Even GOOD games come out and fail to succeed. A good game is not a guarantee of long-term success. I've seen countless critically acclaimed or fan-loved franchises die because they didn't meet their sales goals or hit the right numbers. That's true even of games that were once popular franchises with strong fan support going in.It. Doesn't. Matter. How much you say what Anthem is not. A good game is a good game, and if Bioware, a company who still have a lot of pull, pull it off people will come back.
And I would agree with you about Bioware if this was the Bioware of 10 years back.
But that is NOT the Bioware of today.
This isn't a Bioware coming off of KOTOR or Mass Effect or Dragon Age. This is a Bioware that has had setback after setback after setback. This is a Bioware that lost dozens of its key founding members. This is a Bioware that has been fending off criticism and disappointed fan reception for nearly 9 years straight. This is a Bioware that EA got their mitts on and so much of their original cultural identity has been weathered away.
This is a Bioware that puts important lore and party members behind day-1 paywalls. A Bioware that misled many fans about the nature of Mass Effect 3's ending. A Bioware that rushed out Dragon Age 2 and heavily neutered their RPG mechanics. A Bioware those own developers regret winning GOTY for Dragon Age: Inquisition because it was so unenjoyable to work on that game and they felt that validated EA's decision to tell them to keep doing what they were doing. Also all the wasted time and resources put into the multiplayer mode that nobody cared for or played. It's a Bioware in a post-Andromeda and post-Anthem world.
BIOWARE as you knew it and loved it doesn't exist anymore.
That's fine. A new group can do great things too, but that's not been the case now for many, many, MANY years.
Can Bioware "come back"? Sure. Anything is possible. Capcom was proof of that in recent years.
But it'll take more than a fixed version of Anthem for that to happen. Even if Anthem was 100% playable and even enjoyable, regaining interest is an uphill battle. I've lost that interest. I don't care. There are better, more interesting games on the horizon, and I'm someone who bought EVERY Bioware game (and the collector's editions at that) day 1 since Neverwinter Nights until Inquisition.
Bioware has lost more die-fans than it has gained in the last decade. Like Capcom, it'll probably take more than a few good games for those jaded fans to warm back up to them. The impetus is on Bioware to over-deliver. The fanbase really hasn't stuck around to see if they'll do so.
We got games like Outer Worlds and Greedfall scratching the Bioware-itch harder than Bioware themselves these days.