lol "cApItaLisM"
as an engineer, capitalism works both ways- as the company paying for work, and as employees selling work to a company. The very much capitalist company I work for in a very much capitalist country would never even think about making us work 100 hour weeks because they actually want to retain staff; the gaming industry feels like it's run by amateurs sometimes with the shoddy project management we hear about that leads to these situations, there needs to be ways for game devs to simply just leave for other engineering, writing, content, art fields. Let game studios lose their staff for acting like a bunch of chumps.