As opposed to the way the internet and even this form is? Especially when people talk in a way that they would never talk in public. So no, it's not exactly something that we all don't know either so him saying what many people think is just calling the sky blue.
They had talent long ago. Insomniac made disruptor, spyro as their first games. And back then they were great. Naughty dog made crash, then made jak and daxter which had disney like character designs and animation.
Santa monica made twisted metal as their big first game on ps1. Though at the time sony didn't own all of them, they had lots of talent right off the bat. A lot were animators from film/animation studios backgrounds.
He says studios need money, "support", and more employees to be on the same level as Sony. It just sounds very industrial, like you're assembling a car or something.
I was thinking he left no room for talent or experience, but upon rereading it that might be implied in the "long-term hiring" bit.
I'd guess you aren't going to see anywhere close to comparable quality between Microsoft's and Sony's first party games for at least 6 or 7 years, and that's assuming Microsoft does everything right.
Anyone thinking MS are going to be at the level of Sony's WWS next generation are in for a massive disappointment.
Calling Killzone trash is far from the truth. Not to everyone's taste, sure, but hardly trash.Well sure.
Look at Guerrilla. They had been making mostly trash games for almost a decade before they finally made something actually good with Horizon.
I think Microsoft are in a much better starting point than that at least.
And Playground Games.
Playground Games actually shits on the vast majority of studios out there...including Sony's
Yeah, there was some good content in there before he went full flag wave.Reads and comes across like something I would read from a corporate employee trying to pose as a neutral poster in the midst of a console warrior thread on Reddit.
And Playground Games.
FH4 is the highest rated racing game on consoles and PC in like 15 years. FH3 sits at the same meta 92.
But I forgot, racing games don't count...
I honestly think Ninja Theory is up there as well, definitely industry-leading when it comes to motion capture acting and what they did with Senua's Sacrifice was crazy with a smaller budget and team, they should turn out great next gen.
I know, I'm not talking about acquisition, the acquisition is only a formality here like Sony buying Insomniac. The curation is in relation to the IP given to a studio alongwith budget and time. And it sure as hell takes both to make it top tier studio.All of Playground's games have been developed & released before MS's acquisition...
Naughty dog made crash, then made jak and daxter which had disney like character designs and animation.
I understood. But in his opinion such studios are not absolutely to the same level and I can't disagree with him. Aside Fallout New Vegas, Obsidian as the others, never send enough consistent higher standard in their releases as Sony studios. People now try to justify it as it's just because they haven't enough money but I doubt the problem was just that.Well, okay then: I'd say that, based on the sum totality of their work over the years, Obsidian is on a 'higher level' than any of Sony's first party studios, even though I enjoy a lot of those studios' games. Obsidian's output has been more meaningful, more interesting, and, for me, more fun. And I say that even though, when I compare the Obsidian game I played most recently - The Outer Worlds - with the Sony first party game I played most recently - Uncharted 4 - I actually think the Sony game comes out on top.
Obviously, this position is couched in my own subjective taste--but so would be any position to contrary.
Sure Jan..Don't be silly. They only made a few racing games. Sony's studio's have proven themselves capable of doing a lot more than just one genre (and the racing genre is for a fact also very limited in what you can do within the game).
And the same is true for the studios MS bought? Not sure I see your point.
Technically you can, Insomniac for example (I know they did past work with Sony).Pretty spot on. You can't just buy studios like ND, Santa Monica and Guerilla. You need to develop them over time like Sony has done.
I don't even think New Vegas is Obsidian's best game, to be honest, and I'd still take it over any Sony first party release. (Of which, again, I like a great many.)I understood. But in his opinion such studios are not absolutely to the same level and I can't disagree with him. Aside Fallout New Vegas, Obsidian as the others, never send higher standard in their release. People says because they haven't enough money but I doubt was just that.
Naughty Dog also made Way of the Warrior, let's not forget about that. It takes some time for a creator to actually fully understand his craft and to then be able to deliver quality on a consistent basis.
Obsidian started out by being the other fallout developer. ANd though i loved the outer worlds, it felt like a fallout game. When they try to do something original it doesn't always come out super great, but that could be because of budget more than talent?
Just saying a lot of sony's studios have a lot more legacy with multiple IP's brands that each studio has done throughout almost 20+ years.
When they try to do something original it doesn't always come out super great, but that could be because of budget more than talent?
Idk, the new Senua game is probably going to be amazing, with out the years and years you speak of. Actually Hellblade was more enjoyable than UC4 imo. So I guess they are already at the height I see Naughty Dog is at.
Obsidian started out by being the other fallout developer. ANd though i loved the outer worlds, it felt like a fallout game. When they try to do something original it doesn't always come out super great, but that could be because of budget more than talent?
Just saying a lot of sony's studios have a lot more legacy with multiple IP's brands that each studio has done throughout almost 20+ years.
Which just shows how minuscule is your appreciation for the Sony first parties release. I mean say even an Obsidian game which is not their best, it's better than anything released by Sony studios until now, doesn't seems the best appreciation possible.I don't even think New Vegas is Obsidian's best game, to be honest, and I'd still take it over any Sony first party release. (Of which, again, I like a great many.)
Way of the warrior was a 3do game
That title though.
He isn't wrong, most of MS's older acquisitions have developed great veteran studios like Turn 10, Playground etc. With time, resources & games, the new ones can only get better.
That's a bloody bold faced BS.
It might be harsh, sure.Calling Killzone trash is far from the truth. Not to everyone's taste, sure, but hardly trash.
It´s true. The question here is why did it take Microsoft almost 20 years to figure that out. Sony has been building teams since the mid nineties. Nintendo even longer. Microsoft starts now.
No, I agree that Guerilla really proved themselves with HZD. KZ2 has a special place in my heart but the two games after that isn't as good at all.It might be harsh, sure.
To be slightly more charitable, Killzone 1, 3 and Shadowfall are middling at best. And Sony acquired this company after they had made that Vietnam game. Don't tell me that's an underrated classic.