I'll never forget the first time I heard
DQ8's overworld theme -- it was the eve of my brother's ninth anniversary from a tragic overdose and emotions were understandably running high in our household, and from the first plucks of the harp I was immediately transported to
this Jesus artwork my dad found solace in after his death. I'm especially terrible at describing the finer points of music -- an irksome weakness as a writer -- yet the way its boundless beauty summoned an otherworldly surge of emotions that night practically brought me to tears.
I'm hardly a religious individual, but over the next hundred hours I spent with that game, I hoped that with every harpstring and trumpet blare that he was, as I always do, watching over me.
I make no excuses for Sugiyama's activism -- it was especially hurtful that a man so essential to the awareness of game music and who inspired countless others in the industry (Hayato Matsuo, Yoko Shimomura, and Hirokazu Ando) used his fortune to cause great harm to the marginalized. It was a persistent point of guilt in my enjoying Dragon Quest: a series with nary a cynical bone in its body. Needless to say, the world is an objectively better place without him in it and I do hope those subject to his political crusades find their lives that much easier.
I won't even pretend Dragon Quest's musical fiascos measure up to even a tenth of the level of importance as the issues raised within this thread, but even if you were to disingenuously shrug off his abhorrent views and activities, his iron-grip upon the soundtrack and gradual lack of care towards the series negatively impacted the modern Dragon Quest experience. Dragon Quest XI's MIDI instrumentation is an abomination. The 3DS remakes are stripped of their orchestral tracks for the Western localizations. (And while I'm of the opinion DQ7's MIDI is actually solid, I absolutely refuse to play DQ8 without the symphonic score for obvious reasons.) The MIDI tracks recycled across the franchise -- and, by association, represent the series via numerous spin-offs -- frequently fail to convey the original compositions' majesty, not the least in their Smash Bros. cameos undermining the grand DQ11 stage.
I'll readily admit that I don't know the first thing about Japanese copyright law, so it's very possible not all the issues raised above will be solved with his death. But dead the man is, and now with the awful stain of bigotry and nationalism washed off the series, it's my hope moving forward that whoever takes his place not only channels what made his earlier compositions so good, but ensures every one of the iconic pieces that defined gaming music -- be it the unbridled joy of the Main Theme, the endless scope of Adventure, and the ethereal grace of Heavenly Flight -- is treated with the respect and dignity they deserve across the globe.
As
Neiteio said, Dragon Quest's music is ours, and as I've done over the past two years, I choose to engage with it in the memory of my brother: a man I guarantee never so much as heard the name "Dragon Quest," yet whose passing reminds me to cherish life every day. The
never-ending journey of kindness persists in the series' heart, and where Sugiyama failed, I'll continue channeling that for the sake of my goals.