I'll ask again, ass I've done in many JC4 threads and never got an answer:
Is the game better or worse than JC3?
Actually in terms of gameplay, it's worse.
I will never shit on minigame based progression ever again. There is a lot to do in JC4, the game couldn't be worse at leading you to what to do
Oh man, I disagree so hard, Just Cause 4 is so, so much better than 3.
In Just Cause 3 you had to play a dozen Hours and more to unlock the most basic gameplay mechanics possible. You had to play tedious, boring shooting gallery mini games to unlock the ability to zoom in with a weapon! What in the world? The Wingsuit was an unwieldy piece of garbage until you spent a few hours farming incredibly frustrating Superman-64-style time races where you have to fly through rings to unlock stuff like being able to break or make sharp turns. EXACTLY the kind of stuff you would need to have any kind of fun with the checkpoint races in the first place, and even that would be debatable.
JC3 built its entire structure and gameplay around unlocking everything that makes the game fun (or sometimes: Playable) in the first place in the most tedious, mind-numbingly boring mini game challenges possible.
Plus: The destruction and the way you had to destroy bases completely sucked. To check off a Base as destroyed or city as liberated, which you have to do a ton off, you have to find and destroy every single destructible object. So, So many times this simply resulted in my searching for minutes on end for that one speaker or that one poster board I missed. It wasn't chaotic destruction, it was - yet again - tedious searching for items that willfully weren't marked on your map to make you search for them.
What turned me off the most at JC3 was the mini game progrssion. Since this is different in part 4, wouldn't the game be automatically better for people that felt the same way?
Yes, all of that shit is dead and buried in JC 4. You have ALL of your core gameplay functions from the start, it doesn't hide it's base functionality behind an artifical progression system that makes you work for hours on end to be allowed to have fun with the game. Instead, you unlock Mods that enhance the gameplay experience without fundamentally being necessary to enjoy the game. Destroying stuff in bases is now exactly what it's supposed to be: Fun and chaotic, since there's no need to destroy every single thing in every base now.
I'm not sure what Slayven means by the game being bad at leading you what to do, since you always have your various main missions shown on the map, showing you which regions you have to free to unlock them. Freeing the regions necessary is pretty fast (it took me about 10 hours to realize that, very often, there is a small "+" in front of the "1" being shown, indicating that I actually GAIN chaos by freeing them because I already freed the surrounding areas, allowing me to basically get 60% of the map for "free"), although that one mission you have to do to free every region can be frustrating (specifically, the one where you have to escort the prisoners. Those take forever and are boring as hell, I found the other to be fine and, often, fun).
Plus, the new tools allowed me to have fun with the Open World in ways never possible in JC 3. Look at this stupid shit:
This is awesome. The story is still complete garbage, but the shooting feels better, the core gameplay mechanics aren't locked behing tedious progression that completely goes against the core strengths of the franchise, locking you behind the ever-same mini challenges that can often get stupidly frustrating, the new Balloon and Rocket mechanics were fun as hell and the world is huge and varied.
I expected very little from JC4 after the complete mess that JC3 was (not even talking about what a complete, unplayable technical disaster it was consoles) but was pretty blown away by how much fun I had with JC4 again. The story missions and campaign are, yet again, quite uninteresting and bad, but that was always the case with Just Cause. The possibilities to have fun with the open world are almost endless, however. I think I spent like 15 minutes flying around a tornado once, following him around, dodging the debris and explosives he shot up in the sky and had more fun with that than I ever had in JC 3.
Are the cutscenes still looking like they've got rendered on a last gen console?
They still look pretty bad but they look way, way better than they did at the beginning. The resolution, at least, seems to have been fixed.