guest appearance: Hideo Kojima"
Are you seriously asking if there are no credits at the end of the game acknowledging everyone who worked on said game?I don't follow him closely, and this does seem like parody, but does he ever actually credit the people who put these games together?
That sounds like a you problem:All I understood from those videos was that Kojima has some weird fetish around body fluids and human waste
What game directly affects your traversal and even your aim based on how much stuff you're carrying? What tons of games have inventory systems like this:
which directly affects your ability to move, where even a river is a challenge to cross as a result:
where even walking up a hill requires you to keep your balance:
or down a hill:
where even the terrain and your weight affects your aiming:
Where are these tons of games you're talking about? That have core gameplay loops not centered around killing but instead around finding the most optimal route from point A to point B. How many games can you even name that feature hostile enemies that attack you without the intent to kill but rather to steal your items?
Presumably there will be a credits sequence somewhere in the game. You know, like in literally every other video game.I don't follow him closely, and this does seem like parody, but does he ever actually credit the people who put these games together?
Uh, no. I'm asking if in the myriad videos and interviews he gives when talking about his games, does he (like plenty of other leads) actually talk about the work his team does. I'm aware people are credited at the end of games.Are you seriously asking if there are no credits at the end of the game acknowledging everyone who worked on said game?
Are you seriously asking if there are no credits at the end of the game acknowledging everyone who worked on said game?
If you go by the way most act in topics dealing with Kojima, this as you replied is a commonplace thing, lol.Dunno if you've been paying attention, but it's commonplace for everyone's favorite devs to credit all of their team members individually in a series of tweets before the game launches.
If you go by the way most act in topics dealing with Kojima, this as you replied is a commonplace thing, lol.
I understand the comments about his ego and such. Just the fact that people seriously act like he doesn't respect his team is hilariously... idk... stupid? Didn't quite a few key members who worked with him at Konami for years joined his studio?
I wonder what Kojima has on these people to make them join him. Got to be some good dirty secrets there! /sMy understanding is that a majority of his old team joined KojiPro.
I'm aware of breakpoint's survival mechanics but they really don't go as deep as Death Stranding's balance mechanic.
Other than she's a fragile woman, you mean?It's time for a Fragile trailer. We know next to nothing about her.