Yep, feels ridiculously blatant considering that we know Sony is the only one with this policy
Hard to believe so many people are up in arms about Tim Sweeney essentially having to pay his taxes to the platform holder that makes him a massive percentage of his revenue.
It's the fact that they ask that at all is crazy.It's quite funny to see that this myth has already come true for many people. Sony asks for financial compensation if X number of players are spending X amount of money on another platform while PlayStation remains where they plays the most.
If a player plays Fortnite on PlayStation for so many hours but buys skins on the Xbox Store, Epic has to pass a % of the sale over to Sony. (And this only happens with companies that make a certain amount of money per year)
And that's only in games that have in-game sales. Games like Tetris Effect that don't have these kind of things, I don't think Sony gets involved at all.
There's probably more info. behind the paywall.
Sony wants cross-platform multiplayer in more games
PlayStation notoriously dragged its feet in allowing multiplayer games with multiple devices.www.axios.com
You know on to of this being greedy as shit, it is also shady in that you are forcing a publisher to give sales information for a competing platform.It's quite funny to see that this myth has already come true for many people. Sony asks for financial compensation if X number of players are spending X amount of money on another platform while PlayStation remains where they plays the most.
If a player plays Fortnite on PlayStation for so many hours but buys skins on the Xbox Store, Epic has to pass a % of the sale over to Sony. (And this only happens with companies that make a certain amount of money per year)
And that's only in games that have in-game sales. Games like Tetris Effect that don't have these kind of things, I don't think Sony gets involved at all.
I'm saying PlayStation is the road and Epic has to pay a toll. Don't get hung up on the literal mechanics of a tax system. Sony is protecting themselves from providing a gigantic userbase only for Epic to sell all the MTX on their own storefront. And most importantly, they aren't charging merely for the implementation of cross-play, which is what countless people have claimed and continue to believe despite being corrected. That's the point I came in to discuss in the first place. Whether it's wrong for a platform holder to charge publishers for access (which they already do by taking a huge cut of digital sales) isn't something I care to debate.So you're saying Tim Sweeney should charge more if you buy a fortnite skin on other platforms to make up this difference?
That to you is the same as a progressive taxation? Some big brain thinking going on here.
I'm saying PlayStation is the road and Epic has to pay a toll. Don't get hung up on the literal mechanics of a tax system. Sony is protecting themselves from providing a gigantic userbase only for Epic to sell all the MTX on their own storefront. And most importantly, they aren't charging merely for the implementation of cross-play, which is what countless people have claimed and continue to believe despite being corrected. That's the point I came in to discuss in the first place. Whether it's wrong for a platform holder to charge publishers for access (which they already do by taking a huge cut of digital sales) isn't something I care to debate.
It goes older than that. Quake3 had it on the Dreamcast in 2000. Though granted crossplay back then was just conceptually "it's the same master server list, and the same netcode" (which also means Quake3 on the dreamcast is probably the oldest console online multiplayer still running :V), and UDP/IP is UDP/IP no matter what platform you're on. What changed after the fact was security and encryption policies, for better and worse.Remember Crossplay isn't even new, disregarding stuff like FF11 on PC, 360, and PS2. You even had developers testing PS3 and 360 crossplay, just they weren't allowed to actually implement it.
This. Most publishers already do as evidenced by other games and TT will hop onboard themselves if not already. Business is business and I'll those folks worry about it.There's no story here. It's a milquetoast statement in regards to what was likely a direct question.
I don't really believe Ryan that they "encourage" it, because if that was the case they wouldn't have been digging in their heels for as long as they did, as Sony had a perceived business interest in not supporting it. He's just reiterating the known status quo in corpo-speak: They'll let you put crossplay in your game now, if you agree to their contract. There's nothing new to applaud or get mad about.
Hard to believe so many people are up in arms about Tim Sweeney essentially having to pay his taxes to the platform holder that makes him a massive percentage of his revenue.
I mean what he says isn't wrong. They are consistent. Every publishers needs to agree to the greed clause. If they don't, then that's in them. I feel that's what he is basically trying to say here.
Expect it doesn't. Case in point Borderlands, which is imo about said clause.I don't get why people care so much about multi-million dollar publishers having to pay a fee. As long as it results in crossplay I couldn't give two Jack's.
There is no fee for Crossplay in itself. But there is a clause for MTX revenue and also the demand that you as a publisher give away all the relevant information (Including information about MTX on competitor platforms). I guess neither the clause nor Sony wanting all the information like they are some secret service of a government (just joking), is something publishers are happy about .I imagine they do want cross play in more games, considering that means more devs paying them the cross play fee. If they actually wanted cross play in games they wouldn't have that fee
- Regarding "Borderlands," Ryan told Axios he didn't want to talk about a "live business issue with a long-standing partner," but noted "our policies are consistent across all of the publishers."
Didn't it come out awhile back that the main sticking point now is that they require payment to enable it?
He isn't bad at his job. He's just more of a Bobby Kotick as far as leaders go. His company is making hand over fist.Sony sucks now, they don't care about connecting PlayStation users with a consistent player base. It's quite clear they prefer the walled garden. Unless of course the small devs want to give Sony their money.
Jim Ryan just drags me down, he's god awful at his job & makes me feel bad constantly about supporting Sony, but, I'm invested.
PS needs some damn personality.
Sony sucks now, they don't care about connecting PlayStation users with a consistent player base. It's quite clear they prefer the walled garden. Unless of course the small devs want to give Sony their money.
Jim Ryan just drags me down, he's god awful at his job & makes me feel bad constantly about supporting Sony, but, I'm invested.
PS needs some damn personality.
I've seen this argument brought up a second time now and I don't agree with it. If they were worried about Fortnite selling MTX on their website for the game, then they could easily introduce a clause that MTX has to be sold for the same price as competitors. Done. No need to know all the secretThe compensation is not for crossplay, it's for cross-progression in games with microstransactions and only when people spend time on playstation but the money is being spent elsewhere, which is a pretty fair way to avoid issues of a publisher selling currency cheaper elsewhere and directing their player base to buy there... Imagine a free to play game being MASSIVELY successful on PlayStation and the publisher directing players to their own website where they can buy MTX for 20% less.
The compensation is not for crossplay, it's for cross-progression in games with microstransactions and only when people spend time on playstation but the money is being spent elsewhere, which is a pretty fair way to avoid issues of a publisher selling currency cheaper elsewhere and directing their player base to buy there... Imagine a free to play game being MASSIVELY successful on PlayStation and the publisher directing players to their own website where they can buy MTX for 20% less.
Sure, but if you 'want' something, then maybe extra roadblocks aren't consistent with that wish.I mean what he says isn't wrong. They are consistent. Every publishers needs to agree to the greed clause. If they don't, then that's in them. I feel that's what he is basically trying to say here.
Yep and I wasn't defending him, because as you said extra roadblocks aren't helping.Sure, but if you 'want' something, then maybe extra roadblocks aren't consistent with that wish.
He isn't bad at his job. He's just more of a Bobby Kotick as far as leaders go. His company is making hand over fist.