It's still just pixels though, no?
I absolutely understand how you're thinking, I just don't buy the pixel excuse most are voting at. We've had tons of big threads about sick stuff, politically charged content, sexualization and weird designs etc etc that clearly gets people to feel something, but when it comes to killing dogs, women, even kids, then nothing apparently matters because then it's just pixels and it's not real so who cares? :P
Like I said earlier, maybe Naughty Dog is pulling all the right strings here. Gamers feeling like shit because of the brutal violence might be exactly what the gaming hobby needs. We're all incredibly desensitized.
I thought I explained my position pretty well. Everything falls on a spectrum and it's all about context. Random person or dog in the real world gets brutally murdered- I feel physically ill. Key character in a movie or video game gets brutally murdered- I might feel emotionally distressed, depending on how invested I am. Random NPC/dog in a video game gets brutally murdered in game play... the developers are going to have to perform superhuman feats of manipulative design if they expect me to feel anything. I'm just not that cheap of a date, sorry. Feel free to continue trying to shame for failing to feel sorry for NPC patrol pixels. But if TLOU2 can make me genuinely bad about killing a pixel dog, then hey, my hat will be off to the fine folks at ND.
EDIT: And I see others in the thread talking about they only kill animals that attack them, not ambient animals that are just chilling and minding their own business. Same here, I don't go around slaughtering every organism in every game I play just because I can. Just saying I don't feel bad for killing an NPC attack dog before it succeeds in tearing my avatar's throat out.
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