two days after launch and there's only 2 pc reviews and 0 switch reviews. bamco gives zero shits about this game.
Youtube's got 'em. I find myself checking there for thoughts and footage of games, versus the old method of websites.
two days after launch and there's only 2 pc reviews and 0 switch reviews. bamco gives zero shits about this game.
I hate when people say this about games. As if Nintendo is the only publisher that has released creative games.I'm enjoying the game, it's very fun. Almost feels like a Nintendo game.
Katamari Damacy REROLL is a fantastic experience for people who have never experienced the game before but it is a pretty barebones port on PC.
It's a delightfully bizarre adventure that everyone really needs to go on at least once. And even if you're well-versed in Katamari Damacy, there's no reason to not jump back in.
Still one of the most original and entertaining video games there's ever been, with a surreal sense of humour that permeates every corner of the gameplay and presentation.
The omission of English voice acting isn't the end of the world but I just find it rather disappointing. Presumably it either had to do with royalties or the fact that Bandai Namco found the quality retrospectively unsatisfactory
I don't see how that's your takeaway from that comment hahaI hate when people say this about games. As if Nintendo is the only publisher that has released creative games.
I see it too often and it's annoying. Gravity Rush and Tearaway are others that I've seen people say the same thing about.
Oh no!! That explains why my trip to the cousins felt so unfamiliar. I saw Lalala and a few others.There's a lot of weird inconsistencies in the cousins from KD to what they are in KDR.
Katamari Damacy REROLLED is an absolute breath of fresh air in 2018. It's brilliant on so many levels and reminds why I fell in love with video games in the first place.
The look, the sound and the concept are all so charming even if in places (camera control) the execution isn't up to modern standards. I love it now as much as I loved it then. Maybe even more given the context of my life now and my life then.
Ah, hello, Prince. This is the King. Long time no see. We thought today would be a good day for rolling.
The King was most definitely right. Today, nay everyday, is a good day for rolling.. we feel a swoon coming on.
he's terrible, always humiliating his son every chance he gets, expecting way too much from him and then taking credit when he does it, one of the biggest assholes ever in a video game. i love him.Also, the King is a super terrible father! Like, awful. But I love him.
it's very short. like 5 hours.I really want it. I have only listened to the soundtrack and I love it. But how dare they release it in smash week.
Is this a long game? Since I quit RDR2 I decided I don't want long games anymore.
you play with another player in split screen, to see who can roll the biggest katamari.Question for you guys as I haven't tested it yet: but how does co-op work?
you play with another player in split screen, to see who can roll the biggest katamari.
Yeah, it's really weird how the models are all ver the place.Oh no!! That explains why my trip to the cousins felt so unfamiliar. I saw Lalala and a few others.
How did this happen? ;_;
All in all, it is so good to have a Katamari game on Nintendo Switch. Katamari Damacy Reroll is a brilliant game and is one for anyone who wants something truly unique, the weird gameplay and wonderful sense of humour combine to make a game that will have you quizzically smiling throughout, then promptly jumping back in to see if you can beat your last scores. You'll have a hard time stopping once you start rolling.
this is so weird, why would they make these changes? i can't think of any reason.There's a lot of weird inconsistencies in the cousins from KD to what they are in KDR.
Marcy is WLK rainbow instead of KD purple.
Fujio has his WLK moustache.
Nickel looks completely different.
Lalala is WLK brown instead of KD pale.
Dipp appears to have his WLK stars instead of dots.
Jungle is the active camo instead of the traditional green camo.
Colombo looks solid instead of furry.
Miso has soup in her head.
Shikao has his WLK head.
June sort of looks like part WLK and part TMK.
Peso has his WLK head as well.
Foomin looks like a sort of blue instead of that teal/aqua color.
There might be more, but that's all I saw for now.
Yeah, it's really bizarre. Is it prep for a WLK Reroll? Is it just continuity issues? I just know it's annoying me. Heh.this is so weird, why would they make these changes? i can't think of any reason.
It's not out until the 20th, but Play-Asia lists the languages of the JP physical release as "Japanese, English, Spanish, French, German, Italian". Probably the same cart worldwide, I have that version pre-ordered and will post an update if the info on Play-Asia was wrong.Does the JP physical have English language support like the Asia version?
Not sure how representative this is, but I downloaded the demo from the JP store and as installed on my english-language switch there is no way to tell that it is the JP version at all. Icon, menus, dialogue/etc are all in english.Does the JP physical have English language support like the Asia version?
...I was worried before buying it that I had rose tinted glasses or that the originality and feeling would be lost, but it's just as great, or even more so, than it was when it first came out. I'm very happy I bought it and I can't wait to play some more tonight...
