It always ways wasn't it?
Of course a pub has to care about sell through.
You think if a games ships to many copies and there unsold the retailer eat all of that lost \ cost ?
Not saying that going to happen with KH3 but it more complex than that .
Its actually on the decline ,not good at all, vanilla kh1+2 outsold vanilla god of war 1+2 on the ps2
God of war outsold kh3 is in less than three days.
Franchise wise yes. Per releases wise. It has a good chance to outsell FFXV.
I think Tomb raider was 2nd for SE
"triangle to win", "KH2 is the easiest in the franchise", "the story doesn't end", "the ending is a cliffhanger".
Everything is almost literally the same in these complaints. "Attractions are too OP" = "the triangle actions are too OP".
Franchise wise yes. Per releases wise. It has a good chance to outsell FFXV.
Definitely happy for them. With Disney's backing this time around, I figured it was set for success. FFXV is almost at 9 million. It's the second best selling FF under VII now. So with XV and now KH3, they have two multi-million sellers this generation from their two main franchises.
The next big game is Avengers. I'm curious if it'll sell just as much because of Marvel's involvement.
This is even more impressive wehen you consider this game is pretty much only selling on PS4.
Franchise wise yes. Per releases wise. It has a good chance to outsell FFXV.
So with XV and now KH3, they have two multi-million sellers this generation from their two main franchises.
Don't forget Dragon Quest.They have 3 multimillion major games.
Rise of the Tomb Raider, FF XV and KH3.
In the RE v KH3 i said 6-7 million lifetime is possibile, 10 million? Probably, after MHW breakout success selling 11.9 million copies, everything is possibile at this point.
Its actually on the decline ,not good at all, vanilla kh1+2 outsold vanilla god of war 1+2 on the ps2
God of war outsold kh3 is in less than three days.
50% budget by disney so SE lost 1,25m LoL45 dollar sold price to retailers
45*5m= 225m
About five years development: -50-60 million?
50% profits to disney: -117,5m?
-Royalties on voice actors, skrillex and Utada: -10m?
-Unreal engine royalties: -5% profits? 10m?
-Marketing and promotion costs: -20 at 30m?
So its 225m-117,5-60m-20m-30m= Wait that it's actually total lose of -2,5 million
It never stated like in ffxv that it sell enough for the development cost.
45 dollar sold price to retailers
45*5m= 225m
About five years development: -50-60 million?
50% revenue/profits to disney: -117,5m?
-Royalties on voice actors, skrillex and Utada: -10m?
-Unreal engine royalties: -5% profits? 10m?
-Marketing and promotion costs: -20 at 30m?
So its 225m-117,5-60m-20m-30m= Wait that it's actually total lose of -2,5 million
It never stated like in ffxv that it sell enough for the development cost.
Also FFXIV and Gacha ffbe earns way more in less times.
In first month, Kh2 sell 1m in Us and 1m in japan
Completely destroys it haha. This is more than KH2 lifetime haha