Yes, you're all very clever.
Different stories, different tones, different storytelling, different audiences. I'm sorry you can't enjoy what others do.
Yes, you're all very clever.
DDD has rubbish cutscenes, but again, it's the same guy.Kingdom Hearts has always had pretty poorly paced cutscenes, I'm just surprised that it continued on in this gen. I have no problem with the game but sometimes it feels like not much as changed in regards to some of the minutiae of the game. Although I guess cutscenes aren't that small of an aspect though, huh?
It has been two years since I replayed Kh1 and 2 though, but I recently played some of DDD and I recall it being the same.
So what's the audience? Because I enjoy Disney films just fine, and it sure as hell doesn't appease that. Half the worlds are just badly chopped-up recreations of the movies themselves, like self-insert fan-fiction. But the best scenes are clearly the ones that are direct rips from the movies themselves with no intervention of Sora+crew. Basically every other scene has no grasp on how dialogue flows, pacing, emotional highs or lows, or even decent editing.Yes, you're all very clever.
Different stories, different tones, different storytelling, different audiences. I'm sorry you can't enjoy what others do.
Just being a fan of Disney films doesn't necessarily mean that the game is going to be for you. The Disney films are a backdrop and events from them are frequently recreated to varying degrees of faithfulness. Ever since the very beginning, the series has been like this; original characters visiting Disney worlds and getting wrapped up in events while they're visiting due to whatever plot-related event or motivation brought them there. If that's not your thing, fine. It doesn't have to be. And the writing certainly isn't perfect. But it's entertaining and has had a consistent voice for the better part of two decades now.So what's the audience? Because I enjoy Disney films just fine, and it sure as hell doesn't appease that. Half the worlds are just badly chopped-up recreations of the movies themselves, like self-insert fan-fiction. But the best scenes are clearly the ones that are direct rips from the movies themselves with no intervention of Sora+crew. Basically every other scene has no grasp on how dialogue flows, pacing, emotional highs or lows, or even decent editing.
It is literally the pitch for this entire series' existence. They didn't get the Disney license on a whim. They lovingly recreate entire scenes from the movies whole cloth within their engine. If Disney wasn't a key selling point of this franchise, which Disney worlds would get included wouldn't be the headline grabbing everyone's attention in the lead-up.Just being a fan of Disney films doesn't necessarily mean that the game is going to be for you. The Disney films are a backdrop and events from them are frequently recreated to varying degrees of faithfulness. Ever since the very beginning, the series has been like this; original characters visiting Disney worlds and getting wrapped up in events while they're visiting due to whatever plot-related event or motivation brought them there. If that's not your thing, fine. It doesn't have to be. And the writing certainly isn't perfect. But it's entertaining and has had a consistent voice for the better part of two decades now.
So if you're not on board with it, cool. But I'd rather play through a Kingdom Hearts game than sit through the too-long opening of Persona 4 again. And I like Persona 4.
It literally is. I finished it in around 30 hours and I saw there are YouTube videos with all the cutscenes and they're over 10 hours long. So a third of the playtime is just watching cutscenes.
No, the (literal) elevator pitch was "Final Fantasy/Disney crossover."It is literally the pitch for this entire series' existence. They didn't get the Disney license on a whim.
Nah that's a Naruto episode"Hi Sora!"
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[flashback]
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"Oh hey!"
That's a Kh3 scene
Here's what I wonder. Surely normal Japanese people don't like that in Japanese, right? Japanese speech patterns are different to English, but the way Japanese characters talk strikes me as more of a convention. Like they're mimicking how anime characters talk, and those characters are in turn mimicking something else. I've seen a fair bit of Japanese spoken in real life, and nobody I've ever met talks like these videogame characters do.
The excruciatingly long pauses, or even long stretches of nodding, closing eyes and opening them again, and making gasping or grunting sounds. Do Japanese women really close their eyes and whisper some dude's name at nobody in particular while clutching their hands together? Do they halt mid conversation, pause for 2 seconds, nod, and then pause another 2 seconds, and then keep talking? Who does that?