Katamari Damacy Reroll is short, simple, but so very sweet. And at a price point as low as this, it's honestly hard not to recommend, even with all the great games that came out this Fall.
Katamari Damacy Reroll makes available to the general public an authentic pearl that had never officially reached the European shores before, embellishing it with an updated technical department that is sufficient for today's standards. Although not able to count on additional content compared to the original of 2004, the title Bandai Namco is an absolute pleasure to play on Switch, both for its immortal gameplay permeated by an irresistible folly, both for the portability granted by the Nintendo console, element that makes Katamari Damacy Reroll not only a welcome remastered but also the best "pocket" chapter in the series.
Finished it up tonight, what a beautiful game. I've only done one or two of the constellations and not done great at either of them so I'm sure I'll return for those soon, this has been a nice game to play just before going to sleep.
It only took me a couple of good sessions to play through everything Katamari Damacy Reroll had to offer, but the vast majority of those six or seven hours was spent with an enormous grin on my face, my head nodding along to the incredibly catchy, eclectic score. Katamari Damacy was a breath of fresh air on first release and it still is today, almost 15 years later.
i really hope that was their plan all along, because if they were only going to remaster one game, it should have been WLK. i'll just assume a remastered version of WLK is coming in late 2019 until proven otherwise.I really hope We Love Katamari eventually gets the same treatment as this game did. There's a lot more there that I kept pining for while playing the original game.
As a port of the original, Katamari Damacy REROLL is definitely a great way for people to try this bundle of rolling wackiness for the first time. Just note that it can get very repetitive very soon, and that it clearly comes from that awkward phase where 3D games weren't that refined.
In a cynical era where nostalgia is pumped for all its worth with endless soulless remasters, Katamari Damacy Reroll serves up an engaging and rewarding game that hasn't let any of its original charm or personality be lost in the transition from one platform to another. With support for gyro controls and multiplayer – not to mention a degree of performance that sees it run smoothly in both handheld and docked mode – this Switch edition is easily the best way to play it outside of blowing the dust off your old PS2.
Genius and style do not age. Katamari Damacy REROLL is the same great game that illuminated PS2 in 2004, but without the technical limitations of the time. The art direction is perfectly intact, and only minor technical details such as resolution and loading times change. REROLL is fresh and intoxicating as it was then, both for those who remember it, and for those lucky enough to be able to live it for the first time.
Bandai Namco recovers one of its most peculiar sagas and offers users of Switch and PC a work as simple in its concept as absorbent and endowed with a lot of sense of humor . It is true that the innovations that integrate are minimal and that we would have liked more to find a completely new game, but in spite of that it is still a title above all fun, of those who always want to play .
Katamari Damacy REROLL is a surreal, silly and above all fun game with more than enough oddity to entertain all but the most jaded of souls. This entry isn't the most complex or challenging, but it's an ideal starting point for new players on PC and Switch alike.
Nothing. It's basically just an upressed version available on modern platforms in terms of valuable content. The only differences are mechanical, for the PC version you get HDR and 60 fps, for the Switch version you get added motion control options and HD Rumble.As someone who has always been aware of the Katamari series and was always interested to dive in, can someone explain me exactly what changed between this and the original when it comes to content?
as far as content that you play goes, basically nothing has changed. there's about 10 minutes of cutscenes in the game with voice acting, and those are now only in japanese. if you get the PC version, then the english VA can be modded back in.As someone who has always been aware of the Katamari series and was always interested to dive in, can someone explain me exactly what changed between this and the original when it comes to content?
I am aware of the english dub being out, but I've seen some comments here describing changes that I can't for the life of me understand haha, things like those cousin changes that poster "vix" mentioned above.
Always curious about the tiny changes that go into any remaster. Anyone mind helping me making sense out of all that jibberish?
the king of all cosmos didn't and doesn't have voice acting. there were several very short scenes showing a family (mother and two kids) on the way to meet the astronaut father. plus a very small clip after beating each of the constellation challenges showing the daughter of the family. those have voice acting.Did the original PS2 game have voice acting? I seem to remember reading everything. But it has been a long time since I played it. My memory is foggy.
Ahh so that stuff I was asking about was multiplayer related, that clears up a lot of my doubts. Still weird they made those changes though... Anything that might be considered offensive by today's standards, maybe?as far as content that you play goes, basically nothing has changed. there's about 10 minutes of cutscenes in the game with voice acting, and those are now only in japanese. if you get the PC version, then the english VA can be modded back in.
the game has a multiplayer mode, and there are some unexplainable cosmetic changes to the avatars you play as in that mode.