Trolling.
And yet the Disney stuff remains a central selling point.No, the (literal) elevator pitch was "Final Fantasy/Disney crossover."
The series evolved in a direction that reduced (sometimes eliminated) the Final Fantasy aspect as the narrative and history of the original characters and world has become more involved.
Because Kingdom Hearts is an IP owned by Disney.
Pacing is the problem, and being horribly edited is another.KH2 had 14 hours of cutscenes. its nothing new.
Have people ever played KH before? Maybe its that the old school format doesnt work in this era for people not used to it
Pacing is the problem, and being horribly edited is another.
The localised lines are also pretty shit.
I dont get what you're saying. That it's ok for Kingdom Hearts 3 to have this problem because the previous games did too?again, that's nothing new for KH depending on the person, and pacing being an issue also goes back to the fact that cutscenes would always start after segmented loading zones..that's how the limitations of the technology allowed people to not recall such things
Not your kind of video game then. Me, i love it a lot just like i love Metal gear games and Yakuza games.
This is nothing new, that's KH for you
And actually... the game needed more cutscenes imo, lol
Not your kind of video game then. Me, i love it a lot just like i love Metal gear games and Yakuza games.
Another third is spent learning minigames lolIt literally is. I finished it in around 30 hours and I saw there are YouTube videos with all the cutscenes and they're over 10 hours long. So a third of the playtime is just watching cutscenes.
Yeah, I actually didn't mind the cutscenes; I actually liked themKH2 had 14 hours of cutscenes. its nothing new.
Have people ever played KH before? Maybe its that the old school format doesnt work in this era for people not used to it
The Persona 4 opening is very long, but not that long. I think may be about an 1 - 1.5 hours. Not 4.
YepHere's the difference - Persona 4's dialogue isn't awful to sit through.
That might legitimately be the caseKH2 had 14 hours of cutscenes. its nothing new.
Have people ever played KH before? Maybe its that the old school format doesnt work in this era for people not used to it
Oh no no no, wash your mouth out with soap. The talent that goes into the production of a long Yakuza cutscene isn't even comparable to the dreadful cutscene direction of Kingdom Hearts. The people who make Yakuza are genuinely excellent storytellers, directors, writers, with a wonderful grasp of characterization and incredible ability to ratcheting up tension in what is ostensibly just a scene of some guys talking around a table; they're some of the best in the entire medium.
Kingdom Hearts, where a character will use the word "heart" five times in a single tortured sentence while standing lifelessly in an empty room, set to a soundtrack of dead silence, doesn't even deserve to be mentioned in the same breath.
I've only played Yakuza 0, and in that game, I was thoroughly gripped with the story and what's happening in the cutscenes. They're often genuinely hilarious as well, but when things are serious, I get invested. It's not just a matter of how much cutscenes there are, but how engaging the cutscenes are. I know Kingdom Hearts fans love the Kingdom Hearts cutscenes, but I find them utterly boring and nonsensical most of the time. Now compounded with the fact that they happen so frequently and have these awkward pauses that slow shit down even more, it's terrible.Not your kind of video game then. Me, i love it a lot just like i love Metal gear games and Yakuza games.
Oh no no no, wash your mouth out with soap. The talent that goes into the production of a long Yakuza cutscene isn't even comparable to the dreadful cutscene direction of Kingdom Hearts. The people who make Yakuza are genuinely excellent storytellers, directors, writers, with a wonderful grasp of characterization and incredible ability to ratcheting up tension in what is ostensibly just a scene of some guys talking around a table; they're some of the best in the entire medium.
Kingdom Hearts, where a character will use the word "heart" five times in a single tortured sentence while standing lifelessly in an empty room, set to a soundtrack of dead silence, doesn't even deserve to be mentioned in the same breath.